Buckets:
ktongue/docker_container / simsite /frontend /node_modules /three /examples /jsm /interactive /SelectionBox.js
| import { | |
| Frustum, | |
| Vector3, | |
| Matrix4, | |
| Quaternion, | |
| } from 'three'; | |
| /** | |
| * This is a class to check whether objects are in a selection area in 3D space | |
| */ | |
| const _frustum = new Frustum(); | |
| const _center = new Vector3(); | |
| const _tmpPoint = new Vector3(); | |
| const _vecNear = new Vector3(); | |
| const _vecTopLeft = new Vector3(); | |
| const _vecTopRight = new Vector3(); | |
| const _vecDownRight = new Vector3(); | |
| const _vecDownLeft = new Vector3(); | |
| const _vecFarTopLeft = new Vector3(); | |
| const _vecFarTopRight = new Vector3(); | |
| const _vecFarDownRight = new Vector3(); | |
| const _vecFarDownLeft = new Vector3(); | |
| const _vectemp1 = new Vector3(); | |
| const _vectemp2 = new Vector3(); | |
| const _vectemp3 = new Vector3(); | |
| const _matrix = new Matrix4(); | |
| const _quaternion = new Quaternion(); | |
| const _scale = new Vector3(); | |
| class SelectionBox { | |
| constructor( camera, scene, deep = Number.MAX_VALUE ) { | |
| this.camera = camera; | |
| this.scene = scene; | |
| this.startPoint = new Vector3(); | |
| this.endPoint = new Vector3(); | |
| this.collection = []; | |
| this.instances = {}; | |
| this.deep = deep; | |
| } | |
| select( startPoint, endPoint ) { | |
| this.startPoint = startPoint || this.startPoint; | |
| this.endPoint = endPoint || this.endPoint; | |
| this.collection = []; | |
| this.updateFrustum( this.startPoint, this.endPoint ); | |
| this.searchChildInFrustum( _frustum, this.scene ); | |
| return this.collection; | |
| } | |
| updateFrustum( startPoint, endPoint ) { | |
| startPoint = startPoint || this.startPoint; | |
| endPoint = endPoint || this.endPoint; | |
| // Avoid invalid frustum | |
| if ( startPoint.x === endPoint.x ) { | |
| endPoint.x += Number.EPSILON; | |
| } | |
| if ( startPoint.y === endPoint.y ) { | |
| endPoint.y += Number.EPSILON; | |
| } | |
| this.camera.updateProjectionMatrix(); | |
| this.camera.updateMatrixWorld(); | |
| if ( this.camera.isPerspectiveCamera ) { | |
| _tmpPoint.copy( startPoint ); | |
| _tmpPoint.x = Math.min( startPoint.x, endPoint.x ); | |
| _tmpPoint.y = Math.max( startPoint.y, endPoint.y ); | |
| endPoint.x = Math.max( startPoint.x, endPoint.x ); | |
| endPoint.y = Math.min( startPoint.y, endPoint.y ); | |
| _vecNear.setFromMatrixPosition( this.camera.matrixWorld ); | |
| _vecTopLeft.copy( _tmpPoint ); | |
| _vecTopRight.set( endPoint.x, _tmpPoint.y, 0 ); | |
| _vecDownRight.copy( endPoint ); | |
| _vecDownLeft.set( _tmpPoint.x, endPoint.y, 0 ); | |
| _vecTopLeft.unproject( this.camera ); | |
| _vecTopRight.unproject( this.camera ); | |
| _vecDownRight.unproject( this.camera ); | |
| _vecDownLeft.unproject( this.camera ); | |
| _vectemp1.copy( _vecTopLeft ).sub( _vecNear ); | |
| _vectemp2.copy( _vecTopRight ).sub( _vecNear ); | |
| _vectemp3.copy( _vecDownRight ).sub( _vecNear ); | |
| _vectemp1.normalize(); | |
| _vectemp2.normalize(); | |
| _vectemp3.normalize(); | |
| _vectemp1.multiplyScalar( this.deep ); | |
| _vectemp2.multiplyScalar( this.deep ); | |
| _vectemp3.multiplyScalar( this.deep ); | |
| _vectemp1.add( _vecNear ); | |
| _vectemp2.add( _vecNear ); | |
| _vectemp3.add( _vecNear ); | |
| const planes = _frustum.planes; | |
