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| // | |
| // (C) Copyright 2003-2019 by Autodesk, Inc. | |
| // | |
| // Permission to use, copy, modify, and distribute this software in | |
| // object code form for any purpose and without fee is hereby granted, | |
| // provided that the above copyright notice appears in all copies and | |
| // that both that copyright notice and the limited warranty and | |
| // restricted rights notice below appear in all supporting | |
| // documentation. | |
| // | |
| // AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS. | |
| // AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF | |
| // MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC. | |
| // DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE | |
| // UNINTERRUPTED OR ERROR FREE. | |
| // | |
| // Use, duplication, or disclosure by the U.S. Government is subject to | |
| // restrictions set forth in FAR 52.227-19 (Commercial Computer | |
| // Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii) | |
| // (Rights in Technical Data and Computer Software), as applicable. | |
| // | |
| using System; | |
| using System.Collections.Generic; | |
| using System.Text; | |
| using System.Windows.Forms; | |
| using Autodesk; | |
| using Autodesk.Revit; | |
| using Autodesk.Revit.DB; | |
| using Autodesk.Revit.UI; | |
| using Autodesk.Revit.DB.Structure; | |
| namespace Revit.SDK.Samples.Loads.CS | |
| { | |
| /// <summary> | |
| /// Deal the LoadCase class which give methods to connect Revit and the user operation on the form | |
| /// </summary> | |
| public class LoadCaseDeal | |
| { | |
| // Private Members | |
| Autodesk.Revit.ApplicationServices.Application m_revit; // Store the reference of revit application | |
| Loads m_dataBuffer; | |
| List<string> m_newLoadNaturesName; //store all the new nature's name that should be added | |
| // Methods | |
| /// <summary> | |
| /// Default constructor of LoadCaseDeal | |
| /// </summary> | |
| public LoadCaseDeal(Loads dataBuffer) | |
| { | |
| m_dataBuffer = dataBuffer; | |
| m_revit = dataBuffer.RevitApplication; | |
| m_newLoadNaturesName = new List<string>(); | |
| m_newLoadNaturesName.Add("EQ1"); | |
| m_newLoadNaturesName.Add("EQ2"); | |
| m_newLoadNaturesName.Add("W1"); | |
| m_newLoadNaturesName.Add("W2"); | |
| m_newLoadNaturesName.Add("W3"); | |
| m_newLoadNaturesName.Add("W4"); | |
| m_newLoadNaturesName.Add("Other"); | |
| } | |
| /// <summary> | |
| /// prepare data for the dialog | |
| /// </summary> | |
| public void PrepareData() | |
| { | |
| //Create seven Load Natures first | |
| CreateLoadNatures(); | |
| //get all the categories of load cases | |
| UIApplication uiapplication = new UIApplication(m_revit); | |
| Categories categories = uiapplication.ActiveUIDocument.Document.Settings.Categories; | |
| Category category = categories.get_Item(BuiltInCategory.OST_LoadCases); | |
| CategoryNameMap categoryNameMap = category.SubCategories; | |
| System.Collections.IEnumerator iter = categoryNameMap.GetEnumerator(); | |
| iter.Reset(); | |
| while (iter.MoveNext()) | |
| { | |
| Category temp = iter.Current as Category; | |
| if (null == temp) | |
| continue; | |
| m_dataBuffer.LoadCaseCategories.Add(temp); | |
| } | |
| //get all the loadnatures name | |
| IList<Element> elements = new FilteredElementCollector(uiapplication.ActiveUIDocument.Document).OfClass(typeof(LoadNature)).ToElements(); | |
| foreach (Element e in elements) | |
| { | |
| LoadNature nature = e as LoadNature; | |
| if (null != nature) | |
| { | |
| m_dataBuffer.LoadNatures.Add(nature); | |
| LoadNaturesMap newLoadNaturesMap = new LoadNaturesMap(nature); | |
| m_dataBuffer.LoadNaturesMap.Add(newLoadNaturesMap); | |
| } | |
| } | |
| elements = new FilteredElementCollector(uiapplication.ActiveUIDocument.Document).OfClass(typeof(LoadCase)).ToElements(); | |
| foreach (Element e in elements) | |
| { | |
| //get all the loadcases | |
| LoadCase loadCase = e as LoadCase; | |
| if (null != loadCase) | |
| { | |
| m_dataBuffer.LoadCases.Add(loadCase); | |
| LoadCasesMap newLoadCaseMap = new LoadCasesMap(loadCase); | |
| m_dataBuffer.LoadCasesMap.Add(newLoadCaseMap); | |
| } | |
| } | |
| } | |
| /// <summary> | |
| /// create some load case natures named EQ1, EQ2, W1, W2, W3, W4, Other | |
| /// </summary> | |
| /// <returns></returns> | |
| private bool CreateLoadNatures() | |
| { | |
| //try to add some new load natures | |
| try | |
| { | |
| UIApplication uiapplication = new UIApplication(m_revit); | |
| foreach (string name in m_newLoadNaturesName) | |
| { | |
| LoadNature.Create(uiapplication.ActiveUIDocument.Document, name); | |
| } | |
| } | |
| catch (Exception e) | |
| { | |
| m_dataBuffer.ErrorInformation += e.ToString(); | |
| return false; | |
