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#!/usr/bin/env python3
import re
with open('reality_simulator/main.py', 'r', encoding='utf-8') as f:
content = f.read()
# Replace common Unicode symbols with text equivalents
replacements = {
'๐Ÿš€': '[ROCKET]',
'๐ŸŒ€': '[SPIRAL]',
'๐Ÿงฌ': '[DNA]',
'๐ŸŒ': '[NETWORK]',
'๐Ÿง ': '[BRAIN]',
'๐Ÿค–': '[ROBOT]',
'๐ŸŽจ': '[ART]',
'๐Ÿ“ก': '[SATELLITE]',
'๐ŸŒ€': '[LATTICE]',
'๐Ÿ“Š': '[CHART]',
'โš ๏ธ': '[WARNING]',
'๐Ÿ': '[FINISH]',
'๐Ÿ’พ': '[SAVE]',
'๐Ÿ“‚': '[FOLDER]',
'๐Ÿ—ฃ๏ธ': '[SPEECH]',
'๐Ÿ‘ค': '[USER]',
'๐Ÿค–': '[AI]',
'๐Ÿ”„': '[CYCLE]',
'โน๏ธ': '[STOP]',
'โณ': '[HOURGLASS]',
'๐Ÿ‘‹': '[WAVE]',
'๐ŸŽฏ': '[TARGET]',
'๐Ÿง ': '[CONSCIOUSNESS]',
'โฑ๏ธ': '[TIMER]',
'๐Ÿ”ง': '[TOOL]',
'๐Ÿ“‹': '[CLIPBOARD]',
'๐Ÿ“ˆ': '[GRAPH]',
'๐ŸŽš๏ธ': '[SLIDER]'
}
for unicode_char, replacement in replacements.items():
content = content.replace(unicode_char, replacement)
with open('reality_simulator/main.py', 'w', encoding='utf-8') as f:
f.write(content)
print('Unicode symbols replaced in main.py')

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