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"""
Production Arbitration Stack - Phase 2.2 Implementation
This module implements the high-level governance authority that manages the
Advanced Trait Engine's dynamic evolution capabilities. It serves as a bounded
halting oracle, providing VP-based classification and formal escalation procedures
for managing the pathway from lawful operations to the Forbidden Zone.
Key Features:
- Bounded Halting Oracle: Determines if operations will halt within bounded time
- VP-Based Classification: Categorizes operations by violation pressure levels
- Formal Escalation Procedures: Manages progression to Forbidden Zone
- Arbitration Decision Engine: Makes governance decisions based on system state
- Forbidden Zone Management: Controls access to μ-recursion operations
"""
import time
import math
from typing import Dict, List, Any, Optional, Tuple, Union, Callable
from dataclasses import dataclass, field
from enum import Enum
import json
import uuid
from datetime import datetime, timedelta
from advanced_trait_engine import AdvancedTraitEngine, MutationStrategy, StabilityMode
from violation_pressure_calculation import ViolationMonitor, ViolationClass
from event_driven_coordination import DjinnEventBus, EventType, SystemHealthEvent
from temporal_isolation_safety import TemporalIsolationManager
class ArbitrationDecisionType(Enum):
"""Decisions that can be made by the arbitration stack"""
APPROVE = "approve" # Operation is lawful and approved
MODIFY = "modify" # Operation needs modification
QUARANTINE = "quarantine" # Operation requires temporal isolation
ESCALATE = "escalate" # Operation requires higher authority
FORBIDDEN = "forbidden" # Operation is forbidden
EMERGENCY_HALT = "emergency_halt" # System-wide emergency halt
class EscalationLevel(Enum):
"""Levels of escalation in the arbitration hierarchy"""
LEVEL_0 = "level_0" # Basic arbitration (automated)
LEVEL_1 = "level_1" # Enhanced arbitration (pattern-based)
LEVEL_2 = "level_2" # Advanced arbitration (context-aware)
LEVEL_3 = "level_3" # Expert arbitration (human-in-loop)
LEVEL_4 = "level_4" # Sovereign arbitration (system-wide)
class ForbiddenZoneAccess(Enum):
"""Access levels for the Forbidden Zone"""
DENIED = "denied" # No access permitted
READ_ONLY = "read_only" # Read access only
CONTROLLED = "controlled" # Controlled μ-recursion
EXPERIMENTAL = "experimental" # Experimental operations
FULL_ACCESS = "full_access" # Full μ-recursion access
@dataclass
class ArbitrationRequest:
"""Request for arbitration decision"""
request_id: str = field(default_factory=lambda: str(uuid.uuid4()))
operation_type: str = ""
operation_data: Dict[str, Any] = field(default_factory=dict)
violation_pressure: float = 0.0
system_health: float = 1.0
convergence_success: float = 1.0
timestamp: datetime = field(default_factory=datetime.utcnow)
source_identity: Optional[str] = None
escalation_level: EscalationLevel = EscalationLevel.LEVEL_0
@dataclass
class ArbitrationDecision:
"""Decision made by the arbitration stack"""
decision_id: str = field(default_factory=lambda: str(uuid.uuid4()))
request_id: str = ""
decision: ArbitrationDecisionType = ArbitrationDecisionType.APPROVE
reasoning: str = ""
confidence: float = 1.0
escalation_level: EscalationLevel = EscalationLevel.LEVEL_0
forbidden_zone_access: ForbiddenZoneAccess = ForbiddenZoneAccess.DENIED
temporal_isolation_duration: Optional[int] = None
modification_instructions: Optional[Dict[str, Any]] = None
timestamp: datetime = field(default_factory=datetime.utcnow)
arbitrator_id: str = ""
@dataclass
class BoundedHaltingOracle:
"""Bounded halting oracle for determining operation termination"""
max_iterations: int = 1000
max_time_seconds: float = 60.0
complexity_threshold: float = 0.8
recursion_depth_limit: int = 10
def will_halt(self, operation_data: Dict[str, Any]) -> Tuple[bool, float, str]:
"""
Determine if an operation will halt within bounded parameters.
