Buckets:
ktongue/docker_container / simsite /frontend /node_modules /three /examples /jsm /loaders /MTLLoader.js
| import { | |
| Color, | |
| DefaultLoadingManager, | |
| FileLoader, | |
| FrontSide, | |
| Loader, | |
| LoaderUtils, | |
| MeshPhongMaterial, | |
| RepeatWrapping, | |
| TextureLoader, | |
| Vector2, | |
| SRGBColorSpace | |
| } from 'three'; | |
| /** | |
| * Loads a Wavefront .mtl file specifying materials | |
| */ | |
| class MTLLoader extends Loader { | |
| constructor( manager ) { | |
| super( manager ); | |
| } | |
| /** | |
| * Loads and parses a MTL asset from a URL. | |
| * | |
| * @param {String} url - URL to the MTL file. | |
| * @param {Function} [onLoad] - Callback invoked with the loaded object. | |
| * @param {Function} [onProgress] - Callback for download progress. | |
| * @param {Function} [onError] - Callback for download errors. | |
| * | |
| * @see setPath setResourcePath | |
| * | |
| * @note In order for relative texture references to resolve correctly | |
| * you must call setResourcePath() explicitly prior to load. | |
| */ | |
| load( url, onLoad, onProgress, onError ) { | |
| const scope = this; | |
| const path = ( this.path === '' ) ? LoaderUtils.extractUrlBase( url ) : this.path; | |
| const loader = new FileLoader( this.manager ); | |
| loader.setPath( this.path ); | |
| loader.setRequestHeader( this.requestHeader ); | |
| loader.setWithCredentials( this.withCredentials ); | |
| loader.load( url, function ( text ) { | |
| try { | |
| onLoad( scope.parse( text, path ) ); | |
| } catch ( e ) { | |
| if ( onError ) { | |
| onError( e ); | |
| } else { | |
| console.error( e ); | |
| } | |
| scope.manager.itemError( url ); | |
| } | |
| }, onProgress, onError ); | |
| } | |
| setMaterialOptions( value ) { | |
| this.materialOptions = value; | |
| return this; | |
| } | |
| /** | |
| * Parses a MTL file. | |
| * | |
| * @param {String} text - Content of MTL file | |
| * @return {MaterialCreator} | |
| * | |
| * @see setPath setResourcePath | |
| * | |
| * @note In order for relative texture references to resolve correctly | |
| * you must call setResourcePath() explicitly prior to parse. | |
| */ | |
| parse( text, path ) { | |
| const lines = text.split( '\n' ); | |
| let info = {}; | |
| const delimiter_pattern = /\s+/; | |
| const materialsInfo = {}; | |
| for ( let i = 0; i < lines.length; i ++ ) { | |
| let line = lines[ i ]; | |
| line = line.trim(); | |
| if ( line.length === 0 || line.charAt( 0 ) === '#' ) { | |
| // Blank line or comment ignore | |
| continue; | |
| } | |
| const pos = line.indexOf( ' ' ); | |
| let key = ( pos >= 0 ) ? line.substring( 0, pos ) : line; | |
| key = key.toLowerCase(); | |
| let value = ( pos >= 0 ) ? line.substring( pos + 1 ) : ''; | |
| value = value.trim(); | |
| if ( key === 'newmtl' ) { | |
| // New material | |
| info = { name: value }; | |
| materialsInfo[ value ] = info; | |
| } else { | |
| if ( key === 'ka' || key === 'kd' || key === 'ks' || key === 'ke' ) { | |
| const ss = value.split( delimiter_pattern, 3 ); | |
| info[ key ] = [ parseFloat( ss[ 0 ] ), parseFloat( ss[ 1 ] ), parseFloat( ss[ 2 ] ) ]; | |
| } else { | |
| info[ key ] = value; | |
| } | |
| } | |
| } | |
| const materialCreator = new MaterialCreator( this.resourcePath || path, this.materialOptions ); | |
| materialCreator.setCrossOrigin( this.crossOrigin ); | |
| materialCreator.setManager( this.manager ); | |
| materialCreator.setMaterials( materialsInfo ); | |
| return materialCreator; | |
| } | |
| } | |
| /** | |
| * Create a new MTLLoader.MaterialCreator | |
| * @param baseUrl - Url relative to which textures are loaded | |
| * @param options - Set of options on how to construct the materials | |
| * side: Which side to apply the material | |
| * FrontSide (default), THREE.BackSide, THREE.DoubleSide | |
