Buckets:
ktongue/docker_container / simsite /frontend /node_modules /three-stdlib /utils /BufferGeometryUtils.cjs
| ; | |
| Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" }); | |
| const THREE = require("three"); | |
| const helpers = require("../types/helpers.cjs"); | |
| const mergeBufferGeometries = (geometries, useGroups) => { | |
| const isIndexed = geometries[0].index !== null; | |
| const attributesUsed = new Set(Object.keys(geometries[0].attributes)); | |
| const morphAttributesUsed = new Set(Object.keys(geometries[0].morphAttributes)); | |
| const attributes = {}; | |
| const morphAttributes = {}; | |
| const morphTargetsRelative = geometries[0].morphTargetsRelative; | |
| const mergedGeometry = new THREE.BufferGeometry(); | |
| let offset = 0; | |
| geometries.forEach((geom, i) => { | |
| let attributesCount = 0; | |
| if (isIndexed !== (geom.index !== null)) { | |
| console.error( | |
| "THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index " + i + ". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them." | |
| ); | |
| return null; | |
| } | |
| for (let name in geom.attributes) { | |
| if (!attributesUsed.has(name)) { | |
| console.error( | |
| "THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index " + i + '. All geometries must have compatible attributes; make sure "' + name + '" attribute exists among all geometries, or in none of them.' | |
| ); | |
| return null; | |
| } | |
| if (attributes[name] === void 0) { | |
| attributes[name] = []; | |
| } | |
| attributes[name].push(geom.attributes[name]); | |
| attributesCount++; | |
| } | |
| if (attributesCount !== attributesUsed.size) { | |
| console.error( | |
| "THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index " + i + ". Make sure all geometries have the same number of attributes." | |
| ); | |
| return null; | |
| } | |
| if (morphTargetsRelative !== geom.morphTargetsRelative) { | |
| console.error( | |
| "THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index " + i + ". .morphTargetsRelative must be consistent throughout all geometries." | |
| ); | |
| return null; | |
| } | |
| for (let name in geom.morphAttributes) { | |
| if (!morphAttributesUsed.has(name)) { | |
| console.error( | |
| "THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index " + i + ". .morphAttributes must be consistent throughout all geometries." | |
| ); | |
| return null; | |
| } | |
| if (morphAttributes[name] === void 0) | |
| morphAttributes[name] = []; | |
| morphAttributes[name].push(geom.morphAttributes[name]); | |
| } | |
| mergedGeometry.userData.mergedUserData = mergedGeometry.userData.mergedUserData || []; | |
| mergedGeometry.userData.mergedUserData.push(geom.userData); | |
| if (useGroups) { | |
| let count; | |
| if (geom.index) { | |
| count = geom.index.count; | |
| } else if (geom.attributes.position !== void 0) { | |
| count = geom.attributes.position.count; | |
| } else { | |
| console.error( | |
| "THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index " + i + ". The geometry must have either an index or a position attribute" | |
| ); | |
| return null; | |
| } | |
| mergedGeometry.addGroup(offset, count, i); | |
| offset += count; | |
| } | |
| }); | |
| if (isIndexed) { | |
| let indexOffset = 0; | |
| const mergedIndex = []; | |
| geometries.forEach((geom) => { | |
