Buckets:
| /** | |
| * Full-screen textured quad shader | |
| */ | |
| import type { IUniform, Texture } from 'three'; | |
| import type { IShader } from './types'; | |
| export type CopyShaderUniforms = { | |
| opacity: IUniform<number>; | |
| tDiffuse: IUniform<Texture | null>; | |
| }; | |
| export interface ICopyShader extends IShader<CopyShaderUniforms> { | |
| } | |
| export declare const CopyShader: ICopyShader; | |
Xet Storage Details
- Size:
- 356 Bytes
- Xet hash:
- cecb4f96706f7a668d657f31ae0959d25dfecfbc561e57871b178ff37dc31052
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