| * wrap: What type of wrapping to apply for textures | |
| * RepeatWrapping (default), THREE.ClampToEdgeWrapping, THREE.MirroredRepeatWrapping | |
| * normalizeRGB: RGBs need to be normalized to 0-1 from 0-255 | |
| * Default: false, assumed to be already normalized | |
| * ignoreZeroRGBs: Ignore values of RGBs (Ka,Kd,Ks) that are all 0's | |
| * Default: false | |
| * @constructor | |
| */ | |
| class MaterialCreator { | |
| constructor( baseUrl = '', options = {} ) { | |
| this.baseUrl = baseUrl; | |
| this.options = options; | |
| this.materialsInfo = {}; | |
| this.materials = {}; | |
| this.materialsArray = []; | |
| this.nameLookup = {}; | |
| this.crossOrigin = 'anonymous'; | |
| this.side = ( this.options.side !== undefined ) ? this.options.side : FrontSide; | |
| this.wrap = ( this.options.wrap !== undefined ) ? this.options.wrap : RepeatWrapping; | |
| } | |
| setCrossOrigin( value ) { | |
| this.crossOrigin = value; | |
| return this; | |
| } | |
| setManager( value ) { | |
| this.manager = value; | |
| } | |
| setMaterials( materialsInfo ) { | |
| this.materialsInfo = this.convert( materialsInfo ); | |
| this.materials = {}; | |
| this.materialsArray = []; | |
| this.nameLookup = {}; | |
| } | |
| convert( materialsInfo ) { | |
| if ( ! this.options ) return materialsInfo; | |
| const converted = {}; | |
| for ( const mn in materialsInfo ) { | |
| // Convert materials info into normalized form based on options | |
| const mat = materialsInfo[ mn ]; | |
| const covmat = {}; | |
| converted[ mn ] = covmat; | |
| for ( const prop in mat ) { | |
| let save = true; | |
| let value = mat[ prop ]; | |
| const lprop = prop.toLowerCase(); | |
| switch ( lprop ) { | |
| case 'kd': | |
| case 'ka': | |
| case 'ks': | |
| // Diffuse color (color under white light) using RGB values | |
| if ( this.options && this.options.normalizeRGB ) { | |
| value = [ value[ 0 ] / 255, value[ 1 ] / 255, value[ 2 ] / 255 ]; | |
| } | |
| if ( this.options && this.options.ignoreZeroRGBs ) { | |
| if ( value[ 0 ] === 0 && value[ 1 ] === 0 && value[ 2 ] === 0 ) { | |
| // ignore | |
| save = false; | |
| } | |
| } | |
| break; | |
| default: | |
| break; | |
| } | |
| if ( save ) { | |
| covmat[ lprop ] = value; | |
| } | |
| } | |
| } | |
| return converted; | |
| } | |
| preload() { | |
| for ( const mn in this.materialsInfo ) { | |
| this.create( mn ); | |
| } | |
| } | |
| getIndex( materialName ) { | |
| return this.nameLookup[ materialName ]; | |
| } | |
| getAsArray() { | |
| let index = 0; | |
| for ( const mn in this.materialsInfo ) { | |
| this.materialsArray[ index ] = this.create( mn ); | |
| this.nameLookup[ mn ] = index; | |
| index ++; | |
| } | |
| return this.materialsArray; | |
| } | |
| create( materialName ) { | |
| if ( this.materials[ materialName ] === undefined ) { | |
| this.createMaterial_( materialName ); | |
| } | |
| return this.materials[ materialName ]; | |
| } | |
| createMaterial_( materialName ) { | |
| // Create material | |
| const scope = this; | |
| const mat = this.materialsInfo[ materialName ]; | |
| const params = { | |
| name: materialName, | |
| side: this.side | |
| }; | |
| function resolveURL( baseUrl, url ) { | |
| if ( typeof url !== 'string' || url === '' ) | |
| return ''; | |
| // Absolute URL | |
| if ( /^https?:\/\//i.test( url ) ) return url; | |
| return baseUrl + url; | |
| } | |
| function setMapForType( mapType, value ) { | |
| if ( params[ mapType ] ) return; // Keep the first encountered texture | |
| const texParams = scope.getTextureParams( value, params ); | |
| const map = scope.loadTexture( resolveURL( scope.baseUrl, texParams.url ) ); | |
| map.repeat.copy( texParams.scale ); | |
| map.offset.copy( texParams.offset ); | |
| map.wrapS = scope.wrap; | |