| const index = geom.index; | |
| for (let j = 0; j < index.count; ++j) { | |
| mergedIndex.push(index.getX(j) + indexOffset); | |
| } | |
| indexOffset += geom.attributes.position.count; | |
| }); | |
| mergedGeometry.setIndex(mergedIndex); | |
| } | |
| for (let name in attributes) { | |
| const mergedAttribute = mergeBufferAttributes(attributes[name]); | |
| if (!mergedAttribute) { | |
| console.error( | |
| "THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the " + name + " attribute." | |
| ); | |
| return null; | |
| } | |
| mergedGeometry.setAttribute(name, mergedAttribute); | |
| } | |
| for (let name in morphAttributes) { | |
| const numMorphTargets = morphAttributes[name][0].length; | |
| if (numMorphTargets === 0) | |
| break; | |
| mergedGeometry.morphAttributes = mergedGeometry.morphAttributes || {}; | |
| mergedGeometry.morphAttributes[name] = []; | |
| for (let i = 0; i < numMorphTargets; ++i) { | |
| const morphAttributesToMerge = []; | |
| for (let j = 0; j < morphAttributes[name].length; ++j) { | |
| morphAttributesToMerge.push(morphAttributes[name][j][i]); | |
| } | |
| const mergedMorphAttribute = mergeBufferAttributes(morphAttributesToMerge); | |
| if (!mergedMorphAttribute) { | |
| console.error( | |
| "THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the " + name + " morphAttribute." | |
| ); | |
| return null; | |
| } | |
| mergedGeometry.morphAttributes[name].push(mergedMorphAttribute); | |
| } | |
| } | |
| return mergedGeometry; | |
| }; | |
| const mergeBufferAttributes = (attributes) => { | |
| let TypedArray = void 0; | |
| let itemSize = void 0; | |
| let normalized = void 0; | |
| let arrayLength = 0; | |
| attributes.forEach((attr) => { | |
| if (TypedArray === void 0) { | |
| TypedArray = attr.array.constructor; | |
| } | |
| if (TypedArray !== attr.array.constructor) { | |
| console.error( | |
| "THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes." | |
| ); | |
| return null; | |
| } | |
| if (itemSize === void 0) | |
| itemSize = attr.itemSize; | |
| if (itemSize !== attr.itemSize) { | |
| console.error( | |
| "THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes." | |
| ); | |
| return null; | |
| } | |
| if (normalized === void 0) | |
| normalized = attr.normalized; | |
| if (normalized !== attr.normalized) { | |
| console.error( | |
| "THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes." | |
| ); | |
| return null; | |
| } | |
| arrayLength += attr.array.length; | |
| }); | |
| if (TypedArray && itemSize) { | |
| const array = new TypedArray(arrayLength); | |
| let offset = 0; | |
| attributes.forEach((attr) => { | |
| array.set(attr.array, offset); | |
| offset += attr.array.length; | |
| }); | |
| return new THREE.BufferAttribute(array, itemSize, normalized); | |
| } | |
| }; | |
| const interleaveAttributes = (attributes) => { | |
| let TypedArray = void 0; | |
| let arrayLength = 0; | |
| let stride = 0; | |
| for (let i = 0, l = attributes.length; i < l; ++i) { | |
| const attribute = attributes[i]; | |
| if (TypedArray === void 0) | |
| TypedArray = attribute.array.constructor; | |
| if (TypedArray !== attribute.array.constructor) { | |
| console.error("AttributeBuffers of different types cannot be interleaved"); | |
| return null; | |
| } | |
| arrayLength += attribute.array.length; | |
