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ktongue/docker_container / simsite /frontend /node_modules /three /examples /jsm /curves /NURBSCurve.js
| import { | |
| Curve, | |
| Vector3, | |
| Vector4 | |
| } from 'three'; | |
| import * as NURBSUtils from '../curves/NURBSUtils.js'; | |
| /** | |
| * NURBS curve object | |
| * | |
| * Derives from Curve, overriding getPoint and getTangent. | |
| * | |
| * Implementation is based on (x, y [, z=0 [, w=1]]) control points with w=weight. | |
| * | |
| **/ | |
| class NURBSCurve extends Curve { | |
| constructor( | |
| degree, | |
| knots /* array of reals */, | |
| controlPoints /* array of Vector(2|3|4) */, | |
| startKnot /* index in knots */, | |
| endKnot /* index in knots */ | |
| ) { | |
| super(); | |
| this.degree = degree; | |
| this.knots = knots; | |
| this.controlPoints = []; | |
| // Used by periodic NURBS to remove hidden spans | |
| this.startKnot = startKnot || 0; | |
| this.endKnot = endKnot || ( this.knots.length - 1 ); | |
| for ( let i = 0; i < controlPoints.length; ++ i ) { | |
| // ensure Vector4 for control points | |
| const point = controlPoints[ i ]; | |
| this.controlPoints[ i ] = new Vector4( point.x, point.y, point.z, point.w ); | |
| } | |
| } | |
| getPoint( t, optionalTarget = new Vector3() ) { | |
| const point = optionalTarget; | |
| const u = this.knots[ this.startKnot ] + t * ( this.knots[ this.endKnot ] - this.knots[ this.startKnot ] ); // linear mapping t->u | |
| // following results in (wx, wy, wz, w) homogeneous point | |
| const hpoint = NURBSUtils.calcBSplinePoint( this.degree, this.knots, this.controlPoints, u ); | |
| if ( hpoint.w !== 1.0 ) { | |
| // project to 3D space: (wx, wy, wz, w) -> (x, y, z, 1) | |
| hpoint.divideScalar( hpoint.w ); | |
| } | |
| return point.set( hpoint.x, hpoint.y, hpoint.z ); | |
| } | |
| getTangent( t, optionalTarget = new Vector3() ) { | |
| const tangent = optionalTarget; | |
| const u = this.knots[ 0 ] + t * ( this.knots[ this.knots.length - 1 ] - this.knots[ 0 ] ); | |
| const ders = NURBSUtils.calcNURBSDerivatives( this.degree, this.knots, this.controlPoints, u, 1 ); | |
| tangent.copy( ders[ 1 ] ).normalize(); | |
| return tangent; | |
| } | |
| } | |
| export { NURBSCurve }; | |
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