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ktongue/docker_container / simsite /frontend /node_modules /three /src /math /SphericalHarmonics3.js
| import { Vector3 } from './Vector3.js'; | |
| /** | |
| * Primary reference: | |
| * https://graphics.stanford.edu/papers/envmap/envmap.pdf | |
| * | |
| * Secondary reference: | |
| * https://www.ppsloan.org/publications/StupidSH36.pdf | |
| */ | |
| // 3-band SH defined by 9 coefficients | |
| class SphericalHarmonics3 { | |
| constructor() { | |
| this.isSphericalHarmonics3 = true; | |
| this.coefficients = []; | |
| for ( let i = 0; i < 9; i ++ ) { | |
| this.coefficients.push( new Vector3() ); | |
| } | |
| } | |
| set( coefficients ) { | |
| for ( let i = 0; i < 9; i ++ ) { | |
| this.coefficients[ i ].copy( coefficients[ i ] ); | |
| } | |
| return this; | |
| } | |
| zero() { | |
| for ( let i = 0; i < 9; i ++ ) { | |
| this.coefficients[ i ].set( 0, 0, 0 ); | |
| } | |
| return this; | |
| } | |
| // get the radiance in the direction of the normal | |
| // target is a Vector3 | |
| getAt( normal, target ) { | |
| // normal is assumed to be unit length | |
| const x = normal.x, y = normal.y, z = normal.z; | |
| const coeff = this.coefficients; | |
| // band 0 | |
| target.copy( coeff[ 0 ] ).multiplyScalar( 0.282095 ); | |
| // band 1 | |
| target.addScaledVector( coeff[ 1 ], 0.488603 * y ); | |
| target.addScaledVector( coeff[ 2 ], 0.488603 * z ); | |
| target.addScaledVector( coeff[ 3 ], 0.488603 * x ); | |
| // band 2 | |
| target.addScaledVector( coeff[ 4 ], 1.092548 * ( x * y ) ); | |
| target.addScaledVector( coeff[ 5 ], 1.092548 * ( y * z ) ); | |
| target.addScaledVector( coeff[ 6 ], 0.315392 * ( 3.0 * z * z - 1.0 ) ); | |
| target.addScaledVector( coeff[ 7 ], 1.092548 * ( x * z ) ); | |
| target.addScaledVector( coeff[ 8 ], 0.546274 * ( x * x - y * y ) ); | |
| return target; | |
| } | |
| // get the irradiance (radiance convolved with cosine lobe) in the direction of the normal | |
| // target is a Vector3 | |
| // https://graphics.stanford.edu/papers/envmap/envmap.pdf | |
| getIrradianceAt( normal, target ) { | |
| // normal is assumed to be unit length | |
| const x = normal.x, y = normal.y, z = normal.z; | |
| const coeff = this.coefficients; | |
| // band 0 | |
| target.copy( coeff[ 0 ] ).multiplyScalar( 0.886227 ); // π * 0.282095 | |
| // band 1 | |
| target.addScaledVector( coeff[ 1 ], 2.0 * 0.511664 * y ); // ( 2 * π / 3 ) * 0.488603 | |
| target.addScaledVector( coeff[ 2 ], 2.0 * 0.511664 * z ); | |
| target.addScaledVector( coeff[ 3 ], 2.0 * 0.511664 * x ); | |
| // band 2 | |
| target.addScaledVector( coeff[ 4 ], 2.0 * 0.429043 * x * y ); // ( π / 4 ) * 1.092548 | |
| target.addScaledVector( coeff[ 5 ], 2.0 * 0.429043 * y * z ); | |
| target.addScaledVector( coeff[ 6 ], 0.743125 * z * z - 0.247708 ); // ( π / 4 ) * 0.315392 * 3 | |
| target.addScaledVector( coeff[ 7 ], 2.0 * 0.429043 * x * z ); | |
| target.addScaledVector( coeff[ 8 ], 0.429043 * ( x * x - y * y ) ); // ( π / 4 ) * 0.546274 | |
| return target; | |
| } | |
| add( sh ) { | |
| for ( let i = 0; i < 9; i ++ ) { | |
| this.coefficients[ i ].add( sh.coefficients[ i ] ); | |
| } | |
| return this; | |
| } | |
| addScaledSH( sh, s ) { | |
| for ( let i = 0; i < 9; i ++ ) { | |
| this.coefficients[ i ].addScaledVector( sh.coefficients[ i ], s ); | |
| } | |
| return this; | |
| } | |
| scale( s ) { | |
| for ( let i = 0; i < 9; i ++ ) { | |
| this.coefficients[ i ].multiplyScalar( s ); | |
| } | |
| return this; | |
| } | |
| lerp( sh, alpha ) { | |
| for ( let i = 0; i < 9; i ++ ) { | |
| this.coefficients[ i ].lerp( sh.coefficients[ i ], alpha ); | |
| } | |
| return this; | |
| } | |
| equals( sh ) { | |
| for ( let i = 0; i < 9; i ++ ) { | |
| if ( ! this.coefficients[ i ].equals( sh.coefficients[ i ] ) ) { | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| copy( sh ) { | |
| return this.set( sh.coefficients ); | |
| } | |
| clone() { | |
| return new this.constructor().copy( this ); | |
| } | |
| fromArray( array, offset = 0 ) { | |
| const coefficients = this.coefficients; | |
| for ( let i = 0; i < 9; i ++ ) { | |
| coefficients[ i ].fromArray( array, offset + ( i * 3 ) ); | |
| } | |
| return this; | |
| } | |
| toArray( array = [], offset = 0 ) { | |
| const coefficients = this.coefficients; | |
| for ( let i = 0; i < 9; i ++ ) { | |
| coefficients[ i ].toArray( array, offset + ( i * 3 ) ); | |
| } | |
| return array; | |
| } | |
| // evaluate the basis functions | |
| // shBasis is an Array[ 9 ] | |
| static getBasisAt( normal, shBasis ) { | |
| // normal is assumed to be unit length | |
| const x = normal.x, y = normal.y, z = normal.z; | |
| // band 0 | |
| shBasis[ 0 ] = 0.282095; | |
| // band 1 | |
| shBasis[ 1 ] = 0.488603 * y; | |
| shBasis[ 2 ] = 0.488603 * z; | |
| shBasis[ 3 ] = 0.488603 * x; | |
| // band 2 | |
| shBasis[ 4 ] = 1.092548 * x * y; | |
| shBasis[ 5 ] = 1.092548 * y * z; | |
| shBasis[ 6 ] = 0.315392 * ( 3 * z * z - 1 ); | |
| shBasis[ 7 ] = 1.092548 * x * z; | |
| shBasis[ 8 ] = 0.546274 * ( x * x - y * y ); | |
| } | |
| } | |
| export { SphericalHarmonics3 }; | |
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