Buckets:
ktongue/docker_container / simsite /frontend /node_modules /three-stdlib /shaders /ToneMapShader.d.ts
| /** | |
| * Full-screen tone-mapping shader based on http://www.cis.rit.edu/people/faculty/ferwerda/publications/sig02_paper.pdf | |
| */ | |
| export declare const ToneMapShader: { | |
| uniforms: { | |
| tDiffuse: { | |
| value: null; | |
| }; | |
| averageLuminance: { | |
| value: number; | |
| }; | |
| luminanceMap: { | |
| value: null; | |
| }; | |
| maxLuminance: { | |
| value: number; | |
| }; | |
| minLuminance: { | |
| value: number; | |
| }; | |
| middleGrey: { | |
| value: number; | |
| }; | |
| }; | |
| vertexShader: string; | |
| fragmentShader: string; | |
| }; | |
Xet Storage Details
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- 612 Bytes
- Xet hash:
- 8d84c8622aa50ef3af00862877917ef0852421bcff170ee55ace75aa1dd47a87
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