Buckets:
kuklev9797/revit-ckpts / assets /samples /Samples /MultistoryStairs /CS /Properties /Resource.Designer.cs
| //------------------------------------------------------------------------------ | |
| // <auto-generated> | |
| // This code was generated by a tool. | |
| // Runtime Version:4.0.30319.42000 | |
| // | |
| // Changes to this file may cause incorrect behavior and will be lost if | |
| // the code is regenerated. | |
| // </auto-generated> | |
| //------------------------------------------------------------------------------ | |
| namespace Revit.SDK.Samples.MSOperation.CS.Properties { | |
| using System; | |
| /// <summary> | |
| /// A strongly-typed resource class, for looking up localized strings, etc. | |
| /// </summary> | |
| // This class was auto-generated by the StronglyTypedResourceBuilder | |
| // class via a tool like ResGen or Visual Studio. | |
| // To add or remove a member, edit your .ResX file then rerun ResGen | |
| // with the /str option, or rebuild your VS project. | |
| [] | |
| [] | |
| [] | |
| internal class Resource { | |
| private static global::System.Resources.ResourceManager resourceMan; | |
| private static global::System.Globalization.CultureInfo resourceCulture; | |
| [] | |
| internal Resource() { | |
| } | |
| /// <summary> | |
| /// Returns the cached ResourceManager instance used by this class. | |
| /// </summary> | |
| [] | |
| internal static global::System.Resources.ResourceManager ResourceManager { | |
| get { | |
| if (object.ReferenceEquals(resourceMan, null)) { | |
| global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("MultistoryStairs.Properties.Resource", typeof(Resource).Assembly); | |
| resourceMan = temp; | |
| } | |
| return resourceMan; | |
| } | |
| } | |
| /// <summary> | |
| /// Overrides the current thread's CurrentUICulture property for all | |
| /// resource lookups using this strongly typed resource class. | |
| /// </summary> | |
| [] | |
| internal static global::System.Globalization.CultureInfo Culture { | |
| get { | |
| return resourceCulture; | |
| } | |
| set { | |
| resourceCulture = value; | |
| } | |
| } | |
| /// <summary> | |
| /// Looks up a localized resource of type System.Drawing.Icon similar to (Icon). | |
| /// </summary> | |
| internal static System.Drawing.Icon add_stairs { | |
| get { | |
| object obj = ResourceManager.GetObject("add_stairs", resourceCulture); | |
| return ((System.Drawing.Icon)(obj)); | |
| } | |
| } | |
| /// <summary> | |
| /// Looks up a localized resource of type System.Drawing.Icon similar to (Icon). | |
| /// </summary> | |
| internal static System.Drawing.Icon create_multistory_stair { | |
| get { | |
| object obj = ResourceManager.GetObject("create_multistory_stair", resourceCulture); | |
| return ((System.Drawing.Icon)(obj)); | |
| } | |
| } | |
| /// <summary> | |
| /// Looks up a localized resource of type System.Drawing.Icon similar to (Icon). | |
| /// </summary> | |
| internal static System.Drawing.Icon element_pin { | |
| get { | |
| object obj = ResourceManager.GetObject("element_pin", resourceCulture); | |
| return ((System.Drawing.Icon)(obj)); | |
| } | |
| } | |
| /// <summary> | |
| /// Looks up a localized resource of type System.Drawing.Icon similar to (Icon). | |
| /// </summary> | |
| internal static System.Drawing.Icon element_unpin { | |
| get { | |
| object obj = ResourceManager.GetObject("element_unpin", resourceCulture); | |
| return ((System.Drawing.Icon)(obj)); | |
| } | |
| } | |
| /// <summary> | |
| /// Looks up a localized resource of type System.Drawing.Icon similar to (Icon). | |
| /// </summary> | |
| internal static System.Drawing.Icon remove_stairs { | |
| get { | |
| object obj = ResourceManager.GetObject("remove_stairs", resourceCulture); | |
| return ((System.Drawing.Icon)(obj)); | |
| } | |
| } | |
| } | |
| } | |
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