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import torch
import torch.nn.functional as F
class Glow:
def __init__(self):
pass
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"image": ("IMAGE",),
"intensity": ("FLOAT", {
"default": 1.0,
"min": 0.0,
"max": 5.0,
"step": 0.01
}),
"blur_radius": ("INT", {
"default": 5,
"min": 1,
"max": 50,
"step": 1
}),
},
}
RETURN_TYPES = ("IMAGE",)
FUNCTION = "apply_glow"
CATEGORY = "postprocessing/Effects"
def apply_glow(self, image: torch.Tensor, intensity: float, blur_radius: int):
blurred_image = self.gaussian_blur(image, 2 * blur_radius + 1)
glowing_image = self.add_glow(image, blurred_image, intensity)
glowing_image = torch.clamp(glowing_image, 0, 1)
return (glowing_image,)
def gaussian_blur(self, image: torch.Tensor, kernel_size: int):
batch_size, height, width, channels = image.shape
sigma = (kernel_size - 1) / 6
kernel = gaussian_kernel(kernel_size, sigma).repeat(channels, 1, 1).unsqueeze(1)
image = image.permute(0, 3, 1, 2) # Torch wants (B, C, H, W) we use (B, H, W, C)
blurred = F.conv2d(image, kernel, padding=kernel_size // 2, groups=channels)
blurred = blurred.permute(0, 2, 3, 1)
return blurred
def add_glow(self, img, blurred_img, intensity):
return img + blurred_img * intensity
NODE_CLASS_MAPPINGS = {
"Glow": Glow,
}
def gaussian_kernel(kernel_size: int, sigma: float):
x, y = torch.meshgrid(torch.linspace(-1, 1, kernel_size), torch.linspace(-1, 1, kernel_size), indexing="ij")
d = torch.sqrt(x * x + y * y)
g = torch.exp(-(d * d) / (2.0 * sigma * sigma))
return g / g.sum()

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