Buckets:
ktongue/docker_container / simsite /frontend /node_modules /three-stdlib /shaders /ParallaxShader.d.ts
| export declare const ParallaxShader: { | |
| modes: { | |
| none: string; | |
| basic: string; | |
| steep: string; | |
| occlusion: string; | |
| relief: string; | |
| }; | |
| uniforms: { | |
| bumpMap: { | |
| value: null; | |
| }; | |
| map: { | |
| value: null; | |
| }; | |
| parallaxScale: { | |
| value: null; | |
| }; | |
| parallaxMinLayers: { | |
| value: null; | |
| }; | |
| parallaxMaxLayers: { | |
| value: null; | |
| }; | |
| }; | |
| vertexShader: string; | |
| fragmentShader: string; | |
| }; | |
Xet Storage Details
- Size:
- 555 Bytes
- Xet hash:
- 2f201acd0e912befb4cc67f6639ca218e7050b2274adc3c8251a30fdd2560db1
·
Xet efficiently stores files, intelligently splitting them into unique chunks and accelerating uploads and downloads. More info.