| stride += attribute.itemSize; | |
| } | |
| const interleavedBuffer = new THREE.InterleavedBuffer(new TypedArray(arrayLength), stride); | |
| let offset = 0; | |
| const res = []; | |
| const getters = ["getX", "getY", "getZ", "getW"]; | |
| const setters = ["setX", "setY", "setZ", "setW"]; | |
| for (let j = 0, l = attributes.length; j < l; j++) { | |
| const attribute = attributes[j]; | |
| const itemSize = attribute.itemSize; | |
| const count = attribute.count; | |
| const iba = new THREE.InterleavedBufferAttribute(interleavedBuffer, itemSize, offset, attribute.normalized); | |
| res.push(iba); | |
| offset += itemSize; | |
| for (let c = 0; c < count; c++) { | |
| for (let k = 0; k < itemSize; k++) { | |
| const set = helpers.getWithKey(iba, setters[k]); | |
| const get = helpers.getWithKey(attribute, getters[k]); | |
| set(c, get(c)); | |
| } | |
| } | |
| } | |
| return res; | |
| }; | |
| function estimateBytesUsed(geometry) { | |
| let mem = 0; | |
| for (let name in geometry.attributes) { | |
| const attr = geometry.getAttribute(name); | |
| mem += attr.count * attr.itemSize * attr.array.BYTES_PER_ELEMENT; | |
| } | |
| const indices = geometry.getIndex(); | |
| mem += indices ? indices.count * indices.itemSize * indices.array.BYTES_PER_ELEMENT : 0; | |
| return mem; | |
| } | |
| function mergeVertices(geometry, tolerance = 1e-4) { | |
| tolerance = Math.max(tolerance, Number.EPSILON); | |
| const hashToIndex = {}; | |
| const indices = geometry.getIndex(); | |
| const positions = geometry.getAttribute("position"); | |
| const vertexCount = indices ? indices.count : positions.count; | |
| let nextIndex = 0; | |
| const attributeNames = Object.keys(geometry.attributes); | |
| const attrArrays = {}; | |
| const morphAttrsArrays = {}; | |
| const newIndices = []; | |
| const getters = ["getX", "getY", "getZ", "getW"]; | |
| for (let i = 0, l = attributeNames.length; i < l; i++) { | |
| const name = attributeNames[i]; | |
| attrArrays[name] = []; | |
| const morphAttr = geometry.morphAttributes[name]; | |
| if (morphAttr) { | |
| morphAttrsArrays[name] = new Array(morphAttr.length).fill(0).map(() => []); | |
| } | |
| } | |
| const decimalShift = Math.log10(1 / tolerance); | |
| const shiftMultiplier = Math.pow(10, decimalShift); | |
| for (let i = 0; i < vertexCount; i++) { | |
| const index = indices ? indices.getX(i) : i; | |
| let hash = ""; | |
| for (let j = 0, l = attributeNames.length; j < l; j++) { | |
| const name = attributeNames[j]; | |
| const attribute = geometry.getAttribute(name); | |
| const itemSize = attribute.itemSize; | |
| for (let k = 0; k < itemSize; k++) { | |
| hash += `${~~(attribute[getters[k]](index) * shiftMultiplier)},`; | |
| } | |
| } | |
| if (hash in hashToIndex) { | |
| newIndices.push(hashToIndex[hash]); | |
| } else { | |
| for (let j = 0, l = attributeNames.length; j < l; j++) { | |
| const name = attributeNames[j]; | |
| const attribute = geometry.getAttribute(name); | |
| const morphAttr = geometry.morphAttributes[name]; | |
| const itemSize = attribute.itemSize; | |
| const newarray = attrArrays[name]; | |
| const newMorphArrays = morphAttrsArrays[name]; | |
| for (let k = 0; k < itemSize; k++) { | |
| const getterFunc = getters[k]; | |
| newarray.push(attribute[getterFunc](index)); | |
| if (morphAttr) { | |
