Buckets:
ktongue/docker_container / simsite /frontend /node_modules /three-stdlib /shaders /VignetteShader.d.ts
| /** | |
| * Vignette shader | |
| * based on PaintEffect postprocess from ro.me | |
| * http://code.google.com/p/3-dreams-of-black/source/browse/deploy/js/effects/PaintEffect.js | |
| */ | |
| export declare const VignetteShader: { | |
| uniforms: { | |
| tDiffuse: { | |
| value: null; | |
| }; | |
| offset: { | |
| value: number; | |
| }; | |
| darkness: { | |
| value: number; | |
| }; | |
| }; | |
| vertexShader: string; | |
| fragmentShader: string; | |
| }; | |
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