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ktongue/docker_container / simsite /frontend /node_modules /three /examples /jsm /loaders /RGBELoader.js
| import { | |
| DataTextureLoader, | |
| DataUtils, | |
| FloatType, | |
| HalfFloatType, | |
| LinearFilter, | |
| LinearSRGBColorSpace | |
| } from 'three'; | |
| // https://github.com/mrdoob/three.js/issues/5552 | |
| // http://en.wikipedia.org/wiki/RGBE_image_format | |
| class RGBELoader extends DataTextureLoader { | |
| constructor( manager ) { | |
| super( manager ); | |
| this.type = HalfFloatType; | |
| } | |
| // adapted from http://www.graphics.cornell.edu/~bjw/rgbe.html | |
| parse( buffer ) { | |
| const | |
| /* default error routine. change this to change error handling */ | |
| rgbe_read_error = 1, | |
| rgbe_write_error = 2, | |
| rgbe_format_error = 3, | |
| rgbe_memory_error = 4, | |
| rgbe_error = function ( rgbe_error_code, msg ) { | |
| switch ( rgbe_error_code ) { | |
| case rgbe_read_error: throw new Error( 'THREE.RGBELoader: Read Error: ' + ( msg || '' ) ); | |
| case rgbe_write_error: throw new Error( 'THREE.RGBELoader: Write Error: ' + ( msg || '' ) ); | |
| case rgbe_format_error: throw new Error( 'THREE.RGBELoader: Bad File Format: ' + ( msg || '' ) ); | |
| default: | |
| case rgbe_memory_error: throw new Error( 'THREE.RGBELoader: Memory Error: ' + ( msg || '' ) ); | |
| } | |
| }, | |
| /* offsets to red, green, and blue components in a data (float) pixel */ | |
| //RGBE_DATA_RED = 0, | |
| //RGBE_DATA_GREEN = 1, | |
| //RGBE_DATA_BLUE = 2, | |
| /* number of floats per pixel, use 4 since stored in rgba image format */ | |
| //RGBE_DATA_SIZE = 4, | |
| /* flags indicating which fields in an rgbe_header_info are valid */ | |
| RGBE_VALID_PROGRAMTYPE = 1, | |
| RGBE_VALID_FORMAT = 2, | |
| RGBE_VALID_DIMENSIONS = 4, | |
| NEWLINE = '\n', | |
| fgets = function ( buffer, lineLimit, consume ) { | |
| const chunkSize = 128; | |
| lineLimit = ! lineLimit ? 1024 : lineLimit; | |
| let p = buffer.pos, | |
| i = - 1, len = 0, s = '', | |
| chunk = String.fromCharCode.apply( null, new Uint16Array( buffer.subarray( p, p + chunkSize ) ) ); | |
| while ( ( 0 > ( i = chunk.indexOf( NEWLINE ) ) ) && ( len < lineLimit ) && ( p < buffer.byteLength ) ) { | |
| s += chunk; len += chunk.length; | |
| p += chunkSize; | |
| chunk += String.fromCharCode.apply( null, new Uint16Array( buffer.subarray( p, p + chunkSize ) ) ); | |
| } | |
| if ( - 1 < i ) { | |
| /*for (i=l-1; i>=0; i--) { | |
| byteCode = m.charCodeAt(i); | |
| if (byteCode > 0x7f && byteCode <= 0x7ff) byteLen++; | |
| else if (byteCode > 0x7ff && byteCode <= 0xffff) byteLen += 2; | |
| if (byteCode >= 0xDC00 && byteCode <= 0xDFFF) i--; //trail surrogate | |
| }*/ | |
| if ( false !== consume ) buffer.pos += len + i + 1; | |
| return s + chunk.slice( 0, i ); | |
| } | |
| return false; | |
| }, | |
| /* minimal header reading. modify if you want to parse more information */ | |
| RGBE_ReadHeader = function ( buffer ) { | |
