Buckets:
| // | |
| // (C) Copyright 2003-2019 by Autodesk, Inc. | |
| // | |
| // Permission to use, copy, modify, and distribute this software in | |
| // object code form for any purpose and without fee is hereby granted, | |
| // provided that the above copyright notice appears in all copies and | |
| // that both that copyright notice and the limited warranty and | |
| // restricted rights notice below appear in all supporting | |
| // documentation. | |
| // | |
| // AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS. | |
| // AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF | |
| // MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC. | |
| // DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE | |
| // UNINTERRUPTED OR ERROR FREE. | |
| // | |
| // Use, duplication, or disclosure by the U.S. Government is subject to | |
| // restrictions set forth in FAR 52.227-19 (Commercial Computer | |
| // Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii) | |
| // (Rights in Technical Data and Computer Software), as applicable. | |
| // | |
| using System; | |
| using System.Collections.Generic; | |
| using System.Text; | |
| using System.Drawing; | |
| using System.Drawing.Drawing2D; | |
| using Autodesk.Revit.DB.Structure; | |
| using Autodesk.Revit.DB; | |
| namespace Revit.SDK.Samples.InPlaceMembers.CS | |
| { | |
| /// <summary> | |
| /// trigger when view data updated | |
| /// </summary> | |
| public delegate void UpdateViewDelegate(); | |
| /// <summary> | |
| /// interface as the datasource of view, include nececessary members | |
| /// </summary> | |
| public interface IGraphicsData | |
| { | |
| /// <summary> | |
| /// 2D lines | |
| /// </summary> | |
| /// <returns></returns> | |
| List<PointF[]> PointCurves(); | |
| /// <summary> | |
| /// view data update | |
| /// </summary> | |
| event UpdateViewDelegate UpdateViewEvent; | |
| /// <summary> | |
| /// region of 3D view data | |
| /// </summary> | |
| RectangleF Region | |
| { | |
| get; | |
| } | |
| } | |
| /// <summary> | |
| /// abstract class include general members | |
| /// </summary> | |
| public abstract class GraphicsDataBase:IGraphicsData | |
| { | |
| /// <summary> | |
| ///3D max point after transfered | |
| /// </summary> | |
| protected Autodesk.Revit.DB.XYZ m_transferedMax; | |
| /// <summary> | |
| ///3D min point after transfered | |
| /// </summary> | |
| protected Autodesk.Revit.DB.XYZ m_transferedMin; | |
| /// <summary> | |
| /// origin max define | |
| /// </summary> | |
| protected Autodesk.Revit.DB.XYZ m_originMax = new Autodesk.Revit.DB.XYZ (double.MinValue, double.MinValue, double.MinValue); | |
| /// <summary> | |
| /// origin min define | |
| /// </summary> | |
| protected Autodesk.Revit.DB.XYZ m_originMin = new Autodesk.Revit.DB.XYZ (double.MaxValue, double.MaxValue, double.MaxValue); | |
| /// <summary> | |
| /// origin define | |
| /// </summary> | |
| protected double[,] m_origin = {{ 1.0, 0.0, 0.0 }, { 0.0, 1.0, 0.0 }, { 0.0, 0.0, 1.0 } }; | |
| /// <summary> | |
| ///minimum value of the region box's edge | |
| /// </summary> | |
| public const float MINEDGElENGTH = 1.0f; | |
| /// <summary> | |
| /// default angle when rotate around X,Y,Z axis | |
| /// </summary> | |
| public const double ROTATEANGLE = System.Math.PI / 90; | |
| /// <summary> | |
| /// update view event | |
| /// </summary> | |
| public virtual event UpdateViewDelegate UpdateViewEvent; | |
| /// <summary> | |
| /// constructor | |
| /// </summary> | |
| public GraphicsDataBase() | |
| { | |
| Initialize(); | |
| } | |
| /// <summary> | |
| /// initialize some member data | |
| /// </summary> | |
| protected void Initialize() | |
| { | |
| double INITANGLE = Math.PI / 4; | |
| RotateX(ref m_origin, INITANGLE); | |
| RotateY(ref m_origin, INITANGLE); | |
| m_transferedMax = new Autodesk.Revit.DB.XYZ (double.MinValue, double.MinValue, double.MinValue); | |
| m_transferedMin = new Autodesk.Revit.DB.XYZ (double.MaxValue, double.MaxValue, double.MaxValue); | |
| } | |
| /// <summary> | |
| /// trigger updata view event | |
| /// </summary> | |
| public virtual void UpdataData() | |
| { | |
| UpdateViewEvent(); | |
| } | |
| /// <summary> | |
