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kuklev9797/revit-ckpts / assets /samples /Samples /GeometryAPI /ProximityDetection_WallJoinControl /CS /WallJoinControl.cs
| // | |
| // (C) Copyright 2003-2019 by Autodesk, Inc. | |
| // | |
| // Permission to use, copy, modify, and distribute this software in | |
| // object code form for any purpose and without fee is hereby granted, | |
| // provided that the above copyright notice appears in all copies and | |
| // that both that copyright notice and the limited warranty and | |
| // restricted rights notice below appear in all supporting | |
| // documentation. | |
| // | |
| // AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS. | |
| // AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF | |
| // MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC. | |
| // DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE | |
| // UNINTERRUPTED OR ERROR FREE. | |
| // | |
| // Use, duplication, or disclosure by the U.S. Government is subject to | |
| // restrictions set forth in FAR 52.227-19 (Commercial Computer | |
| // Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii) | |
| // (Rights in Technical Data and Computer Software), as applicable. | |
| // | |
| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| using System.Xml.Linq; | |
| using System.Text; | |
| using Autodesk.Revit.DB; | |
| using Autodesk.Revit.UI; | |
| namespace Revit.SDK.Samples.ProximityDetection_WallJoinControl.CS | |
| { | |
| /// <summary> | |
| /// The class that is responsible for controlling the joint of walls | |
| /// </summary> | |
| public class WallJoinControl | |
| { | |
| /// <summary> | |
| /// The singleton instance of WallJoinControl | |
| /// </summary> | |
| private static WallJoinControl Instance; | |
| /// <summary> | |
| /// revit application | |
| /// </summary> | |
| private Autodesk.Revit.ApplicationServices.Application m_app; | |
| /// <summary> | |
| /// revit document | |
| /// </summary> | |
| private Autodesk.Revit.DB.Document m_doc; | |
| /// <summary> | |
| /// Constructor | |
| /// </summary> | |
| /// <param name="app">Revit application</param> | |
| /// <param name="doc">Revit document</param> | |
| private WallJoinControl( | |
| Autodesk.Revit.ApplicationServices.Application app, | |
| Autodesk.Revit.DB.Document doc) | |
| { | |
| m_app = app; | |
| m_doc = doc; | |
| } | |
| /// <summary> | |
| /// Get the singleton instance of WallJoinControl | |
| /// </summary> | |
| /// <param name="app">Revit application</param> | |
| /// <param name="doc">Revit document</param> | |
| /// <returns>The singleton instance of WallJoinControl</returns> | |
| public static WallJoinControl getInstance( | |
| Autodesk.Revit.ApplicationServices.Application app, | |
| Autodesk.Revit.DB.Document doc) | |
| { | |
| if (Instance == null) | |
| { | |
| Instance = new WallJoinControl(app, doc); | |
| } | |
| return Instance; | |
| } | |
| /// <summary> | |
| /// Check every wall's joined walls by WallUtils method in initial, after disallow join, then after allow join states | |
| /// </summary> | |
| /// <param name="walls">The walls to be checked</param> | |
| /// <returns>The check result</returns> | |
| public XElement checkJoinedWalls(IEnumerable<Wall> walls) | |
| { | |
| // create a node that place all walls. | |
| XElement wallsNode = new XElement("Walls", new XAttribute("Name", "Walls")); | |
| try | |
| { | |
| foreach (Wall wall in walls) | |
| { | |
| // create a wall node | |
| XElement wallNode = new XElement("Wall", | |
| new XAttribute("name", wall.Name), | |
| new XAttribute("Type", wall.WallType.Kind.ToString())); | |
| LocationCurve locationCurve = wall.Location as LocationCurve; | |
| if (null == locationCurve) | |
| { | |
| wallNode.Add(new XElement("Error", | |
| new XAttribute("Exception", "This wall has not a LocationCurve!"))); | |
| } | |
| else | |
| { | |
| // start | |
| XElement endNode = new XElement("Start", new XAttribute("Name", "Start")); | |
| wallNode.Add(checkWallEnd(wall, locationCurve, 0, endNode)); | |
| // end | |
| endNode = new XElement("End", new XAttribute("Name", "End")); | |
| wallNode.Add(checkWallEnd(wall, locationCurve, 1, endNode)); | |
| } | |
| wallsNode.Add(wallNode); | |
| } | |
| } | |
| catch (Exception ex) | |
| { | |
| wallsNode.Add(new XElement("Error", new XAttribute("Exception", ex.ToString()))); | |
| } | |
| // return the whole walls Node | |
| return wallsNode; | |
| } | |