| // regexes to parse header info fields | |
| const magic_token_re = /^#\?(\S+)/, | |
| gamma_re = /^\s*GAMMA\s*=\s*(\d+(\.\d+)?)\s*$/, | |
| exposure_re = /^\s*EXPOSURE\s*=\s*(\d+(\.\d+)?)\s*$/, | |
| format_re = /^\s*FORMAT=(\S+)\s*$/, | |
| dimensions_re = /^\s*\-Y\s+(\d+)\s+\+X\s+(\d+)\s*$/, | |
| // RGBE format header struct | |
| header = { | |
| valid: 0, /* indicate which fields are valid */ | |
| string: '', /* the actual header string */ | |
| comments: '', /* comments found in header */ | |
| programtype: 'RGBE', /* listed at beginning of file to identify it after "#?". defaults to "RGBE" */ | |
| format: '', /* RGBE format, default 32-bit_rle_rgbe */ | |
| gamma: 1.0, /* image has already been gamma corrected with given gamma. defaults to 1.0 (no correction) */ | |
| exposure: 1.0, /* a value of 1.0 in an image corresponds to <exposure> watts/steradian/m^2. defaults to 1.0 */ | |
| width: 0, height: 0 /* image dimensions, width/height */ | |
| }; | |
| let line, match; | |
| if ( buffer.pos >= buffer.byteLength || ! ( line = fgets( buffer ) ) ) { | |
| rgbe_error( rgbe_read_error, 'no header found' ); | |
| } | |
| /* if you want to require the magic token then uncomment the next line */ | |
| if ( ! ( match = line.match( magic_token_re ) ) ) { | |
| rgbe_error( rgbe_format_error, 'bad initial token' ); | |
| } | |
| header.valid |= RGBE_VALID_PROGRAMTYPE; | |
| header.programtype = match[ 1 ]; | |
| header.string += line + '\n'; | |
| while ( true ) { | |
| line = fgets( buffer ); | |
| if ( false === line ) break; | |
| header.string += line + '\n'; | |
| if ( '#' === line.charAt( 0 ) ) { | |
| header.comments += line + '\n'; | |
| continue; // comment line | |
| } | |
| if ( match = line.match( gamma_re ) ) { | |
| header.gamma = parseFloat( match[ 1 ] ); | |
| } | |
| if ( match = line.match( exposure_re ) ) { | |
| header.exposure = parseFloat( match[ 1 ] ); | |
| } | |
| if ( match = line.match( format_re ) ) { | |
| header.valid |= RGBE_VALID_FORMAT; | |
| header.format = match[ 1 ];//'32-bit_rle_rgbe'; | |
| } | |
| if ( match = line.match( dimensions_re ) ) { | |
| header.valid |= RGBE_VALID_DIMENSIONS; | |
| header.height = parseInt( match[ 1 ], 10 ); | |
| header.width = parseInt( match[ 2 ], 10 ); | |
| } | |
| if ( ( header.valid & RGBE_VALID_FORMAT ) && ( header.valid & RGBE_VALID_DIMENSIONS ) ) break; | |
| } | |
| if ( ! ( header.valid & RGBE_VALID_FORMAT ) ) { | |
| rgbe_error( rgbe_format_error, 'missing format specifier' ); | |
| } | |
| if ( ! ( header.valid & RGBE_VALID_DIMENSIONS ) ) { | |
| rgbe_error( rgbe_format_error, 'missing image size specifier' ); | |
| } | |
| return header; | |
| }, | |
| RGBE_ReadPixels_RLE = function ( buffer, w, h ) { | |
| const scanline_width = w; | |
| if ( | |
| // run length encoding is not allowed so read flat | |
| ( ( scanline_width < 8 ) || ( scanline_width > 0x7fff ) ) || | |
| // this file is not run length encoded | |
