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| // | |
| // (C) Copyright 2003-2019 by Autodesk, Inc. | |
| // | |
| // Permission to use, copy, modify, and distribute this software in | |
| // object code form for any purpose and without fee is hereby granted, | |
| // provided that the above copyright notice appears in all copies and | |
| // that both that copyright notice and the limited warranty and | |
| // restricted rights notice below appear in all supporting | |
| // documentation. | |
| // | |
| // AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS. | |
| // AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF | |
| // MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC. | |
| // DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE | |
| // UNINTERRUPTED OR ERROR FREE. | |
| // | |
| // Use, duplication, or disclosure by the U.S. Government is subject to | |
| // restrictions set forth in FAR 52.227-19 (Commercial Computer | |
| // Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii) | |
| // (Rights in Technical Data and Computer Software), as applicable. | |
| // | |
| namespace Revit.SDK.Samples.CreateBeamSystem.CS | |
| { | |
| using System; | |
| using System.Collections.Generic; | |
| using System.Text; | |
| using System.Drawing; | |
| using System.Drawing.Drawing2D; | |
| using Autodesk.Revit.DB; | |
| /// <summary> | |
| /// sketch line and any tag on it | |
| /// </summary> | |
| public class LineSketch : ObjectSketch | |
| { | |
| /// <summary> | |
| /// the rate of direction tag's distance to the line | |
| /// </summary> | |
| private const float DirectionTag_Distance_Ratio = 0.02f; | |
| /// <summary> | |
| /// the rate of direction tag's length to the line | |
| /// </summary> | |
| private const float DirectionTag_Length_Ratio = 0.1f; | |
| private Line2D m_line = new Line2D(); // geometry line to draw | |
| private bool m_isDirection; // whether has direction tag | |
| /// <summary> | |
| /// whether has direction tag | |
| /// </summary> | |
| public bool IsDirection | |
| { | |
| get | |
| { | |
| return m_isDirection; | |
| } | |
| set | |
| { | |
| m_isDirection = value; | |
| } | |
| } | |
| /// <summary> | |
| /// constructor | |
| /// </summary> | |
| /// <param name="line"></param> | |
| public LineSketch(Line2D line) | |
| { | |
| m_line = line; | |
| m_boundingBox = line.BoundingBox; | |
| m_pen.Color = System.Drawing.Color.DarkGreen; | |
| m_pen.Width = 1f; | |
| } | |
| /// <summary> | |
| /// draw the line | |
| /// </summary> | |
| /// <param name="g">drawing object</param> | |
| /// <param name="translate">translation between drawn sketch and geometry object</param> | |
| public override void Draw(Graphics g, Matrix translate) | |
| { | |
| GraphicsPath path = new GraphicsPath(); | |
| path.AddLine(m_line.StartPnt, m_line.EndPnt); | |
| if (m_isDirection) | |
| { | |
| DrawDirectionTag(path); | |
| } | |
| path.Transform(translate); | |
| g.DrawPath(m_pen, path); | |
| } | |
| /// <summary> | |
| /// draw 2 shorter parallel lines on each side of the line | |
| /// </summary> | |
| /// <param name="path"></param> | |
| private void DrawDirectionTag(GraphicsPath path) | |
| { | |
| Line2D leftLine = m_line.Clone(); | |
| Line2D rightLine = m_line.Clone(); | |
| leftLine.Scale(DirectionTag_Length_Ratio); | |
| leftLine.Shift(DirectionTag_Distance_Ratio * m_line.Length); | |
| rightLine.Scale(DirectionTag_Length_Ratio); | |
| rightLine.Shift(-DirectionTag_Distance_Ratio * m_line.Length); | |
| GraphicsPath leftPath = new GraphicsPath(); | |
| leftPath.AddLine(leftLine.StartPnt, leftLine.EndPnt); | |
| GraphicsPath rightPath = new GraphicsPath(); | |
| rightPath.AddLine(rightLine.StartPnt, rightLine.EndPnt); | |
| path.AddPath(leftPath, false); | |
| path.AddPath(rightPath, false); | |
| } | |
| } | |
| } | |
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