Buckets:
ktongue/docker_container / simsite /frontend /node_modules /three /examples /jsm /environments /DebugEnvironment.js
| import { | |
| BackSide, | |
| BoxGeometry, | |
| Mesh, | |
| MeshLambertMaterial, | |
| MeshStandardMaterial, | |
| PointLight, | |
| Scene, | |
| } from 'three'; | |
| class DebugEnvironment extends Scene { | |
| constructor() { | |
| super(); | |
| const geometry = new BoxGeometry(); | |
| geometry.deleteAttribute( 'uv' ); | |
| const roomMaterial = new MeshStandardMaterial( { metalness: 0, side: BackSide } ); | |
| const room = new Mesh( geometry, roomMaterial ); | |
| room.scale.setScalar( 10 ); | |
| this.add( room ); | |
| const mainLight = new PointLight( 0xffffff, 50, 0, 2 ); | |
| this.add( mainLight ); | |
| const material1 = new MeshLambertMaterial( { color: 0xff0000, emissive: 0xffffff, emissiveIntensity: 10 } ); | |
| const light1 = new Mesh( geometry, material1 ); | |
| light1.position.set( - 5, 2, 0 ); | |
| light1.scale.set( 0.1, 1, 1 ); | |
| this.add( light1 ); | |
| const material2 = new MeshLambertMaterial( { color: 0x00ff00, emissive: 0xffffff, emissiveIntensity: 10 } ); | |
| const light2 = new Mesh( geometry, material2 ); | |
| light2.position.set( 0, 5, 0 ); | |
| light2.scale.set( 1, 0.1, 1 ); | |
| this.add( light2 ); | |
| const material3 = new MeshLambertMaterial( { color: 0x0000ff, emissive: 0xffffff, emissiveIntensity: 10 } ); | |
| const light3 = new Mesh( geometry, material3 ); | |
| light3.position.set( 2, 1, 5 ); | |
| light3.scale.set( 1.5, 2, 0.1 ); | |
| this.add( light3 ); | |
| } | |
| } | |
| export { DebugEnvironment }; | |
Xet Storage Details
- Size:
- 1.34 kB
- Xet hash:
- 2d818fa77dd7103c3f614c710209f453a342ed5d0d0acd52fd2728a190308ed0
·
Xet efficiently stores files, intelligently splitting them into unique chunks and accelerating uploads and downloads. More info.