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import { Group, Texture } from 'three'
import { XRHandModel, XRHandModelHandedness } from './XRHandModelFactory'
export interface XRHandPrimitiveModelOptions {
primitive?: 'sphere' | 'box' | undefined
}
export class XRHandPrimitiveModel {
controller: Group
handModel: XRHandModel
envMap: Texture | null
handMesh: Group
constructor(
handModel: XRHandModel,
controller: Group,
path: string,
handedness: XRHandModelHandedness,
options: XRHandPrimitiveModelOptions,
)
updateMesh: () => void
}

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