Buckets:
| import { Color } from '../math/Color.js'; | |
| import { EventDispatcher } from '../core/EventDispatcher.js'; | |
| import { FrontSide, NormalBlending, LessEqualDepth, AddEquation, OneMinusSrcAlphaFactor, SrcAlphaFactor, AlwaysStencilFunc, KeepStencilOp } from '../constants.js'; | |
| import * as MathUtils from '../math/MathUtils.js'; | |
| let _materialId = 0; | |
| class Material extends EventDispatcher { | |
| constructor() { | |
| super(); | |
| this.isMaterial = true; | |
| Object.defineProperty( this, 'id', { value: _materialId ++ } ); | |
| this.uuid = MathUtils.generateUUID(); | |
| this.name = ''; | |
| this.type = 'Material'; | |
| this.blending = NormalBlending; | |
| this.side = FrontSide; | |
| this.vertexColors = false; | |
| this.opacity = 1; | |
| this.transparent = false; | |
| this.alphaHash = false; | |
| this.blendSrc = SrcAlphaFactor; | |
| this.blendDst = OneMinusSrcAlphaFactor; | |
| this.blendEquation = AddEquation; | |
| this.blendSrcAlpha = null; | |
| this.blendDstAlpha = null; | |
| this.blendEquationAlpha = null; | |
| this.blendColor = new Color( 0, 0, 0 ); | |
| this.blendAlpha = 0; | |
| this.depthFunc = LessEqualDepth; | |
| this.depthTest = true; | |
| this.depthWrite = true; | |
| this.stencilWriteMask = 0xff; | |
| this.stencilFunc = AlwaysStencilFunc; | |
| this.stencilRef = 0; | |
| this.stencilFuncMask = 0xff; | |
| this.stencilFail = KeepStencilOp; | |
| this.stencilZFail = KeepStencilOp; | |
| this.stencilZPass = KeepStencilOp; | |
| this.stencilWrite = false; | |
| this.clippingPlanes = null; | |
| this.clipIntersection = false; | |
| this.clipShadows = false; | |
| this.shadowSide = null; | |
| this.colorWrite = true; | |
| this.precision = null; // override the renderer's default precision for this material | |
| this.polygonOffset = false; | |
| this.polygonOffsetFactor = 0; | |
| this.polygonOffsetUnits = 0; | |
| this.dithering = false; | |
| this.alphaToCoverage = false; | |
| this.premultipliedAlpha = false; | |
| this.forceSinglePass = false; | |
| this.visible = true; | |
| this.toneMapped = true; | |
| this.userData = {}; | |
| this.version = 0; | |
| this._alphaTest = 0; | |
| } | |
| get alphaTest() { | |
| return this._alphaTest; | |
| } | |
| set alphaTest( value ) { | |
| if ( this._alphaTest > 0 !== value > 0 ) { | |
| this.version ++; | |
| } | |
| this._alphaTest = value; | |
| } | |
| onBuild( /* shaderobject, renderer */ ) {} | |
| onBeforeRender( /* renderer, scene, camera, geometry, object, group */ ) {} | |
| onBeforeCompile( /* shaderobject, renderer */ ) {} | |
| customProgramCacheKey() { | |
| return this.onBeforeCompile.toString(); | |
| } | |
| setValues( values ) { | |
| if ( values === undefined ) return; | |
| for ( const key in values ) { | |
| const newValue = values[ key ]; | |
| if ( newValue === undefined ) { | |
| console.warn( `THREE.Material: parameter '${ key }' has value of undefined.` ); | |
| continue; | |
| } | |
| const currentValue = this[ key ]; | |
| if ( currentValue === undefined ) { | |
| console.warn( `THREE.Material: '${ key }' is not a property of THREE.${ this.type }.` ); | |
| continue; | |
| } | |
| if ( currentValue && currentValue.isColor ) { | |
| currentValue.set( newValue ); | |
| } else if ( ( currentValue && currentValue.isVector3 ) && ( newValue && newValue.isVector3 ) ) { | |
| currentValue.copy( newValue ); | |
| } else { | |
| this[ key ] = newValue; | |
| } | |
| } | |
| } | |
