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/// <reference types="webxr" />
import { DirectionalLight, Group, LightProbe, WebGLRenderer, Texture } from 'three'
export class SessionLightProbe {
xrLight: XREstimatedLight
renderer: WebGLRenderer
lightProbe: unknown
xrWebGLBinding: unknown | null
estimationStartCallback: () => void
frameCallback: (this: SessionLightProbe, time: number, xrFrame: XRFrame) => void
constructor(
xrLight: XREstimatedLight,
renderer: WebGLRenderer,
lightProbe: unknown,
environmentEstimation: boolean,
estimationStartCallback: () => void,
)
updateReflection: () => void
onXRFrame: (time: number, xrFrame: XRFrame) => void
dispose: () => void
}
export class XREstimatedLight extends Group {
lightProbe: LightProbe
directionalLight: DirectionalLight
environment: Texture
constructor(renderer: WebGLRenderer, environmentEstimation?: boolean)
}

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