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| // | |
| // (C) Copyright 2003-2019 by Autodesk, Inc. | |
| // | |
| // Permission to use, copy, modify, and distribute this software in | |
| // object code form for any purpose and without fee is hereby granted, | |
| // provided that the above copyright notice appears in all copies and | |
| // that both that copyright notice and the limited warranty and | |
| // restricted rights notice below appear in all supporting | |
| // documentation. | |
| // | |
| // AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS. | |
| // AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF | |
| // MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC. | |
| // DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE | |
| // UNINTERRUPTED OR ERROR FREE. | |
| // | |
| // Use, duplication, or disclosure by the U.S. Government is subject to | |
| // restrictions set forth in FAR 52.227-19 (Commercial Computer | |
| // Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii) | |
| // (Rights in Technical Data and Computer Software), as applicable. | |
| // | |
| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| using System.Text; | |
| using Autodesk.Revit; | |
| using Autodesk.Revit.ApplicationServices; | |
| using Autodesk.Revit.DB; | |
| using Autodesk.Revit.UI; | |
| using Autodesk.Revit.UI.Selection; | |
| namespace Revit.SDK.Samples.CompoundStructureCreation.CS | |
| { | |
| /// <summary> | |
| /// This command allows to create vertical CompoundStructure and applying to walls. | |
| /// </summary> | |
| [] | |
| [] | |
| public class WallCompoundStructure : Autodesk.Revit.UI.IExternalCommand | |
| { | |
| /// <summary> | |
| /// store the application | |
| /// </summary> | |
| UIApplication m_application; | |
| /// <summary> | |
| /// store the document | |
| /// </summary> | |
| UIDocument m_document; | |
| /// <summary> | |
| /// Implement this method as an external command for Revit. | |
| /// </summary> | |
| /// <param name="commandData">An object that is passed to the external application | |
| /// which contains data related to the command, | |
| /// such as the application object and active view.</param> | |
| /// <param name="message">A message that can be set by the external application | |
| /// which will be displayed if a failure or cancellation is returned by | |
| /// the external command.</param> | |
| /// <param name="elements">A set of elements to which the external application | |
| /// can add elements that are to be highlighted in case of failure or cancellation.</param> | |
| /// <returns>Return the status of the external command. | |
| /// A result of Succeeded means that the API external method functioned as expected. | |
| /// Cancelled can be used to signify that the user cancelled the external operation | |
| /// at some point. Failure should be returned if the application is unable to proceed with | |
| /// the operation.</returns> | |
| public Result Execute(Autodesk.Revit.UI.ExternalCommandData commandData, ref string message, ElementSet elements) | |
| { | |
| m_application = commandData.Application; | |
| m_document = m_application.ActiveUIDocument; | |
| Transaction transaction = new Transaction(m_document.Document, "Create CompoundStructure for Wall"); | |
| try | |
| { | |
| // Select at least a wall. | |
| ElementSet selectedElements = new ElementSet(); | |
| foreach (ElementId elementId in m_document.Selection.GetElementIds()) | |
| { | |
| selectedElements.Insert(m_document.Document.GetElement(elementId)); | |
| } | |
| if (selectedElements.IsEmpty) | |
| { | |
| TaskDialog.Show("Error","Please select one wall at least."); | |
| return Autodesk.Revit.UI.Result.Cancelled; | |
| } | |
| // Create the CompoundStructure for wall. | |