| map.wrapT = scope.wrap; | |
| if ( mapType === 'map' || mapType === 'emissiveMap' ) { | |
| map.colorSpace = SRGBColorSpace; | |
| } | |
| params[ mapType ] = map; | |
| } | |
| for ( const prop in mat ) { | |
| const value = mat[ prop ]; | |
| let n; | |
| if ( value === '' ) continue; | |
| switch ( prop.toLowerCase() ) { | |
| // Ns is material specular exponent | |
| case 'kd': | |
| // Diffuse color (color under white light) using RGB values | |
| params.color = new Color().fromArray( value ).convertSRGBToLinear(); | |
| break; | |
| case 'ks': | |
| // Specular color (color when light is reflected from shiny surface) using RGB values | |
| params.specular = new Color().fromArray( value ).convertSRGBToLinear(); | |
| break; | |
| case 'ke': | |
| // Emissive using RGB values | |
| params.emissive = new Color().fromArray( value ).convertSRGBToLinear(); | |
| break; | |
| case 'map_kd': | |
| // Diffuse texture map | |
| setMapForType( 'map', value ); | |
| break; | |
| case 'map_ks': | |
| // Specular map | |
| setMapForType( 'specularMap', value ); | |
| break; | |
| case 'map_ke': | |
| // Emissive map | |
| setMapForType( 'emissiveMap', value ); | |
| break; | |
| case 'norm': | |
| setMapForType( 'normalMap', value ); | |
| break; | |
| case 'map_bump': | |
| case 'bump': | |
| // Bump texture map | |
| setMapForType( 'bumpMap', value ); | |
| break; | |
| case 'map_d': | |
| // Alpha map | |
| setMapForType( 'alphaMap', value ); | |
| params.transparent = true; | |
| break; | |
| case 'ns': | |
| // The specular exponent (defines the focus of the specular highlight) | |
| // A high exponent results in a tight, concentrated highlight. Ns values normally range from 0 to 1000. | |
| params.shininess = parseFloat( value ); | |
| break; | |
| case 'd': | |
| n = parseFloat( value ); | |
| if ( n < 1 ) { | |
| params.opacity = n; | |
| params.transparent = true; | |
| } | |
| break; | |
| case 'tr': | |
| n = parseFloat( value ); | |
| if ( this.options && this.options.invertTrProperty ) n = 1 - n; | |
| if ( n > 0 ) { | |
| params.opacity = 1 - n; | |
| params.transparent = true; | |
| } | |
| break; | |
| default: | |
| break; | |
| } | |
| } | |
| this.materials[ materialName ] = new MeshPhongMaterial( params ); | |
| return this.materials[ materialName ]; | |
| } | |
| getTextureParams( value, matParams ) { | |
| const texParams = { | |
| scale: new Vector2( 1, 1 ), | |
| offset: new Vector2( 0, 0 ) | |
| }; | |
| const items = value.split( /\s+/ ); | |
| let pos; | |
| pos = items.indexOf( '-bm' ); | |
| if ( pos >= 0 ) { | |
| matParams.bumpScale = parseFloat( items[ pos + 1 ] ); | |
| items.splice( pos, 2 ); | |
| } | |
| pos = items.indexOf( '-s' ); | |
| if ( pos >= 0 ) { | |
| texParams.scale.set( parseFloat( items[ pos + 1 ] ), parseFloat( items[ pos + 2 ] ) ); | |
| items.splice( pos, 4 ); // we expect 3 parameters here! | |
| } | |
| pos = items.indexOf( '-o' ); | |
| if ( pos >= 0 ) { | |
| texParams.offset.set( parseFloat( items[ pos + 1 ] ), parseFloat( items[ pos + 2 ] ) ); | |
| items.splice( pos, 4 ); // we expect 3 parameters here! | |
| } | |
| texParams.url = items.join( ' ' ).trim(); | |
| return texParams; | |
| } | |
| loadTexture( url, mapping, onLoad, onProgress, onError ) { | |
| const manager = ( this.manager !== undefined ) ? this.manager : DefaultLoadingManager; | |
| let loader = manager.getHandler( url ); | |
| if ( loader === null ) { | |
| loader = new TextureLoader( manager ); | |
| } | |
| if ( loader.setCrossOrigin ) loader.setCrossOrigin( this.crossOrigin ); | |
| const texture = loader.load( url, onLoad, onProgress, onError ); | |
| if ( mapping !== undefined ) texture.mapping = mapping; | |
| return texture; | |
| } | |
| } | |
| export { MTLLoader }; | |
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