Returns:
Tuple of (will_halt, confidence, reasoning)
"""
# Extract operation characteristics
complexity = operation_data.get("complexity", 0.0)
recursion_depth = operation_data.get("recursion_depth", 0)
estimated_iterations = operation_data.get("estimated_iterations", 0)
operation_type = operation_data.get("operation_type", "unknown")
# Check recursion depth limit
if recursion_depth > self.recursion_depth_limit:
return False, 0.9, f"Recursion depth {recursion_depth} exceeds limit {self.recursion_depth_limit}"
# Check iteration limit
if estimated_iterations > self.max_iterations:
return False, 0.8, f"Estimated iterations {estimated_iterations} exceed limit {self.max_iterations}"
# Check complexity threshold
if complexity > self.complexity_threshold:
return False, 0.7, f"Complexity {complexity:.3f} exceeds threshold {self.complexity_threshold}"
# Check operation type patterns
if operation_type in ["μ_recursion", "unbounded_search", "infinite_loop"]:
return False, 0.6, f"Operation type '{operation_type}' has high non-halting probability"
# Calculate confidence based on multiple factors
confidence = 1.0
confidence -= (recursion_depth / self.recursion_depth_limit) * 0.3
confidence -= (estimated_iterations / self.max_iterations) * 0.3
confidence -= (complexity / self.complexity_threshold) * 0.2
confidence = max(0.1, min(1.0, confidence))
reasoning = f"Operation appears to halt: depth={recursion_depth}, iterations={estimated_iterations}, complexity={complexity:.3f}"
return True, confidence, reasoning
class VPBasedClassifier:
"""Classifier for operations based on violation pressure levels"""
def __init__(self):
self.vp_thresholds = {
ViolationClass.VP0_FULLY_LAWFUL: 0.25,
ViolationClass.VP1_STABLE_DRIFT: 0.50,
ViolationClass.VP2_INSTABILITY: 0.75,
ViolationClass.VP3_CRITICAL_DIVERGENCE: 1.00,
ViolationClass.VP4_COLLAPSE_THRESHOLD: float('inf')
}
def classify_operation(self, violation_pressure: float,
system_health: float,
convergence_success: float) -> Tuple[ViolationClass, float, str]:
"""
Classify operation based on VP and system state.
Returns:
Tuple of (classification, confidence, reasoning)
"""
# Determine base classification
classification = ViolationClass.VP0_FULLY_LAWFUL
for vp_class, threshold in self.vp_thresholds.items():
if violation_pressure < threshold:
classification = vp_class
break
# Adjust classification based on system health
if system_health < 0.3:
# Poor system health amplifies VP classification
if classification == ViolationClass.VP0_FULLY_LAWFUL:
classification = ViolationClass.VP1_STABLE_DRIFT
elif classification == ViolationClass.VP1_STABLE_DRIFT:
classification = ViolationClass.VP2_INSTABILITY
# Adjust classification based on convergence success
if convergence_success < 0.5:
# Poor convergence amplifies VP classification
if classification.value in ["VP0", "VP1"]:
classification = ViolationClass.VP2_INSTABILITY
# Calculate confidence
confidence = 1.0
confidence -= abs(violation_pressure - self.vp_thresholds[classification]) * 0.5
confidence -= (1.0 - system_health) * 0.2
confidence -= (1.0 - convergence_success) * 0.2
confidence = max(0.1, min(1.0, confidence))
reasoning = f"VP={violation_pressure:.3f}, Health={system_health:.3f}, Convergence={convergence_success:.3f}{classification.value}"
return classification, confidence, reasoning
class EscalationManager:
"""Manages escalation procedures through arbitration hierarchy"""
def __init__(self):
self.escalation_rules = {
EscalationLevel.LEVEL_0: {
"vp_threshold": 0.3,
"health_threshold": 0.8,
"auto_approve": True
},
EscalationLevel.LEVEL_1: {
"vp_threshold": 0.5,
"health_threshold": 0.6,
"auto_approve": False
},
EscalationLevel.LEVEL_2: {
"vp_threshold": 0.7,
"health_threshold": 0.4,
"auto_approve": False
},
EscalationLevel.LEVEL_3: {
"vp_threshold": 0.9,