| toJSON( meta ) { | |
| const isRootObject = ( meta === undefined || typeof meta === 'string' ); | |
| if ( isRootObject ) { | |
| meta = { | |
| textures: {}, | |
| images: {} | |
| }; | |
| } | |
| const data = { | |
| metadata: { | |
| version: 4.6, | |
| type: 'Material', | |
| generator: 'Material.toJSON' | |
| } | |
| }; | |
| // standard Material serialization | |
| data.uuid = this.uuid; | |
| data.type = this.type; | |
| if ( this.name !== '' ) data.name = this.name; | |
| if ( this.color && this.color.isColor ) data.color = this.color.getHex(); | |
| if ( this.roughness !== undefined ) data.roughness = this.roughness; | |
| if ( this.metalness !== undefined ) data.metalness = this.metalness; | |
| if ( this.sheen !== undefined ) data.sheen = this.sheen; | |
| if ( this.sheenColor && this.sheenColor.isColor ) data.sheenColor = this.sheenColor.getHex(); | |
| if ( this.sheenRoughness !== undefined ) data.sheenRoughness = this.sheenRoughness; | |
| if ( this.emissive && this.emissive.isColor ) data.emissive = this.emissive.getHex(); | |
| if ( this.emissiveIntensity && this.emissiveIntensity !== 1 ) data.emissiveIntensity = this.emissiveIntensity; | |
| if ( this.specular && this.specular.isColor ) data.specular = this.specular.getHex(); | |
| if ( this.specularIntensity !== undefined ) data.specularIntensity = this.specularIntensity; | |
| if ( this.specularColor && this.specularColor.isColor ) data.specularColor = this.specularColor.getHex(); | |
| if ( this.shininess !== undefined ) data.shininess = this.shininess; | |
| if ( this.clearcoat !== undefined ) data.clearcoat = this.clearcoat; | |
| if ( this.clearcoatRoughness !== undefined ) data.clearcoatRoughness = this.clearcoatRoughness; | |
| if ( this.clearcoatMap && this.clearcoatMap.isTexture ) { | |
| data.clearcoatMap = this.clearcoatMap.toJSON( meta ).uuid; | |
| } | |
| if ( this.clearcoatRoughnessMap && this.clearcoatRoughnessMap.isTexture ) { | |
| data.clearcoatRoughnessMap = this.clearcoatRoughnessMap.toJSON( meta ).uuid; | |
| } | |
| if ( this.clearcoatNormalMap && this.clearcoatNormalMap.isTexture ) { | |
| data.clearcoatNormalMap = this.clearcoatNormalMap.toJSON( meta ).uuid; | |
| data.clearcoatNormalScale = this.clearcoatNormalScale.toArray(); | |
| } | |
| if ( this.iridescence !== undefined ) data.iridescence = this.iridescence; | |
| if ( this.iridescenceIOR !== undefined ) data.iridescenceIOR = this.iridescenceIOR; | |
| if ( this.iridescenceThicknessRange !== undefined ) data.iridescenceThicknessRange = this.iridescenceThicknessRange; | |
| if ( this.iridescenceMap && this.iridescenceMap.isTexture ) { | |
| data.iridescenceMap = this.iridescenceMap.toJSON( meta ).uuid; | |
| } | |
| if ( this.iridescenceThicknessMap && this.iridescenceThicknessMap.isTexture ) { | |
| data.iridescenceThicknessMap = this.iridescenceThicknessMap.toJSON( meta ).uuid; | |
| } | |
| if ( this.anisotropy !== undefined ) data.anisotropy = this.anisotropy; | |
| if ( this.anisotropyRotation !== undefined ) data.anisotropyRotation = this.anisotropyRotation; | |
| if ( this.anisotropyMap && this.anisotropyMap.isTexture ) { | |
| data.anisotropyMap = this.anisotropyMap.toJSON( meta ).uuid; | |
| } | |
| if ( this.map && this.map.isTexture ) data.map = this.map.toJSON( meta ).uuid; | |
| if ( this.matcap && this.matcap.isTexture ) data.matcap = this.matcap.toJSON( meta ).uuid; | |
| if ( this.alphaMap && this.alphaMap.isTexture ) data.alphaMap = this.alphaMap.toJSON( meta ).uuid; | |