| ( ( 2 !== buffer[ 0 ] ) || ( 2 !== buffer[ 1 ] ) || ( buffer[ 2 ] & 0x80 ) ) | |
| ) { | |
| // return the flat buffer | |
| return new Uint8Array( buffer ); | |
| } | |
| if ( scanline_width !== ( ( buffer[ 2 ] << 8 ) | buffer[ 3 ] ) ) { | |
| rgbe_error( rgbe_format_error, 'wrong scanline width' ); | |
| } | |
| const data_rgba = new Uint8Array( 4 * w * h ); | |
| if ( ! data_rgba.length ) { | |
| rgbe_error( rgbe_memory_error, 'unable to allocate buffer space' ); | |
| } | |
| let offset = 0, pos = 0; | |
| const ptr_end = 4 * scanline_width; | |
| const rgbeStart = new Uint8Array( 4 ); | |
| const scanline_buffer = new Uint8Array( ptr_end ); | |
| let num_scanlines = h; | |
| // read in each successive scanline | |
| while ( ( num_scanlines > 0 ) && ( pos < buffer.byteLength ) ) { | |
| if ( pos + 4 > buffer.byteLength ) { | |
| rgbe_error( rgbe_read_error ); | |
| } | |
| rgbeStart[ 0 ] = buffer[ pos ++ ]; | |
| rgbeStart[ 1 ] = buffer[ pos ++ ]; | |
| rgbeStart[ 2 ] = buffer[ pos ++ ]; | |
| rgbeStart[ 3 ] = buffer[ pos ++ ]; | |
| if ( ( 2 != rgbeStart[ 0 ] ) || ( 2 != rgbeStart[ 1 ] ) || ( ( ( rgbeStart[ 2 ] << 8 ) | rgbeStart[ 3 ] ) != scanline_width ) ) { | |
| rgbe_error( rgbe_format_error, 'bad rgbe scanline format' ); | |
| } | |
| // read each of the four channels for the scanline into the buffer | |
| // first red, then green, then blue, then exponent | |
| let ptr = 0, count; | |
| while ( ( ptr < ptr_end ) && ( pos < buffer.byteLength ) ) { | |
| count = buffer[ pos ++ ]; | |
| const isEncodedRun = count > 128; | |
| if ( isEncodedRun ) count -= 128; | |
| if ( ( 0 === count ) || ( ptr + count > ptr_end ) ) { | |
| rgbe_error( rgbe_format_error, 'bad scanline data' ); | |
| } | |
| if ( isEncodedRun ) { | |
| // a (encoded) run of the same value | |
| const byteValue = buffer[ pos ++ ]; | |
| for ( let i = 0; i < count; i ++ ) { | |
| scanline_buffer[ ptr ++ ] = byteValue; | |
| } | |
| //ptr += count; | |
| } else { | |
| // a literal-run | |
| scanline_buffer.set( buffer.subarray( pos, pos + count ), ptr ); | |
| ptr += count; pos += count; | |
| } | |
| } | |
| // now convert data from buffer into rgba | |
| // first red, then green, then blue, then exponent (alpha) | |
| const l = scanline_width; //scanline_buffer.byteLength; | |
| for ( let i = 0; i < l; i ++ ) { | |
| let off = 0; | |
| data_rgba[ offset ] = scanline_buffer[ i + off ]; | |
| off += scanline_width; //1; | |
| data_rgba[ offset + 1 ] = scanline_buffer[ i + off ]; | |
| off += scanline_width; //1; | |
| data_rgba[ offset + 2 ] = scanline_buffer[ i + off ]; | |
| off += scanline_width; //1; | |
| data_rgba[ offset + 3 ] = scanline_buffer[ i + off ]; | |
| offset += 4; | |
| } | |
| num_scanlines --; | |
| } | |
| return data_rgba; | |
| }; | |
| const RGBEByteToRGBFloat = function ( sourceArray, sourceOffset, destArray, destOffset ) { | |
| const e = sourceArray[ sourceOffset + 3 ]; | |
| const scale = Math.pow( 2.0, e - 128.0 ) / 255.0; | |
| destArray[ destOffset + 0 ] = sourceArray[ sourceOffset + 0 ] * scale; | |