| transaction.Start(); | |
| if (selectedElements.IsEmpty) | |
| return Result.Failed; | |
| foreach (Element elem in selectedElements) | |
| { | |
| Wall wall = elem as Wall; | |
| if (wall != null) | |
| { | |
| CreateCSforWall(wall); | |
| break; | |
| } | |
| } | |
| transaction.Commit(); | |
| return Result.Succeeded; | |
| } | |
| catch (Exception ex) | |
| { | |
| // If any error, give error information and return failed | |
| message = ex.Message; | |
| transaction.RollBack(); | |
| return Result.Failed; | |
| } | |
| } | |
| /// <summary> | |
| /// Create vertical CompoundStructure for wall: new layers, split new region, new sweep and new reveal. | |
| /// </summary> | |
| /// <param name="wall">The wall applying the new CompoundStructure.</param> | |
| public void CreateCSforWall(Wall wall) | |
| { | |
| // Get CompoundStructure | |
| WallType wallType = wall.WallType; | |
| //wallType.Name = wallType.Name + "_WithNewCompoundStructure"; | |
| CompoundStructure wallCS = wallType.GetCompoundStructure(); | |
| // Get material for CompoundStructureLayer | |
| Material masonry_Brick = CreateSampleBrickMaterial(); | |
| Material concrete = CreateSampleConcreteMaterial(); | |
| // Create CompoundStructureLayers and add the materials created above to them. | |
| List<CompoundStructureLayer> csLayers = new List<CompoundStructureLayer>(); | |
| CompoundStructureLayer finish1Layer = new CompoundStructureLayer(0.2, MaterialFunctionAssignment.Finish1, masonry_Brick.Id); | |
| CompoundStructureLayer substrateLayer = new CompoundStructureLayer(0.1, MaterialFunctionAssignment.Substrate, ElementId.InvalidElementId); | |
| CompoundStructureLayer structureLayer = new CompoundStructureLayer(0.5, MaterialFunctionAssignment.Structure, concrete.Id); | |
| CompoundStructureLayer membraneLayer = new CompoundStructureLayer(0, MaterialFunctionAssignment.Membrane, ElementId.InvalidElementId); | |
| CompoundStructureLayer finish2Layer = new CompoundStructureLayer(0.2, MaterialFunctionAssignment.Finish2, concrete.Id); | |
| csLayers.Add(finish1Layer); | |
| csLayers.Add(substrateLayer); | |
| csLayers.Add(structureLayer); | |
| csLayers.Add(membraneLayer); | |
| csLayers.Add(finish2Layer); | |
| // Set the created layers to CompoundStructureLayer | |
| wallCS.SetLayers(csLayers); | |
| //Set which layer is used for structural analysis | |
| wallCS.StructuralMaterialIndex = 2; | |
| // Set shell layers and wrapping. | |
| wallCS.SetNumberOfShellLayers(ShellLayerType.Interior, 2); | |
| wallCS.SetNumberOfShellLayers(ShellLayerType.Exterior, 1); | |
| wallCS.SetParticipatesInWrapping(0, false); | |
| // Points for adding wall sweep and reveal. | |
| UV sweepPoint = UV.Zero; | |
| UV revealPoint = UV.Zero; | |
| // split the region containing segment 0. | |
| int segId = wallCS.GetSegmentIds()[0]; | |
| foreach (int regionId in wallCS.GetAdjacentRegions(segId)) | |
| { | |
| // Get the end points of segment 0. | |
| UV endPoint1 = UV.Zero; | |
| UV endPoint2 = UV.Zero; | |
| wallCS.GetSegmentEndPoints(segId, regionId, out endPoint1, out endPoint2); | |
| // Split a new region in split point and orientation. | |
| RectangularGridSegmentOrientation splitOrientation = (RectangularGridSegmentOrientation)(((int)(wallCS.GetSegmentOrientation(segId)) + 1) % 2); | |
| UV splitUV = (endPoint1 + endPoint2) / 2.0; | |
| int newRegionId = wallCS.SplitRegion(splitUV, splitOrientation); | |
| bool isValidRegionId = wallCS.IsValidRegionId(newRegionId); | |
| // Find the enclosing region and the two segments intersected by a line through the split point | |
| int segId1; | |
| int segId2; | |
| int findRegionId = wallCS.FindEnclosingRegionAndSegments(splitUV, splitOrientation, out segId1, out segId2); | |