"health_threshold": 0.2,
"auto_approve": False
},
EscalationLevel.LEVEL_4: {
"vp_threshold": 1.0,
"health_threshold": 0.0,
"auto_approve": False
}
}
def determine_escalation_level(self, violation_pressure: float,
system_health: float) -> EscalationLevel:
"""Determine required escalation level based on system state"""
for level in reversed(list(EscalationLevel)):
rules = self.escalation_rules[level]
if violation_pressure >= rules["vp_threshold"] or system_health <= rules["health_threshold"]:
return level
return EscalationLevel.LEVEL_0
def can_auto_approve(self, escalation_level: EscalationLevel) -> bool:
"""Check if operation can be auto-approved at given escalation level"""
return self.escalation_rules[escalation_level]["auto_approve"]
class ForbiddenZoneManager:
"""Manages access to the Forbidden Zone (μ-recursion operations)"""
def __init__(self):
self.access_controls = {
ForbiddenZoneAccess.DENIED: {
"vp_threshold": 0.0,
"health_threshold": 1.0,
"approval_required": False
},
ForbiddenZoneAccess.READ_ONLY: {
"vp_threshold": 0.3,
"health_threshold": 0.8,
"approval_required": False
},
ForbiddenZoneAccess.CONTROLLED: {
"vp_threshold": 0.5,
"health_threshold": 0.6,
"approval_required": True
},
ForbiddenZoneAccess.EXPERIMENTAL: {
"vp_threshold": 0.7,
"health_threshold": 0.4,
"approval_required": True
},
ForbiddenZoneAccess.FULL_ACCESS: {
"vp_threshold": 0.9,
"health_threshold": 0.2,
"approval_required": True
}
}
self.active_sessions = {}
self.access_history = []
def determine_access_level(self, violation_pressure: float,
system_health: float,
operation_type: str) -> ForbiddenZoneAccess:
"""Determine appropriate access level for Forbidden Zone"""
# Check if operation requires Forbidden Zone access
if operation_type not in ["μ_recursion", "unbounded_search", "experimental_evolution"]:
return ForbiddenZoneAccess.DENIED
# Determine access level based on system state
for access_level in reversed(list(ForbiddenZoneAccess)):
controls = self.access_controls[access_level]
if violation_pressure >= controls["vp_threshold"] and system_health <= controls["health_threshold"]:
return access_level
return ForbiddenZoneAccess.DENIED
def grant_access(self, session_id: str, access_level: ForbiddenZoneAccess,
duration_seconds: int = 300) -> bool:
"""Grant temporary access to Forbidden Zone"""
if access_level == ForbiddenZoneAccess.DENIED:
return False
expiry_time = datetime.utcnow() + timedelta(seconds=duration_seconds)
self.active_sessions[session_id] = {
"access_level": access_level,
"granted_at": datetime.utcnow(),
"expires_at": expiry_time,
"operations_performed": 0
}
self.access_history.append({
"session_id": session_id,
"access_level": access_level.value,
"granted_at": datetime.utcnow().isoformat() + "Z",
"expires_at": expiry_time.isoformat() + "Z"
})
return True
def check_access(self, session_id: str, operation_type: str) -> bool:
"""Check if session has valid access for operation"""
if session_id not in self.active_sessions:
return False
session = self.active_sessions[session_id]
# Check if session has expired
if datetime.utcnow() > session["expires_at"]:
del self.active_sessions[session_id]
return False
# Check operation compatibility with access level
access_level = session["access_level"]
if operation_type == "μ_recursion" and access_level in [ForbiddenZoneAccess.CONTROLLED,
ForbiddenZoneAccess.EXPERIMENTAL,
ForbiddenZoneAccess.FULL_ACCESS]:
session["operations_performed"] += 1
return True
if operation_type == "experimental_evolution" and access_level in [ForbiddenZoneAccess.EXPERIMENTAL,
ForbiddenZoneAccess.FULL_ACCESS]:
session["operations_performed"] += 1
return True
return False
class ProductionArbitrationStack:
"""
Production arbitration stack implementing bounded halting oracle,
VP-based classification, and formal escalation procedures.