| /// point curves function | |
| /// </summary> | |
| /// <returns>the points list of curves</returns> | |
| public abstract List<PointF[]> PointCurves(); | |
| /// <summary> | |
| /// rectangular region of 3D view data | |
| /// </summary> | |
| public RectangleF Region | |
| { | |
| get | |
| { | |
| float width = (float)(m_transferedMax.X - m_transferedMin.X); | |
| float height = (float)(m_transferedMax.Y - m_transferedMin.Y); | |
| float maxX = (width / 2); | |
| float maxY = (height / 2); | |
| float minX = -(width / 2); | |
| float minY = -(height / 2); | |
| if (width < 1) | |
| { | |
| width = 1; | |
| } | |
| if (height < 1) | |
| { | |
| height = 1; | |
| } | |
| RectangleF rec = new RectangleF(minX, minY, width, height); | |
| return rec; | |
| } | |
| } | |
| /// <summary> | |
| /// rotate around Z axis with default angle | |
| /// </summary> | |
| /// <param name="direction">minus or positive angle</param> | |
| public void RotateZ(bool direction) | |
| { | |
| double angle = ROTATEANGLE; | |
| if (!direction) | |
| { | |
| angle = -ROTATEANGLE; | |
| } | |
| RotateZ(ref m_origin, angle); | |
| UpdataData(); | |
| } | |
| /// <summary> | |
| /// rotate 3*3 matrix around Z axis | |
| /// </summary> | |
| /// <param name="origin">matrix to rotate</param> | |
| /// <param name="angle"></param> | |
| private void RotateZ(ref double[,] origin, double angle) | |
| { | |
| double sin = Math.Sin(angle); | |
| double cos = Math.Cos(angle); | |
| double[,] rotate = { { cos, sin, 0.0 }, { -sin, cos, 0.0 }, { 0.0, 0.0, 1.0 } }; | |
| origin = MatrixArith.MultiCross(m_origin, rotate); | |
| } | |
| /// <summary> | |
| /// rotate around Y axis with default angle | |
| /// </summary> | |
| /// <param name="direction">minus or positive angle</param> | |
| public void RotateY(bool direction) | |
| { | |
| double angle = ROTATEANGLE; | |
| if (!direction) | |
| { | |
| angle = -ROTATEANGLE; | |
| } | |
| RotateY(ref m_origin, angle); | |
| UpdataData(); | |
| } | |
| /// <summary> | |
| /// rotate 3*3 matrix around Y axis | |
| /// </summary> | |
| /// <param name="origin">matrix to rotate</param> | |
| /// <param name="angle"></param> | |
| private void RotateY(ref double[,] origin, double angle) | |
| { | |
| double sin = Math.Sin(angle); | |
| double cos = Math.Cos(angle); | |
| double[,] rotate = { { cos, 0.0, -sin }, { 0.0, 1.0, 0.0 }, { sin, 0.0, cos } }; | |
| origin = MatrixArith.MultiCross(m_origin, rotate); | |
| } | |
| /// <summary> | |
| /// rotate around X axis with default angle | |
| /// </summary> | |
| /// <param name="direction">minus or positive angle</param> | |
| public void RotateX(bool direction) | |
| { | |
| double angle = ROTATEANGLE; | |
| if (!direction) | |
| { | |
| angle = -ROTATEANGLE; | |
| } | |
| RotateX(ref m_origin ,angle); | |
| UpdataData(); | |
| } | |
| /// <summary> | |
| /// rotate 3*3 matrix around X axis | |
| /// </summary> | |
| /// <param name="origin">matrix to rotate</param> | |
| /// <param name="angle"></param> | |
| private void RotateX(ref double[,] origin, double angle) | |
| { | |
| double sin = Math.Sin(angle); | |
| double cos = Math.Cos(angle); | |
| double[,] rotate = { { 1.0, 0.0, 0.0 }, { 0.0, cos, sin }, { 0.0, -sin, cos } }; | |
| origin = MatrixArith.MultiCross(m_origin, rotate); | |
| } | |
| } | |
| /// <summary> | |
| /// datasource that can bind to PictureBox3D | |
| /// </summary> | |
| public class GraphicsData : GraphicsDataBase | |
| { | |
| List<List<XYZ>> m_originCurves; | |
| List<List<XYZ>> m_transferedCurves; | |
| List<PointF[]> m_curves2D; | |
| /// <summary> | |
| /// update view event | |
| /// </summary> | |
| public override event UpdateViewDelegate UpdateViewEvent; | |
| /// <summary> | |
| /// constructor to initialize member data | |
| /// </summary> | |
| public GraphicsData() : base() | |
| { | |
| m_originCurves = new List<List<XYZ>>(); | |
| m_transferedCurves = new List<List<XYZ>>(); | |
| m_curves2D = new List<PointF[]>(); | |
| } | |
| /// <summary> | |
| /// curves array | |
| /// </summary> | |
| /// <returns></returns> | |
| public override List<PointF[]> PointCurves() | |
| { | |
| return m_curves2D; | |
| } | |