| if ( this.lightMap && this.lightMap.isTexture ) { | |
| data.lightMap = this.lightMap.toJSON( meta ).uuid; | |
| data.lightMapIntensity = this.lightMapIntensity; | |
| } | |
| if ( this.aoMap && this.aoMap.isTexture ) { | |
| data.aoMap = this.aoMap.toJSON( meta ).uuid; | |
| data.aoMapIntensity = this.aoMapIntensity; | |
| } | |
| if ( this.bumpMap && this.bumpMap.isTexture ) { | |
| data.bumpMap = this.bumpMap.toJSON( meta ).uuid; | |
| data.bumpScale = this.bumpScale; | |
| } | |
| if ( this.normalMap && this.normalMap.isTexture ) { | |
| data.normalMap = this.normalMap.toJSON( meta ).uuid; | |
| data.normalMapType = this.normalMapType; | |
| data.normalScale = this.normalScale.toArray(); | |
| } | |
| if ( this.displacementMap && this.displacementMap.isTexture ) { | |
| data.displacementMap = this.displacementMap.toJSON( meta ).uuid; | |
| data.displacementScale = this.displacementScale; | |
| data.displacementBias = this.displacementBias; | |
| } | |
| if ( this.roughnessMap && this.roughnessMap.isTexture ) data.roughnessMap = this.roughnessMap.toJSON( meta ).uuid; | |
| if ( this.metalnessMap && this.metalnessMap.isTexture ) data.metalnessMap = this.metalnessMap.toJSON( meta ).uuid; | |
| if ( this.emissiveMap && this.emissiveMap.isTexture ) data.emissiveMap = this.emissiveMap.toJSON( meta ).uuid; | |
| if ( this.specularMap && this.specularMap.isTexture ) data.specularMap = this.specularMap.toJSON( meta ).uuid; | |
| if ( this.specularIntensityMap && this.specularIntensityMap.isTexture ) data.specularIntensityMap = this.specularIntensityMap.toJSON( meta ).uuid; | |
| if ( this.specularColorMap && this.specularColorMap.isTexture ) data.specularColorMap = this.specularColorMap.toJSON( meta ).uuid; | |
| if ( this.envMap && this.envMap.isTexture ) { | |
| data.envMap = this.envMap.toJSON( meta ).uuid; | |
| if ( this.combine !== undefined ) data.combine = this.combine; | |
| } | |
| if ( this.envMapIntensity !== undefined ) data.envMapIntensity = this.envMapIntensity; | |
| if ( this.reflectivity !== undefined ) data.reflectivity = this.reflectivity; | |
| if ( this.refractionRatio !== undefined ) data.refractionRatio = this.refractionRatio; | |
| if ( this.gradientMap && this.gradientMap.isTexture ) { | |
| data.gradientMap = this.gradientMap.toJSON( meta ).uuid; | |
| } | |
| if ( this.transmission !== undefined ) data.transmission = this.transmission; | |
| if ( this.transmissionMap && this.transmissionMap.isTexture ) data.transmissionMap = this.transmissionMap.toJSON( meta ).uuid; | |
| if ( this.thickness !== undefined ) data.thickness = this.thickness; | |
| if ( this.thicknessMap && this.thicknessMap.isTexture ) data.thicknessMap = this.thicknessMap.toJSON( meta ).uuid; | |
| if ( this.attenuationDistance !== undefined && this.attenuationDistance !== Infinity ) data.attenuationDistance = this.attenuationDistance; | |
| if ( this.attenuationColor !== undefined ) data.attenuationColor = this.attenuationColor.getHex(); | |
| if ( this.size !== undefined ) data.size = this.size; | |
| if ( this.shadowSide !== null ) data.shadowSide = this.shadowSide; | |
| if ( this.sizeAttenuation !== undefined ) data.sizeAttenuation = this.sizeAttenuation; | |
| if ( this.blending !== NormalBlending ) data.blending = this.blending; | |
| if ( this.side !== FrontSide ) data.side = this.side; | |
| if ( this.vertexColors === true ) data.vertexColors = true; | |