| // Get the end points of finding segment 1 and compute the wall sweep point. | |
| UV eP1 = UV.Zero; | |
| UV eP2 = UV.Zero; | |
| wallCS.GetSegmentEndPoints(segId1, findRegionId, out eP1, out eP2); | |
| sweepPoint = (eP1 + eP2) / 4.0; | |
| // Get the end points of finding segment 2 and compute the wall reveal point. | |
| UV ep3 = UV.Zero; | |
| UV ep4 = UV.Zero; | |
| wallCS.GetSegmentEndPoints(segId2, findRegionId, out ep3, out ep4); | |
| revealPoint = (ep3 + ep4) / 2.0; | |
| } | |
| // Create a WallSweepInfo for wall sweep | |
| WallSweepInfo sweepInfo = new WallSweepInfo(true, WallSweepType.Sweep); | |
| PrepareWallSweepInfo(sweepInfo, sweepPoint.V); | |
| // Set sweep profile: Sill-Precast : 8" Wide | |
| sweepInfo.ProfileId = GetProfile("8\" Wide").Id; | |
| sweepInfo.Id = 101; | |
| wallCS.AddWallSweep(sweepInfo); | |
| // Create a WallSweepInfo for wall reveal | |
| WallSweepInfo revealInfo = new WallSweepInfo(true, WallSweepType.Reveal); | |
| PrepareWallSweepInfo(revealInfo, revealPoint.U); | |
| revealInfo.Id = 102; | |
| wallCS.AddWallSweep(revealInfo); | |
| // Set the new wall CompoundStructure to the type of wall. | |
| wallType.SetCompoundStructure(wallCS); | |
| } | |
| /// <summary> | |
| /// Setting the WallSweepInfo for sweep and reveal. | |
| /// </summary> | |
| /// <param name="wallSweepInfo">The WallSweepInfo.</param> | |
| /// <param name="distance">The distance from either the top or base of the wall</param> | |
| private void PrepareWallSweepInfo(WallSweepInfo wallSweepInfo, double distance) | |
| { | |
| wallSweepInfo.DistanceMeasuredFrom = DistanceMeasuredFrom.Base; | |
| wallSweepInfo.Distance = distance; | |
| wallSweepInfo.WallSide = WallSide.Exterior; | |
| wallSweepInfo.Id = -1; | |
| wallSweepInfo.WallOffset = -0.1; | |
| } | |
| /// <summary> | |
| /// Getting the specific material by name. | |
| /// </summary> | |
| /// <param name="name">The name of specific material.</param> | |
| /// <returns>The specific material</returns> | |
| private Material GetMaterial(string name) | |
| { | |
| FilteredElementCollector collector = new FilteredElementCollector(m_document.Document); | |
| collector.WherePasses(new ElementCategoryFilter(BuiltInCategory.OST_Materials)); | |
| var MaterialElement = from element in collector | |
| where element.Name == name | |
| select element; | |
| if (MaterialElement.Count() == 0) | |
| return null; | |
| return MaterialElement.First<Element>() as Material; | |
| } | |
| /// <summary> | |
| /// Create a new brick material | |
| /// </summary> | |
| /// <returns>The specific material</returns> | |
| private Material CreateSampleBrickMaterial() | |
| { | |
| SubTransaction createMaterial = new SubTransaction(this.m_document.Document); | |
| createMaterial.Start(); | |
| Material materialNew = null; | |
| //Try to copy an existing material. If it is not available, create a new one. | |
| Material masonry_Brick = GetMaterial("Brick, Common"); | |
| if (masonry_Brick != null) | |
| { | |
| materialNew = masonry_Brick.Duplicate(masonry_Brick.Name + "_new"); | |
| System.Diagnostics.Debug.WriteLine(masonry_Brick.MaterialClass); | |
| materialNew.MaterialClass = "Brick"; | |
| } | |
| else | |
| { | |
| ElementId idNew = Material.Create(m_document.Document, "New Brick Sample"); | |
| materialNew = m_document.Document.GetElement(idNew) as Material; | |
| materialNew.Color = new Autodesk.Revit.DB.Color(255, 0, 0); | |
| } | |
| createMaterial.Commit(); | |
| SubTransaction createPropertySets = new SubTransaction(this.m_document.Document); | |
| createPropertySets.Start(); | |
| //Create a new structural asset and set properties on it. | |
| StructuralAsset structuralAsssetBrick = new StructuralAsset("BrickStructuralAsset" , Autodesk.Revit.DB.StructuralAssetClass.Generic); | |
