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feat: implement gaming profiles and enhance server status visibility
- **Backend (Go)**:
- Add API endpoints `/api/gaming/profiles` and `/api/gaming/activate` to manage gameplay configurations.
- Expand WebSocket command handler to support `game_action` and `game_button` types.
- Implement comprehensive input mapping for gaming actions, translating mobile triggers into system mouse clicks and key taps (e.g., WASD for movement, Shift for sprint, Space for jump/handbrake).
- Define default profiles for FPS, Racing, and RPG genres with specific control schemes.
- **Android**:
- **Home Screen**: Add a server architecture information card displaying active ports (TCP 9090, WS 9091, UDP 9092/9093, REST 8081) and engine version.
- **Help Screen**: Enhance walkthrough navigation with directional slide-and-fade transitions between tabs.

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