| /// <summary> | |
| /// insert curves array into datasource | |
| /// </summary> | |
| /// <param name="points">points compose the curve</param> | |
| public void InsertCurve(List<XYZ> points) | |
| { | |
| m_originCurves.Add(points); | |
| foreach (Autodesk.Revit.DB.XYZ point in points) | |
| { | |
| m_originMin = UpdateMinRange(point); | |
| m_originMax = UpdateMaxRange(point); | |
| } | |
| } | |
| /// <summary> | |
| /// update 3D view data | |
| /// </summary> | |
| public override void UpdataData() | |
| { | |
| m_transferedMin = TransferRotate(m_originMin); | |
| m_transferedMax = TransferRotate(m_originMax); | |
| m_transferedCurves.Clear(); | |
| m_curves2D.Clear(); | |
| foreach (List<XYZ> points in m_originCurves) | |
| { | |
| SynChroData(points); | |
| } | |
| if (null != UpdateViewEvent) | |
| { | |
| UpdateViewEvent(); | |
| } | |
| } | |
| /// <summary> | |
| /// update 3D view curve data with origin data and transfer matrix | |
| /// </summary> | |
| /// <param name="points"></param> | |
| private void SynChroData(List<XYZ> points) | |
| { | |
| int size = points.Count; | |
| PointF[] points2D = new PointF[size]; | |
| List<XYZ> transferedPoints = new List<XYZ>(); | |
| for(int i = 0; i<size;i++) | |
| { | |
| Autodesk.Revit.DB.XYZ point = points[i]; | |
| Autodesk.Revit.DB.XYZ temp = TransferRotate(point); | |
| Autodesk.Revit.DB.XYZ transferedPoint = TransferMove(temp); | |
| points2D[i] = new PointF((float)transferedPoint.X, (float)transferedPoint.Y); | |
| } | |
| m_transferedCurves.Add(transferedPoints); | |
| m_curves2D.Add(points2D); | |
| } | |
| private XYZ UpdateMaxRange(XYZ pnt) | |
| { | |
| return new XYZ( | |
| pnt.X > m_originMax.X ? pnt.X : m_originMax.X, | |
| pnt.Y > m_originMax.Y ? pnt.Y : m_originMax.Y, | |
| pnt.Z > m_originMax.Z ? pnt.Z : m_originMax.Z); | |
| } | |
| private XYZ UpdateMinRange(XYZ pnt) | |
| { | |
| return new XYZ( | |
| pnt.X < m_originMin.X ? pnt.X : m_originMin.X, | |
| pnt.Y < m_originMin.Y ? pnt.Y : m_originMin.Y, | |
| pnt.Z < m_originMin.Z ? pnt.Z : m_originMin.Z); | |
| } | |
| /// <summary> | |
| /// rotate points with origion matrix | |
| /// </summary> | |
| /// <param name="point"></param> | |
| /// <returns></returns> | |
| private Autodesk.Revit.DB.XYZ TransferRotate(Autodesk.Revit.DB.XYZ point) | |
| { | |
| double x = point.X; | |
| double y = point.Y; | |
| double z = point.Z; | |
| return new XYZ( | |
| x * m_origin[0, 0] + y * m_origin[0, 1] + z * m_origin[0, 2], | |
| x * m_origin[1, 0] + y * m_origin[1, 1] + z * m_origin[1, 2], | |
| x * m_origin[2, 0] + y * m_origin[2, 1] + z * m_origin[2, 2]); | |
| } | |
| /// <summary> | |
| /// move the point so that the center of the curves in 3D view is origin | |
| /// </summary> | |
| /// <param name="point">points to be moved</param> | |
| /// <returns>moved result</returns> | |
| private Autodesk.Revit.DB.XYZ TransferMove(Autodesk.Revit.DB.XYZ point) | |
| { | |
| //transform the origin of the old coordinate system in the new coordinate system | |
| return new XYZ( | |
| point.X - (m_transferedMax.X + m_transferedMin.X) / 2, | |
| point.Y - (m_transferedMax.Y + m_transferedMin.Y) / 2, | |
| point.Z - (m_transferedMax.Z + m_transferedMin.Z) / 2); | |
| } | |
| } | |
| /// <summary> | |
| /// utility class provide arithmetic of matrix | |
| /// </summary> | |
| public class MatrixArith | |
| { | |
| /// <summary> | |
| /// multiply cross two matrix | |
| /// </summary> | |
| /// <param name="m1">left matrix</param> | |
| /// <param name="m2">right matrix</param> | |
| /// <returns>result matrix</returns> | |
| public static double[,] MultiCross(double[,] m1, double[,] m2) | |
| { | |
| double[,] result = new double[3, 3]; | |
| for (int i = 0; i < 3; i++) | |
| { | |
| for (int j = 0; j < 3; j++) | |
| { | |
| for (int k = 0; k < 3; k++) | |
| { | |
| result[i, j] += m1[i, k] * m2[k, j]; | |
| } | |
| } | |
| } | |
| return result; | |
| } | |
| } | |
| } | |
Xet Storage Details
- Size:
- 14 kB
- Xet hash:
- d5b7a4872b48d55c0cebdeb831adb87f2b058f49f910a964caf089cadd268983
·
Xet efficiently stores files, intelligently splitting them into unique chunks and accelerating uploads and downloads. More info.