| PropertySetElement pseStructural = PropertySetElement.Create(m_document.Document, structuralAsssetBrick); | |
| //Create a new thermal asset and set properties on it. | |
| ThermalAsset thermalAssetBrick = new ThermalAsset("BrickThermalAsset", Autodesk.Revit.DB.ThermalMaterialType.Solid); | |
| thermalAssetBrick.Porosity = 0.1; | |
| thermalAssetBrick.Permeability = 0.2; | |
| thermalAssetBrick.Compressibility = .5; | |
| thermalAssetBrick.ThermalConductivity = .5; | |
| //Create PropertySets from assets and assign them to the material. | |
| PropertySetElement pseThermal = PropertySetElement.Create(m_document.Document, thermalAssetBrick); | |
| createPropertySets.Commit(); | |
| SubTransaction setPropertySets = new SubTransaction(this.m_document.Document); | |
| setPropertySets.Start(); | |
| materialNew.SetMaterialAspectByPropertySet(MaterialAspect.Structural, pseStructural.Id); | |
| materialNew.SetMaterialAspectByPropertySet(MaterialAspect.Thermal, pseThermal.Id); | |
| //also try | |
| //materialNew.ThermalAssetId = pseThermal.Id; | |
| setPropertySets.Commit(); | |
| return materialNew; | |
| } | |
| /// <summary> | |
| /// Create a new concrete material. | |
| /// </summary> | |
| /// <returns>The specific material</returns> | |
| private Material CreateSampleConcreteMaterial() | |
| { | |
| Material materialNew = null; | |
| //Try to copy an existing material. If it is not available, create a new one. | |
| Material masonry_Concrete = GetMaterial("Concrete, Lightweight"); | |
| if (masonry_Concrete != null) | |
| { | |
| materialNew = masonry_Concrete.Duplicate(masonry_Concrete.Name + "_new"); | |
| materialNew.MaterialClass = "Concrete"; | |
| } | |
| else | |
| { | |
| ElementId idNew = Material.Create(m_document.Document, "New Concrete Sample"); | |
| materialNew = m_document.Document.GetElement(idNew) as Material; | |
| materialNew.Color = new Autodesk.Revit.DB.Color(130, 150, 120); | |
| } | |
| //Create a new structural asset and set properties on it. | |
| StructuralAsset structuralAsssetConcrete= new StructuralAsset("ConcreteStructuralAsset", Autodesk.Revit.DB.StructuralAssetClass.Concrete); | |
| structuralAsssetConcrete.ConcreteBendingReinforcement = .5; | |
| //Create a new thermal asset and set properties on it. | |
| ThermalAsset thermalAssetConcrete= new ThermalAsset("ConcreteThermalAsset", Autodesk.Revit.DB.ThermalMaterialType.Solid); | |
| thermalAssetConcrete.Porosity = 0.2; | |
| thermalAssetConcrete.Permeability = 0.3; | |
| thermalAssetConcrete.Compressibility = .5; | |
| thermalAssetConcrete.ThermalConductivity = .5; | |
| //Create PropertySets from assets and assign them to the material. | |
| PropertySetElement pseThermal = PropertySetElement.Create(m_document.Document, thermalAssetConcrete); | |
| PropertySetElement pseStructural = PropertySetElement.Create(m_document.Document, structuralAsssetConcrete); | |
| materialNew.SetMaterialAspectByPropertySet(MaterialAspect.Structural, pseStructural.Id); | |
| materialNew.SetMaterialAspectByPropertySet(MaterialAspect.Thermal, pseThermal.Id); | |
| return materialNew; | |
| } | |
| /// <summary> | |
| /// Getting the profile for sweep or reveal. | |
| /// </summary> | |
| /// <param name="name">The name of specific profile.</param> | |
| /// <returns>The specific profile.</returns> | |
| private FamilySymbol GetProfile(string name) | |
| { | |
| FilteredElementCollector profiles = new FilteredElementCollector(m_document.Document); | |
| profiles.OfCategory(BuiltInCategory.OST_ProfileFamilies); | |
| var MaterialElement = from element in profiles | |
| where element.Name == name | |
| select element; | |
| return MaterialElement.First<Element>() as FamilySymbol; | |
| } | |
| } | |
| } | |
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