| if ( this.opacity < 1 ) data.opacity = this.opacity; | |
| if ( this.transparent === true ) data.transparent = true; | |
| if ( this.blendSrc !== SrcAlphaFactor ) data.blendSrc = this.blendSrc; | |
| if ( this.blendDst !== OneMinusSrcAlphaFactor ) data.blendDst = this.blendDst; | |
| if ( this.blendEquation !== AddEquation ) data.blendEquation = this.blendEquation; | |
| if ( this.blendSrcAlpha !== null ) data.blendSrcAlpha = this.blendSrcAlpha; | |
| if ( this.blendDstAlpha !== null ) data.blendDstAlpha = this.blendDstAlpha; | |
| if ( this.blendEquationAlpha !== null ) data.blendEquationAlpha = this.blendEquationAlpha; | |
| if ( this.blendColor && this.blendColor.isColor ) data.blendColor = this.blendColor.getHex(); | |
| if ( this.blendAlpha !== 0 ) data.blendAlpha = this.blendAlpha; | |
| if ( this.depthFunc !== LessEqualDepth ) data.depthFunc = this.depthFunc; | |
| if ( this.depthTest === false ) data.depthTest = this.depthTest; | |
| if ( this.depthWrite === false ) data.depthWrite = this.depthWrite; | |
| if ( this.colorWrite === false ) data.colorWrite = this.colorWrite; | |
| if ( this.stencilWriteMask !== 0xff ) data.stencilWriteMask = this.stencilWriteMask; | |
| if ( this.stencilFunc !== AlwaysStencilFunc ) data.stencilFunc = this.stencilFunc; | |
| if ( this.stencilRef !== 0 ) data.stencilRef = this.stencilRef; | |
| if ( this.stencilFuncMask !== 0xff ) data.stencilFuncMask = this.stencilFuncMask; | |
| if ( this.stencilFail !== KeepStencilOp ) data.stencilFail = this.stencilFail; | |
| if ( this.stencilZFail !== KeepStencilOp ) data.stencilZFail = this.stencilZFail; | |
| if ( this.stencilZPass !== KeepStencilOp ) data.stencilZPass = this.stencilZPass; | |
| if ( this.stencilWrite === true ) data.stencilWrite = this.stencilWrite; | |
| // rotation (SpriteMaterial) | |
| if ( this.rotation !== undefined && this.rotation !== 0 ) data.rotation = this.rotation; | |
| if ( this.polygonOffset === true ) data.polygonOffset = true; | |
| if ( this.polygonOffsetFactor !== 0 ) data.polygonOffsetFactor = this.polygonOffsetFactor; | |
| if ( this.polygonOffsetUnits !== 0 ) data.polygonOffsetUnits = this.polygonOffsetUnits; | |
| if ( this.linewidth !== undefined && this.linewidth !== 1 ) data.linewidth = this.linewidth; | |
| if ( this.dashSize !== undefined ) data.dashSize = this.dashSize; | |
| if ( this.gapSize !== undefined ) data.gapSize = this.gapSize; | |
| if ( this.scale !== undefined ) data.scale = this.scale; | |
| if ( this.dithering === true ) data.dithering = true; | |
| if ( this.alphaTest > 0 ) data.alphaTest = this.alphaTest; | |
| if ( this.alphaHash === true ) data.alphaHash = true; | |
| if ( this.alphaToCoverage === true ) data.alphaToCoverage = true; | |
| if ( this.premultipliedAlpha === true ) data.premultipliedAlpha = true; | |
| if ( this.forceSinglePass === true ) data.forceSinglePass = true; | |
| if ( this.wireframe === true ) data.wireframe = true; | |
| if ( this.wireframeLinewidth > 1 ) data.wireframeLinewidth = this.wireframeLinewidth; | |
| if ( this.wireframeLinecap !== 'round' ) data.wireframeLinecap = this.wireframeLinecap; | |
| if ( this.wireframeLinejoin !== 'round' ) data.wireframeLinejoin = this.wireframeLinejoin; | |
| if ( this.flatShading === true ) data.flatShading = true; | |
| if ( this.visible === false ) data.visible = false; | |
| if ( this.toneMapped === false ) data.toneMapped = false; | |
| if ( this.fog === false ) data.fog = false; | |