| for (let m = 0, ml = morphAttr.length; m < ml; m++) { | |
| newMorphArrays[m].push(morphAttr[m][getterFunc](index)); | |
| } | |
| } | |
| } | |
| } | |
| hashToIndex[hash] = nextIndex; | |
| newIndices.push(nextIndex); | |
| nextIndex++; | |
| } | |
| } | |
| const result = geometry.clone(); | |
| for (let i = 0, l = attributeNames.length; i < l; i++) { | |
| const name = attributeNames[i]; | |
| const oldAttribute = geometry.getAttribute(name); | |
| const buffer = new oldAttribute.array.constructor(attrArrays[name]); | |
| const attribute = new THREE.BufferAttribute(buffer, oldAttribute.itemSize, oldAttribute.normalized); | |
| result.setAttribute(name, attribute); | |
| if (name in morphAttrsArrays) { | |
| for (let j = 0; j < morphAttrsArrays[name].length; j++) { | |
| const oldMorphAttribute = geometry.morphAttributes[name][j]; | |
| const buffer2 = new oldMorphAttribute.array.constructor(morphAttrsArrays[name][j]); | |
| const morphAttribute = new THREE.BufferAttribute(buffer2, oldMorphAttribute.itemSize, oldMorphAttribute.normalized); | |
| result.morphAttributes[name][j] = morphAttribute; | |
| } | |
| } | |
| } | |
| result.setIndex(newIndices); | |
| return result; | |
| } | |
| function toTrianglesDrawMode(geometry, drawMode) { | |
| if (drawMode === THREE.TrianglesDrawMode) { | |
| console.warn("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Geometry already defined as triangles."); | |
| return geometry; | |
| } | |
| if (drawMode === THREE.TriangleFanDrawMode || drawMode === THREE.TriangleStripDrawMode) { | |
| let index = geometry.getIndex(); | |
| if (index === null) { | |
| const indices = []; | |
| const position = geometry.getAttribute("position"); | |
| if (position !== void 0) { | |
| for (let i = 0; i < position.count; i++) { | |
| indices.push(i); | |
| } | |
| geometry.setIndex(indices); | |
| index = geometry.getIndex(); | |
| } else { | |
| console.error( | |
| "THREE.BufferGeometryUtils.toTrianglesDrawMode(): Undefined position attribute. Processing not possible." | |
| ); | |
| return geometry; | |
| } | |
| } | |
| const numberOfTriangles = index.count - 2; | |
| const newIndices = []; | |
| if (index) { | |
| if (drawMode === THREE.TriangleFanDrawMode) { | |
| for (let i = 1; i <= numberOfTriangles; i++) { | |
| newIndices.push(index.getX(0)); | |
| newIndices.push(index.getX(i)); | |
| newIndices.push(index.getX(i + 1)); | |
| } | |
| } else { | |
| for (let i = 0; i < numberOfTriangles; i++) { | |
| if (i % 2 === 0) { | |
| newIndices.push(index.getX(i)); | |
| newIndices.push(index.getX(i + 1)); | |
| newIndices.push(index.getX(i + 2)); | |
| } else { | |
| newIndices.push(index.getX(i + 2)); | |
| newIndices.push(index.getX(i + 1)); | |
| newIndices.push(index.getX(i)); | |
| } | |
| } | |
| } | |
| } | |
| if (newIndices.length / 3 !== numberOfTriangles) { | |
| console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unable to generate correct amount of triangles."); | |
| } | |
| const newGeometry = geometry.clone(); | |
| newGeometry.setIndex(newIndices); | |
| newGeometry.clearGroups(); | |
| return newGeometry; | |
| } else { | |
| console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unknown draw mode:", drawMode); | |
| return geometry; | |
| } | |
| } | |
| function computeMorphedAttributes(object) { | |
