Buckets:
ktongue/docker_container / simsite /frontend /node_modules /troika-three-utils /src /expandShaderIncludes.js
| import { ShaderChunk } from 'three' | |
| /** | |
| * Recursively expands all `#include <xyz>` statements within string of shader code. | |
| * Copied from three's WebGLProgram#parseIncludes for external use. | |
| * | |
| * @param {string} source - The GLSL source code to evaluate | |
| * @return {string} The GLSL code with all includes expanded | |
| */ | |
| export function expandShaderIncludes( source ) { | |
| const pattern = /^[ \t]*#include +<([\w\d./]+)>/gm | |
| function replace(match, include) { | |
| let chunk = ShaderChunk[include] | |
| return chunk ? expandShaderIncludes(chunk) : match | |
| } | |
| return source.replace( pattern, replace ) | |
| } | |
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