| planes[ 0 ].setFromCoplanarPoints( _vecNear, _vecTopLeft, _vecTopRight ); | |
| planes[ 1 ].setFromCoplanarPoints( _vecNear, _vecTopRight, _vecDownRight ); | |
| planes[ 2 ].setFromCoplanarPoints( _vecDownRight, _vecDownLeft, _vecNear ); | |
| planes[ 3 ].setFromCoplanarPoints( _vecDownLeft, _vecTopLeft, _vecNear ); | |
| planes[ 4 ].setFromCoplanarPoints( _vecTopRight, _vecDownRight, _vecDownLeft ); | |
| planes[ 5 ].setFromCoplanarPoints( _vectemp3, _vectemp2, _vectemp1 ); | |
| planes[ 5 ].normal.multiplyScalar( - 1 ); | |
| } else if ( this.camera.isOrthographicCamera ) { | |
| const left = Math.min( startPoint.x, endPoint.x ); | |
| const top = Math.max( startPoint.y, endPoint.y ); | |
| const right = Math.max( startPoint.x, endPoint.x ); | |
| const down = Math.min( startPoint.y, endPoint.y ); | |
| _vecTopLeft.set( left, top, - 1 ); | |
| _vecTopRight.set( right, top, - 1 ); | |
| _vecDownRight.set( right, down, - 1 ); | |
| _vecDownLeft.set( left, down, - 1 ); | |
| _vecFarTopLeft.set( left, top, 1 ); | |
| _vecFarTopRight.set( right, top, 1 ); | |
| _vecFarDownRight.set( right, down, 1 ); | |
| _vecFarDownLeft.set( left, down, 1 ); | |
| _vecTopLeft.unproject( this.camera ); | |
| _vecTopRight.unproject( this.camera ); | |
| _vecDownRight.unproject( this.camera ); | |
| _vecDownLeft.unproject( this.camera ); | |
| _vecFarTopLeft.unproject( this.camera ); | |
| _vecFarTopRight.unproject( this.camera ); | |
| _vecFarDownRight.unproject( this.camera ); | |
| _vecFarDownLeft.unproject( this.camera ); | |
| const planes = _frustum.planes; | |
| planes[ 0 ].setFromCoplanarPoints( _vecTopLeft, _vecFarTopLeft, _vecFarTopRight ); | |
| planes[ 1 ].setFromCoplanarPoints( _vecTopRight, _vecFarTopRight, _vecFarDownRight ); | |
| planes[ 2 ].setFromCoplanarPoints( _vecFarDownRight, _vecFarDownLeft, _vecDownLeft ); | |
| planes[ 3 ].setFromCoplanarPoints( _vecFarDownLeft, _vecFarTopLeft, _vecTopLeft ); | |
| planes[ 4 ].setFromCoplanarPoints( _vecTopRight, _vecDownRight, _vecDownLeft ); | |
| planes[ 5 ].setFromCoplanarPoints( _vecFarDownRight, _vecFarTopRight, _vecFarTopLeft ); | |
| planes[ 5 ].normal.multiplyScalar( - 1 ); | |
| } else { | |
| console.error( 'THREE.SelectionBox: Unsupported camera type.' ); | |
| } | |
| } | |
| searchChildInFrustum( frustum, object ) { | |
| if ( object.isMesh || object.isLine || object.isPoints ) { | |
| if ( object.isInstancedMesh ) { | |
| this.instances[ object.uuid ] = []; | |
| for ( let instanceId = 0; instanceId < object.count; instanceId ++ ) { | |
| object.getMatrixAt( instanceId, _matrix ); | |
| _matrix.decompose( _center, _quaternion, _scale ); | |
| _center.applyMatrix4( object.matrixWorld ); | |
| if ( frustum.containsPoint( _center ) ) { | |
| this.instances[ object.uuid ].push( instanceId ); | |
| } | |
| } | |
| } else { | |
| if ( object.geometry.boundingSphere === null ) object.geometry.computeBoundingSphere(); | |
| _center.copy( object.geometry.boundingSphere.center ); | |
| _center.applyMatrix4( object.matrixWorld ); | |
| if ( frustum.containsPoint( _center ) ) { | |
| this.collection.push( object ); | |
| } | |
| } | |
| } | |
| if ( object.children.length > 0 ) { | |
| for ( let x = 0; x < object.children.length; x ++ ) { | |
| this.searchChildInFrustum( frustum, object.children[ x ] ); | |
| } | |
| } | |
| } | |
| } | |
| export { SelectionBox }; | |
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