| /// <summary> | |
| /// Check wall's two ends in three states | |
| /// </summary> | |
| /// <param name="wall">The wall to be checked</param> | |
| /// <param name="locationCurve">The wall's location curve</param> | |
| /// <param name="end">The index indicates the start or end of this wall</param> | |
| /// <param name="endnode">Result XML node</param> | |
| /// <returns>The check result</returns> | |
| private XElement checkWallEnd(Wall wall, LocationCurve locationCurve, int end, XElement endnode) | |
| { | |
| // Initial state | |
| XElement stateNode = new XElement("Initial", new XAttribute("Name", "Initial")); | |
| endnode.Add(GetState(wall, locationCurve, end, stateNode)); | |
| // Disallow join | |
| WallUtils.DisallowWallJoinAtEnd(wall, end); | |
| // After DisallowWallJoinAtEnd Evoked state | |
| stateNode = new XElement("After_DisallowWallJoinAtEnd_Evoked", | |
| new XAttribute("Name", "After_DisallowWallJoinAtEnd_Evoked")); | |
| endnode.Add(GetState(wall, locationCurve, end, stateNode)); | |
| // Allow join | |
| WallUtils.AllowWallJoinAtEnd(wall, end); | |
| // After AllowWallJoinAtEnd Evoked state | |
| stateNode = new XElement("After_DisallowWallJoinAtEnd_Evoked", | |
| new XAttribute("Name", "After_DisallowWallJoinAtEnd_Evoked")); | |
| endnode.Add(GetState(wall, locationCurve, end, stateNode)); | |
| return endnode; | |
| } | |
| /// <summary> | |
| /// Get wall's one end state | |
| /// </summary> | |
| /// <param name="wall">The wall to be checked</param> | |
| /// <param name="locationCurve">The wall's location curve</param> | |
| /// <param name="end">The index indicates the start or end of this wall</param> | |
| /// <param name="statenode">Result XML node</param> | |
| /// <returns>The check result</returns> | |
| private XElement GetState(Wall wall, LocationCurve locationCurve, int end, XElement statenode) | |
| { | |
| // Get geometry information | |
| statenode.Add(GetGeometryInfo(locationCurve, end)); | |
| // Get IsWallJoinAllowedAtEnd API method's result | |
| statenode.Add(GetIsWallJoinAllowedAtEnd(wall, end)); | |
| // Get all joined walls | |
| statenode.Add(GetJoinedWalls(locationCurve, end)); | |
| return statenode; | |
| } | |
| /// <summary> | |
| /// Get wall's one end geometry information | |
| /// </summary> | |
| /// <param name="locationCurve">The wall's location curve</param> | |
| /// <param name="end">The index indicates the start or end of this wall</param> | |
| /// <returns>The check result</returns> | |
| private XElement GetGeometryInfo(LocationCurve locationCurve, int end) | |
| { | |
| XElement geometryinfoNode = new XElement("GeometryInfo"); | |
| // Output LocationCurve end point coordinate | |
| XYZ endpoint = locationCurve.Curve.GetEndPoint(end); | |
| geometryinfoNode.Add(new XElement("PointCoordinate", | |
| new XAttribute("X", Math.Round(endpoint.X, 9).ToString()), | |
| new XAttribute("Y", Math.Round(endpoint.Y, 9).ToString()), | |
| new XAttribute("Z", Math.Round(endpoint.Z, 9).ToString()))); | |
| return geometryinfoNode; | |
| } | |
| /// <summary> | |
| /// Get wall's one end IsWallJoinAllowedAtEnd API method's result | |
| /// </summary> | |
| /// <param name="wall">The wall to be checked</param> | |
| /// <param name="end">The index indicates the start or end of this wall</param> | |
| /// <returns>The check result</returns> | |
| private XElement GetIsWallJoinAllowedAtEnd(Wall wall, int end) | |
| { | |
| return new XElement("IsWallJoinAllowedAtEnd", | |
| new XAttribute("Value", WallUtils.IsWallJoinAllowedAtEnd(wall, end))); | |
| } | |
| /// <summary> | |
| /// Get wall's one end all joined walls | |
| /// </summary> | |
| /// <param name="locationCurve">The wall's location curve</param> | |
| /// <param name="end">The index indicates the start or end of this wall</param> | |
| /// <returns>The check result</returns> | |
| private XElement GetJoinedWalls(LocationCurve locationCurve, int end) | |
| { | |
| // retrieve joined elements | |
| ElementArray array = locationCurve.get_ElementsAtJoin(end); | |
| XElement joinedwallsNode = new XElement("JoinedWalls", | |
| new XAttribute("Count", array.Size.ToString())); | |
| // output array | |
| foreach (Element ele in array) | |
| { | |
| if (ele is Wall) | |
| { | |
| joinedwallsNode.Add(new XElement("JoinedWall", | |
| new XAttribute("Name", ele.Name))); | |
| } | |
| } | |
| return joinedwallsNode; | |
| } | |
| } | |
| } | |
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