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ktongue/docker_container / simsite /frontend /node_modules /three /src /loaders /DataTextureLoader.js
| import { LinearFilter, LinearMipmapLinearFilter, ClampToEdgeWrapping } from '../constants.js'; | |
| import { FileLoader } from './FileLoader.js'; | |
| import { DataTexture } from '../textures/DataTexture.js'; | |
| import { Loader } from './Loader.js'; | |
| /** | |
| * Abstract Base class to load generic binary textures formats (rgbe, hdr, ...) | |
| * | |
| * Sub classes have to implement the parse() method which will be used in load(). | |
| */ | |
| class DataTextureLoader extends Loader { | |
| constructor( manager ) { | |
| super( manager ); | |
| } | |
| load( url, onLoad, onProgress, onError ) { | |
| const scope = this; | |
| const texture = new DataTexture(); | |
| const loader = new FileLoader( this.manager ); | |
| loader.setResponseType( 'arraybuffer' ); | |
| loader.setRequestHeader( this.requestHeader ); | |
| loader.setPath( this.path ); | |
| loader.setWithCredentials( scope.withCredentials ); | |
| loader.load( url, function ( buffer ) { | |
| let texData; | |
| try { | |
| texData = scope.parse( buffer ); | |
| } catch ( error ) { | |
| if ( onError !== undefined ) { | |
| onError( error ); | |
| } else { | |
| console.error( error ); | |
| return; | |
| } | |
| } | |
| if ( texData.image !== undefined ) { | |
| texture.image = texData.image; | |
| } else if ( texData.data !== undefined ) { | |
| texture.image.width = texData.width; | |
| texture.image.height = texData.height; | |
| texture.image.data = texData.data; | |
| } | |
| texture.wrapS = texData.wrapS !== undefined ? texData.wrapS : ClampToEdgeWrapping; | |
| texture.wrapT = texData.wrapT !== undefined ? texData.wrapT : ClampToEdgeWrapping; | |
| texture.magFilter = texData.magFilter !== undefined ? texData.magFilter : LinearFilter; | |
| texture.minFilter = texData.minFilter !== undefined ? texData.minFilter : LinearFilter; | |
| texture.anisotropy = texData.anisotropy !== undefined ? texData.anisotropy : 1; | |
| if ( texData.colorSpace !== undefined ) { | |
| texture.colorSpace = texData.colorSpace; | |
| } else if ( texData.encoding !== undefined ) { // @deprecated, r152 | |
| texture.encoding = texData.encoding; | |
| } | |
| if ( texData.flipY !== undefined ) { | |
| texture.flipY = texData.flipY; | |
| } | |
| if ( texData.format !== undefined ) { | |
| texture.format = texData.format; | |
| } | |
| if ( texData.type !== undefined ) { | |
| texture.type = texData.type; | |
| } | |
| if ( texData.mipmaps !== undefined ) { | |
| texture.mipmaps = texData.mipmaps; | |
| texture.minFilter = LinearMipmapLinearFilter; // presumably... | |
| } | |
| if ( texData.mipmapCount === 1 ) { | |
| texture.minFilter = LinearFilter; | |
| } | |
| if ( texData.generateMipmaps !== undefined ) { | |
| texture.generateMipmaps = texData.generateMipmaps; | |
| } | |
| texture.needsUpdate = true; | |
| if ( onLoad ) onLoad( texture, texData ); | |
| }, onProgress, onError ); | |
| return texture; | |
| } | |
| } | |
| export { DataTextureLoader }; | |
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