| destArray[ destOffset + 1 ] = sourceArray[ sourceOffset + 1 ] * scale; | |
| destArray[ destOffset + 2 ] = sourceArray[ sourceOffset + 2 ] * scale; | |
| destArray[ destOffset + 3 ] = 1; | |
| }; | |
| const RGBEByteToRGBHalf = function ( sourceArray, sourceOffset, destArray, destOffset ) { | |
| const e = sourceArray[ sourceOffset + 3 ]; | |
| const scale = Math.pow( 2.0, e - 128.0 ) / 255.0; | |
| // clamping to 65504, the maximum representable value in float16 | |
| destArray[ destOffset + 0 ] = DataUtils.toHalfFloat( Math.min( sourceArray[ sourceOffset + 0 ] * scale, 65504 ) ); | |
| destArray[ destOffset + 1 ] = DataUtils.toHalfFloat( Math.min( sourceArray[ sourceOffset + 1 ] * scale, 65504 ) ); | |
| destArray[ destOffset + 2 ] = DataUtils.toHalfFloat( Math.min( sourceArray[ sourceOffset + 2 ] * scale, 65504 ) ); | |
| destArray[ destOffset + 3 ] = DataUtils.toHalfFloat( 1 ); | |
| }; | |
| const byteArray = new Uint8Array( buffer ); | |
| byteArray.pos = 0; | |
| const rgbe_header_info = RGBE_ReadHeader( byteArray ); | |
| const w = rgbe_header_info.width, | |
| h = rgbe_header_info.height, | |
| image_rgba_data = RGBE_ReadPixels_RLE( byteArray.subarray( byteArray.pos ), w, h ); | |
| let data, type; | |
| let numElements; | |
| switch ( this.type ) { | |
| case FloatType: | |
| numElements = image_rgba_data.length / 4; | |
| const floatArray = new Float32Array( numElements * 4 ); | |
| for ( let j = 0; j < numElements; j ++ ) { | |
| RGBEByteToRGBFloat( image_rgba_data, j * 4, floatArray, j * 4 ); | |
| } | |
| data = floatArray; | |
| type = FloatType; | |
| break; | |
| case HalfFloatType: | |
| numElements = image_rgba_data.length / 4; | |
| const halfArray = new Uint16Array( numElements * 4 ); | |
| for ( let j = 0; j < numElements; j ++ ) { | |
| RGBEByteToRGBHalf( image_rgba_data, j * 4, halfArray, j * 4 ); | |
| } | |
| data = halfArray; | |
| type = HalfFloatType; | |
| break; | |
| default: | |
| throw new Error( 'THREE.RGBELoader: Unsupported type: ' + this.type ); | |
| break; | |
| } | |
| return { | |
| width: w, height: h, | |
| data: data, | |
| header: rgbe_header_info.string, | |
| gamma: rgbe_header_info.gamma, | |
| exposure: rgbe_header_info.exposure, | |
| type: type | |
| }; | |
| } | |
| setDataType( value ) { | |
| this.type = value; | |
| return this; | |
| } | |
| load( url, onLoad, onProgress, onError ) { | |
| function onLoadCallback( texture, texData ) { | |
| switch ( texture.type ) { | |
| case FloatType: | |
| case HalfFloatType: | |
| texture.colorSpace = LinearSRGBColorSpace; | |
| texture.minFilter = LinearFilter; | |
| texture.magFilter = LinearFilter; | |
| texture.generateMipmaps = false; | |
| texture.flipY = true; | |
| break; | |
| } | |
| if ( onLoad ) onLoad( texture, texData ); | |
| } | |
| return super.load( url, onLoadCallback, onProgress, onError ); | |
| } | |
| } | |
| export { RGBELoader }; | |
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