| if (object.geometry.isBufferGeometry !== true) { | |
| console.error("THREE.BufferGeometryUtils: Geometry is not of type BufferGeometry."); | |
| return null; | |
| } | |
| const _vA = new THREE.Vector3(); | |
| const _vB = new THREE.Vector3(); | |
| const _vC = new THREE.Vector3(); | |
| const _tempA = new THREE.Vector3(); | |
| const _tempB = new THREE.Vector3(); | |
| const _tempC = new THREE.Vector3(); | |
| const _morphA = new THREE.Vector3(); | |
| const _morphB = new THREE.Vector3(); | |
| const _morphC = new THREE.Vector3(); | |
| function _calculateMorphedAttributeData(object2, material2, attribute, morphAttribute, morphTargetsRelative2, a2, b2, c2, modifiedAttributeArray) { | |
| _vA.fromBufferAttribute(attribute, a2); | |
| _vB.fromBufferAttribute(attribute, b2); | |
| _vC.fromBufferAttribute(attribute, c2); | |
| const morphInfluences = object2.morphTargetInfluences; | |
| if ( | |
| // @ts-ignore | |
| material2.morphTargets && morphAttribute && morphInfluences | |
| ) { | |
| _morphA.set(0, 0, 0); | |
| _morphB.set(0, 0, 0); | |
| _morphC.set(0, 0, 0); | |
| for (let i2 = 0, il2 = morphAttribute.length; i2 < il2; i2++) { | |
| const influence = morphInfluences[i2]; | |
| const morph = morphAttribute[i2]; | |
| if (influence === 0) | |
| continue; | |
| _tempA.fromBufferAttribute(morph, a2); | |
| _tempB.fromBufferAttribute(morph, b2); | |
| _tempC.fromBufferAttribute(morph, c2); | |
| if (morphTargetsRelative2) { | |
| _morphA.addScaledVector(_tempA, influence); | |
| _morphB.addScaledVector(_tempB, influence); | |
| _morphC.addScaledVector(_tempC, influence); | |
| } else { | |
| _morphA.addScaledVector(_tempA.sub(_vA), influence); | |
| _morphB.addScaledVector(_tempB.sub(_vB), influence); | |
| _morphC.addScaledVector(_tempC.sub(_vC), influence); | |
| } | |
| } | |
| _vA.add(_morphA); | |
| _vB.add(_morphB); | |
| _vC.add(_morphC); | |
| } | |
| if (object2.isSkinnedMesh) { | |
| object2.boneTransform(a2, _vA); | |
| object2.boneTransform(b2, _vB); | |
| object2.boneTransform(c2, _vC); | |
| } | |
| modifiedAttributeArray[a2 * 3 + 0] = _vA.x; | |
| modifiedAttributeArray[a2 * 3 + 1] = _vA.y; | |
| modifiedAttributeArray[a2 * 3 + 2] = _vA.z; | |
| modifiedAttributeArray[b2 * 3 + 0] = _vB.x; | |
| modifiedAttributeArray[b2 * 3 + 1] = _vB.y; | |
| modifiedAttributeArray[b2 * 3 + 2] = _vB.z; | |
| modifiedAttributeArray[c2 * 3 + 0] = _vC.x; | |
| modifiedAttributeArray[c2 * 3 + 1] = _vC.y; | |
| modifiedAttributeArray[c2 * 3 + 2] = _vC.z; | |
| } | |
| const geometry = object.geometry; | |
| const material = object.material; | |
| let a, b, c; | |
| const index = geometry.index; | |
| const positionAttribute = geometry.attributes.position; | |
| const morphPosition = geometry.morphAttributes.position; | |
| const morphTargetsRelative = geometry.morphTargetsRelative; | |
| const normalAttribute = geometry.attributes.normal; | |
| const morphNormal = geometry.morphAttributes.position; | |
| const groups = geometry.groups; | |
| const drawRange = geometry.drawRange; | |
| let i, j, il, jl; | |
| let group, groupMaterial; | |
| let start, end; | |
| const modifiedPosition = new Float32Array(positionAttribute.count * positionAttribute.itemSize); | |
| const modifiedNormal = new Float32Array(normalAttribute.count * normalAttribute.itemSize); | |