| } | |
| return true; | |
| } | |
| /// <summary> | |
| /// add a new load nature | |
| /// </summary> | |
| /// <param name="index">the selected nature's index in the nature map</param> | |
| /// <returns></returns> | |
| public bool AddLoadNature(int index) | |
| { | |
| string natureName = null; //the load nature's name to be added | |
| bool isUnique = false; // check if the name is unique | |
| LoadNaturesMap myLoadNature = null; | |
| //try to get out the loadnature from the map | |
| try | |
| { | |
| myLoadNature = m_dataBuffer.LoadNaturesMap[index]; | |
| } | |
| catch (Exception e) | |
| { | |
| m_dataBuffer.ErrorInformation += e.ToString(); | |
| return false; | |
| } | |
| //Can not get the load nature | |
| if (null == myLoadNature) | |
| { | |
| m_dataBuffer.ErrorInformation += "Can't find the nature"; | |
| return false; | |
| } | |
| //check if the name is unique | |
| natureName = myLoadNature.LoadNaturesName; | |
| while (!isUnique) | |
| { | |
| natureName += "(1)"; | |
| isUnique = IsNatureNameUnique(natureName); | |
| } | |
| //try to create a load nature | |
| try | |
| { | |
| UIApplication uiapplication = new UIApplication(m_revit); | |
| LoadNature newLoadNature = LoadNature.Create(uiapplication.ActiveUIDocument.Document, natureName); | |
| if (null == newLoadNature) | |
| { | |
| m_dataBuffer.ErrorInformation += "Create Failed"; | |
| return false; | |
| } | |
| //add the load nature into the list and maps | |
| m_dataBuffer.LoadNatures.Add(newLoadNature); | |
| LoadNaturesMap newMap = new LoadNaturesMap(newLoadNature); | |
| m_dataBuffer.LoadNaturesMap.Add(newMap); | |
| } | |
| catch (Exception e) | |
| { | |
| m_dataBuffer.ErrorInformation += e.ToString(); | |
| return false; | |
| } | |
| return true; | |
| } | |
| /// <summary> | |
| /// Duplicate a new load case | |
| /// </summary> | |
| /// <param name="index"></param> | |
| /// <returns></returns> | |
| public bool DuplicateLoadCase(int index) | |
| { | |
| LoadCasesMap myLoadCase = null; | |
| bool isUnique = false; | |
| string caseName = null; | |
| //try to get the load case from the map | |
| try | |
| { | |
| myLoadCase = m_dataBuffer.LoadCasesMap[index]; | |
| } | |
| catch (Exception e) | |
| { | |
| m_dataBuffer.ErrorInformation += e.ToString(); | |
| return false; | |
| } | |
| //get nothing | |
| if (null == myLoadCase) | |
| { | |
| m_dataBuffer.ErrorInformation += "Can not find the load case"; | |
| return false; | |
| } | |
| //check the name | |
| caseName = myLoadCase.LoadCasesName; | |
| while (!isUnique) | |
| { | |
| caseName += "(1)"; | |
| isUnique = IsCaseNameUnique(caseName); | |
| } | |
| //get the selected case's nature | |
| Autodesk.Revit.DB.ElementId categoryId = myLoadCase.LoadCasesSubCategoryId; | |
| Autodesk.Revit.DB.ElementId natureId = myLoadCase.LoadCasesNatureId; | |
| UIApplication uiapplication = new UIApplication(m_revit); | |
| //try to create a load case | |
| try | |
| { | |
| LoadCase newLoadCase = LoadCase.Create(uiapplication.ActiveUIDocument.Document, caseName, natureId, categoryId); | |
| if (null == newLoadCase) | |
| { | |
| m_dataBuffer.ErrorInformation += "Create Load Case Failed"; | |
| return false; | |
| } | |
| //add the new case into list and map | |
| m_dataBuffer.LoadCases.Add(newLoadCase); | |
| LoadCasesMap newLoadCaseMap = new LoadCasesMap(newLoadCase); | |
| m_dataBuffer.LoadCasesMap.Add(newLoadCaseMap); | |
| } | |
| catch (Exception e) | |
| { | |
| m_dataBuffer.ErrorInformation += e.ToString(); | |
| return false; | |
| } | |
| return true; | |
| } | |
| /// <summary> | |
| /// check if the case's name is unique | |
| /// </summary> | |
| /// <param name="name">the name to be checked</param> | |
| /// <returns>true will be returned if the name is unique</returns> | |
| public bool IsCaseNameUnique(string name) | |
| { | |
| //compare the name with the name of each case in the map | |
| for (int i = 0; i < m_dataBuffer.LoadCasesMap.Count; i++) | |
| { | |
| string nameTemp = m_dataBuffer.LoadCasesMap[i].LoadCasesName; | |
| if (name == nameTemp) | |
| { | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| /// <summary> | |
| /// check if the nature's name is unique | |
| /// </summary> | |
| /// <param name="name">the name to be checked</param> | |
| /// <returns>true will be returned if the name is unique</returns> | |
| public bool IsNatureNameUnique(string name) | |
| { | |
| //compare the name with the name of each nature in the map | |
| for (int i = 0; i < m_dataBuffer.LoadNatures.Count; i++) | |
| { | |
| string nameTemp = m_dataBuffer.LoadNaturesMap[i].LoadNaturesName; | |
| if (name == nameTemp) | |
| { | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| } | |
| } | |
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