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ktongue/docker_container / simsite /frontend /node_modules /three-stdlib /utils /BufferGeometryUtils.d.ts
| import { BufferAttribute, BufferGeometry, Float32BufferAttribute, InterleavedBufferAttribute, Mesh, Line, Points } from 'three'; | |
| /** | |
| * @param {Array<BufferGeometry>} geometries | |
| * @param {Boolean} useGroups | |
| * @return {BufferGeometry} | |
| */ | |
| export declare const mergeBufferGeometries: (geometries: BufferGeometry[], useGroups?: boolean) => BufferGeometry | null; | |
| /** | |
| * @param {Array<BufferAttribute>} attributes | |
| * @return {BufferAttribute} | |
| */ | |
| export declare const mergeBufferAttributes: (attributes: BufferAttribute[]) => BufferAttribute | null | undefined; | |
| /** | |
| * @param {Array<BufferAttribute>} attributes | |
| * @return {Array<InterleavedBufferAttribute>} | |
| */ | |
| export declare const interleaveAttributes: (attributes: BufferAttribute[]) => InterleavedBufferAttribute[] | null; | |
| /** | |
| * @param {Array<BufferGeometry>} geometry | |
| * @return {number} | |
| */ | |
| export declare function estimateBytesUsed(geometry: BufferGeometry): number; | |
| /** | |
| * @param {BufferGeometry} geometry | |
| * @param {number} tolerance | |
| * @return {BufferGeometry>} | |
| */ | |
| export declare function mergeVertices(geometry: BufferGeometry, tolerance?: number): BufferGeometry; | |
| /** | |
| * @param {BufferGeometry} geometry | |
| * @param {number} drawMode | |
| * @return {BufferGeometry} | |
| */ | |
| export declare function toTrianglesDrawMode(geometry: BufferGeometry, drawMode: number): BufferGeometry; | |
| /** | |
| * Calculates the morphed attributes of a morphed/skinned BufferGeometry. | |
| * Helpful for Raytracing or Decals. | |
| * @param {Mesh | Line | Points} object An instance of Mesh, Line or Points. | |
| * @return {Object} An Object with original position/normal attributes and morphed ones. | |
| */ | |
| export type ComputedMorphedAttribute = { | |
| positionAttribute: BufferAttribute | InterleavedBufferAttribute; | |
| normalAttribute: BufferAttribute | InterleavedBufferAttribute; | |
| morphedPositionAttribute: Float32BufferAttribute; | |
| morphedNormalAttribute: Float32BufferAttribute; | |
| }; | |
| export declare function computeMorphedAttributes(object: Mesh | Line | Points): ComputedMorphedAttribute | null; | |
| /** | |
| * Modifies the supplied geometry if it is non-indexed, otherwise creates a new, | |
| * non-indexed geometry. Returns the geometry with smooth normals everywhere except | |
| * faces that meet at an angle greater than the crease angle. | |
| * | |
| * Backwards compatible with code such as @react-three/drei's `<RoundedBox>` | |
| * which uses this method to operate on the original geometry. | |
| * | |
| * As of this writing, BufferGeometry.toNonIndexed() warns if the geometry is | |
| * non-indexed and returns `this`, i.e. the same geometry on which it was called: | |
| * `BufferGeometry is already non-indexed.` | |
| * | |
| * @param geometry | |
| * @param creaseAngle | |
| */ | |
| export declare function toCreasedNormals(geometry: BufferGeometry, creaseAngle?: number): BufferGeometry; | |
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