| if (index !== null) { | |
| if (Array.isArray(material)) { | |
| for (i = 0, il = groups.length; i < il; i++) { | |
| group = groups[i]; | |
| groupMaterial = material[group.materialIndex]; | |
| start = Math.max(group.start, drawRange.start); | |
| end = Math.min(group.start + group.count, drawRange.start + drawRange.count); | |
| for (j = start, jl = end; j < jl; j += 3) { | |
| a = index.getX(j); | |
| b = index.getX(j + 1); | |
| c = index.getX(j + 2); | |
| _calculateMorphedAttributeData( | |
| object, | |
| groupMaterial, | |
| positionAttribute, | |
| morphPosition, | |
| morphTargetsRelative, | |
| a, | |
| b, | |
| c, | |
| modifiedPosition | |
| ); | |
| _calculateMorphedAttributeData( | |
| object, | |
| groupMaterial, | |
| normalAttribute, | |
| morphNormal, | |
| morphTargetsRelative, | |
| a, | |
| b, | |
| c, | |
| modifiedNormal | |
| ); | |
| } | |
| } | |
| } else { | |
| start = Math.max(0, drawRange.start); | |
| end = Math.min(index.count, drawRange.start + drawRange.count); | |
| for (i = start, il = end; i < il; i += 3) { | |
| a = index.getX(i); | |
| b = index.getX(i + 1); | |
| c = index.getX(i + 2); | |
| _calculateMorphedAttributeData( | |
| object, | |
| material, | |
| positionAttribute, | |
| morphPosition, | |
| morphTargetsRelative, | |
| a, | |
| b, | |
| c, | |
| modifiedPosition | |
| ); | |
| _calculateMorphedAttributeData( | |
| object, | |
| material, | |
| normalAttribute, | |
| morphNormal, | |
| morphTargetsRelative, | |
| a, | |
| b, | |
| c, | |
| modifiedNormal | |
| ); | |
| } | |
| } | |
| } else if (positionAttribute !== void 0) { | |
| if (Array.isArray(material)) { | |
| for (i = 0, il = groups.length; i < il; i++) { | |
| group = groups[i]; | |
| groupMaterial = material[group.materialIndex]; | |
| start = Math.max(group.start, drawRange.start); | |
| end = Math.min(group.start + group.count, drawRange.start + drawRange.count); | |
| for (j = start, jl = end; j < jl; j += 3) { | |
| a = j; | |
| b = j + 1; | |
| c = j + 2; | |
| _calculateMorphedAttributeData( | |
| object, | |
| groupMaterial, | |
| positionAttribute, | |
| morphPosition, | |
| morphTargetsRelative, | |
| a, | |
| b, | |
| c, | |
| modifiedPosition | |
| ); | |
| _calculateMorphedAttributeData( | |
| object, | |
| groupMaterial, | |
| normalAttribute, | |
| morphNormal, | |
| morphTargetsRelative, | |
| a, | |
| b, | |
| c, | |
| modifiedNormal | |
| ); | |
| } | |
| } | |
| } else { | |
| start = Math.max(0, drawRange.start); | |
| end = Math.min(positionAttribute.count, drawRange.start + drawRange.count); | |
| for (i = start, il = end; i < il; i += 3) { | |
| a = i; | |
| b = i + 1; | |
| c = i + 2; | |
| _calculateMorphedAttributeData( | |
| object, | |
| material, | |
| positionAttribute, | |
| morphPosition, | |
| morphTargetsRelative, | |
| a, | |
| b, | |
| c, | |
| modifiedPosition | |
| ); | |
| _calculateMorphedAttributeData( | |
| object, | |
| material, | |
| normalAttribute, | |
| morphNormal, | |
| morphTargetsRelative, | |
| a, | |
| b, | |
| c, | |
| modifiedNormal | |
| ); | |
| } | |
| } | |
| } | |
| const morphedPositionAttribute = new THREE.Float32BufferAttribute(modifiedPosition, 3); | |
| const morphedNormalAttribute = new THREE.Float32BufferAttribute(modifiedNormal, 3); | |
| return { | |
| positionAttribute, | |
| normalAttribute, | |
