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import { Light } from './Light.js';
import { Color } from '../math/Color.js';
import { Object3D } from '../core/Object3D.js';
class HemisphereLight extends Light {
constructor( skyColor, groundColor, intensity ) {
super( skyColor, intensity );
this.isHemisphereLight = true;
this.type = 'HemisphereLight';
this.position.copy( Object3D.DEFAULT_UP );
this.updateMatrix();
this.groundColor = new Color( groundColor );
}
copy( source, recursive ) {
super.copy( source, recursive );
this.groundColor.copy( source.groundColor );
return this;
}
}
export { HemisphereLight };

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