| if ( Object.keys( this.userData ).length > 0 ) data.userData = this.userData; | |
| // TODO: Copied from Object3D.toJSON | |
| function extractFromCache( cache ) { | |
| const values = []; | |
| for ( const key in cache ) { | |
| const data = cache[ key ]; | |
| delete data.metadata; | |
| values.push( data ); | |
| } | |
| return values; | |
| } | |
| if ( isRootObject ) { | |
| const textures = extractFromCache( meta.textures ); | |
| const images = extractFromCache( meta.images ); | |
| if ( textures.length > 0 ) data.textures = textures; | |
| if ( images.length > 0 ) data.images = images; | |
| } | |
| return data; | |
| } | |
| clone() { | |
| return new this.constructor().copy( this ); | |
| } | |
| copy( source ) { | |
| this.name = source.name; | |
| this.blending = source.blending; | |
| this.side = source.side; | |
| this.vertexColors = source.vertexColors; | |
| this.opacity = source.opacity; | |
| this.transparent = source.transparent; | |
| this.blendSrc = source.blendSrc; | |
| this.blendDst = source.blendDst; | |
| this.blendEquation = source.blendEquation; | |
| this.blendSrcAlpha = source.blendSrcAlpha; | |
| this.blendDstAlpha = source.blendDstAlpha; | |
| this.blendEquationAlpha = source.blendEquationAlpha; | |
| this.blendColor.copy( source.blendColor ); | |
| this.blendAlpha = source.blendAlpha; | |
| this.depthFunc = source.depthFunc; | |
| this.depthTest = source.depthTest; | |
| this.depthWrite = source.depthWrite; | |
| this.stencilWriteMask = source.stencilWriteMask; | |
| this.stencilFunc = source.stencilFunc; | |
| this.stencilRef = source.stencilRef; | |
| this.stencilFuncMask = source.stencilFuncMask; | |
| this.stencilFail = source.stencilFail; | |
| this.stencilZFail = source.stencilZFail; | |
| this.stencilZPass = source.stencilZPass; | |
| this.stencilWrite = source.stencilWrite; | |
| const srcPlanes = source.clippingPlanes; | |
| let dstPlanes = null; | |
| if ( srcPlanes !== null ) { | |
| const n = srcPlanes.length; | |
| dstPlanes = new Array( n ); | |
| for ( let i = 0; i !== n; ++ i ) { | |
| dstPlanes[ i ] = srcPlanes[ i ].clone(); | |
| } | |
| } | |
| this.clippingPlanes = dstPlanes; | |
| this.clipIntersection = source.clipIntersection; | |
| this.clipShadows = source.clipShadows; | |
| this.shadowSide = source.shadowSide; | |
| this.colorWrite = source.colorWrite; | |
| this.precision = source.precision; | |
| this.polygonOffset = source.polygonOffset; | |
| this.polygonOffsetFactor = source.polygonOffsetFactor; | |
| this.polygonOffsetUnits = source.polygonOffsetUnits; | |
| this.dithering = source.dithering; | |
| this.alphaTest = source.alphaTest; | |
| this.alphaHash = source.alphaHash; | |
| this.alphaToCoverage = source.alphaToCoverage; | |
| this.premultipliedAlpha = source.premultipliedAlpha; | |
| this.forceSinglePass = source.forceSinglePass; | |
| this.visible = source.visible; | |
| this.toneMapped = source.toneMapped; | |
| this.userData = JSON.parse( JSON.stringify( source.userData ) ); | |
| return this; | |
| } | |
| dispose() { | |
| this.dispatchEvent( { type: 'dispose' } ); | |
| } | |
| set needsUpdate( value ) { | |
| if ( value === true ) this.version ++; | |
| } | |
| } | |
| export { Material }; | |
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- 16 kB
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- 0a2b43df0974f6bfc127a47d03afdce543726084f9ca5ddbb36d9137ba27654f
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