| morphedPositionAttribute, | |
| morphedNormalAttribute | |
| }; | |
| } | |
| function toCreasedNormals(geometry, creaseAngle = Math.PI / 3) { | |
| const creaseDot = Math.cos(creaseAngle); | |
| const hashMultiplier = (1 + 1e-10) * 100; | |
| const verts = [new THREE.Vector3(), new THREE.Vector3(), new THREE.Vector3()]; | |
| const tempVec1 = new THREE.Vector3(); | |
| const tempVec2 = new THREE.Vector3(); | |
| const tempNorm = new THREE.Vector3(); | |
| const tempNorm2 = new THREE.Vector3(); | |
| function hashVertex(v) { | |
| const x = ~~(v.x * hashMultiplier); | |
| const y = ~~(v.y * hashMultiplier); | |
| const z = ~~(v.z * hashMultiplier); | |
| return `${x},${y},${z}`; | |
| } | |
| const resultGeometry = geometry.index ? geometry.toNonIndexed() : geometry; | |
| const posAttr = resultGeometry.attributes.position; | |
| const vertexMap = {}; | |
| for (let i = 0, l = posAttr.count / 3; i < l; i++) { | |
| const i3 = 3 * i; | |
| const a = verts[0].fromBufferAttribute(posAttr, i3 + 0); | |
| const b = verts[1].fromBufferAttribute(posAttr, i3 + 1); | |
| const c = verts[2].fromBufferAttribute(posAttr, i3 + 2); | |
| tempVec1.subVectors(c, b); | |
| tempVec2.subVectors(a, b); | |
| const normal = new THREE.Vector3().crossVectors(tempVec1, tempVec2).normalize(); | |
| for (let n = 0; n < 3; n++) { | |
| const vert = verts[n]; | |
| const hash = hashVertex(vert); | |
| if (!(hash in vertexMap)) { | |
| vertexMap[hash] = []; | |
| } | |
| vertexMap[hash].push(normal); | |
| } | |
| } | |
| const normalArray = new Float32Array(posAttr.count * 3); | |
| const normAttr = new THREE.BufferAttribute(normalArray, 3, false); | |
| for (let i = 0, l = posAttr.count / 3; i < l; i++) { | |
| const i3 = 3 * i; | |
| const a = verts[0].fromBufferAttribute(posAttr, i3 + 0); | |
| const b = verts[1].fromBufferAttribute(posAttr, i3 + 1); | |
| const c = verts[2].fromBufferAttribute(posAttr, i3 + 2); | |
| tempVec1.subVectors(c, b); | |
| tempVec2.subVectors(a, b); | |
| tempNorm.crossVectors(tempVec1, tempVec2).normalize(); | |
| for (let n = 0; n < 3; n++) { | |
| const vert = verts[n]; | |
| const hash = hashVertex(vert); | |
| const otherNormals = vertexMap[hash]; | |
| tempNorm2.set(0, 0, 0); | |
| for (let k = 0, lk = otherNormals.length; k < lk; k++) { | |
| const otherNorm = otherNormals[k]; | |
| if (tempNorm.dot(otherNorm) > creaseDot) { | |
| tempNorm2.add(otherNorm); | |
| } | |
| } | |
| tempNorm2.normalize(); | |
| normAttr.setXYZ(i3 + n, tempNorm2.x, tempNorm2.y, tempNorm2.z); | |
| } | |
| } | |
| resultGeometry.setAttribute("normal", normAttr); | |
| return resultGeometry; | |
| } | |
| exports.computeMorphedAttributes = computeMorphedAttributes; | |
| exports.estimateBytesUsed = estimateBytesUsed; | |
| exports.interleaveAttributes = interleaveAttributes; | |
| exports.mergeBufferAttributes = mergeBufferAttributes; | |
| exports.mergeBufferGeometries = mergeBufferGeometries; | |
| exports.mergeVertices = mergeVertices; | |
| exports.toCreasedNormals = toCreasedNormals; | |
| exports.toTrianglesDrawMode = toTrianglesDrawMode; | |
| //# sourceMappingURL=BufferGeometryUtils.cjs.map | |
Xet Storage Details
- Size:
- 23.3 kB
- Xet hash:
- c1dccce492ea5b5c83ccdf326361f1dbd98e6bfe7b9d9c9fc7883429c454e8ea
·
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