"""
def __init__(self, advanced_trait_engine: AdvancedTraitEngine,
event_bus: Optional[DjinnEventBus] = None):
"""Initialize the production arbitration stack"""
self.advanced_engine = advanced_trait_engine
self.event_bus = event_bus or DjinnEventBus()
# Core components
self.halting_oracle = BoundedHaltingOracle()
self.vp_classifier = VPBasedClassifier()
self.escalation_manager = EscalationManager()
self.forbidden_zone_manager = ForbiddenZoneManager()
self.temporal_isolation = TemporalIsolationManager(self.event_bus)
# Arbitration state
self.arbitration_history = []
self.active_requests = {}
self.system_state = {
"current_vp": 0.0,
"system_health": 1.0,
"convergence_success": 1.0,
"last_update": datetime.utcnow()
}
# Arbitration parameters
self.arbitrator_id = f"arbitrator_{uuid.uuid4().hex[:8]}"
self.max_concurrent_requests = 100
self.arbitration_timeout_seconds = 30.0
def update_system_state(self, violation_pressure: float,
system_health: float,
convergence_success: float) -> None:
"""Update system state for arbitration decisions"""
self.system_state.update({
"current_vp": violation_pressure,
"system_health": system_health,
"convergence_success": convergence_success,
"last_update": datetime.utcnow()
})
def arbitrate_operation(self, operation_type: str,
operation_data: Dict[str, Any],
source_identity: Optional[str] = None) -> ArbitrationDecision:
"""
Arbitrate an operation through the full decision pipeline.
Returns:
ArbitrationDecision with complete decision information
"""
# Create arbitration request
request = ArbitrationRequest(
operation_type=operation_type,
operation_data=operation_data,
violation_pressure=self.system_state["current_vp"],
system_health=self.system_state["system_health"],
convergence_success=self.system_state["convergence_success"],
source_identity=source_identity
)
# Store active request
self.active_requests[request.request_id] = request
try:
# Step 1: Bounded halting oracle check
will_halt, halt_confidence, halt_reasoning = self.halting_oracle.will_halt(operation_data)
# Step 2: VP-based classification
vp_class, vp_confidence, vp_reasoning = self.vp_classifier.classify_operation(
request.violation_pressure,
request.system_health,
request.convergence_success
)
# Step 3: Determine escalation level
escalation_level = self.escalation_manager.determine_escalation_level(
request.violation_pressure,
request.system_health
)
request.escalation_level = escalation_level
# Step 4: Determine Forbidden Zone access
forbidden_access = self.forbidden_zone_manager.determine_access_level(
request.violation_pressure,
request.system_health,
operation_type
)
# Step 5: Make arbitration decision
decision = self._make_decision(
request, will_halt, halt_confidence, halt_reasoning, vp_class, vp_confidence,
escalation_level, forbidden_access
)
# Step 6: Execute decision actions
self._execute_decision(decision)
return decision
finally:
# Clean up active request
if request.request_id in self.active_requests:
del self.active_requests[request.request_id]
def _make_decision(self, request: ArbitrationRequest,
will_halt: bool, halt_confidence: float, halt_reasoning: str,
vp_class: ViolationClass, vp_confidence: float,
escalation_level: EscalationLevel,
forbidden_access: ForbiddenZoneAccess) -> ArbitrationDecision:
"""Make final arbitration decision based on all factors"""
# Initialize decision
decision = ArbitrationDecision(
request_id=request.request_id,
escalation_level=escalation_level,
forbidden_zone_access=forbidden_access,
arbitrator_id=self.arbitrator_id
)
# Emergency halt conditions
if vp_class == ViolationClass.VP4_COLLAPSE_THRESHOLD:
decision.decision = ArbitrationDecisionType.EMERGENCY_HALT
decision.confidence = 1.0
decision.reasoning = f"Emergency halt: VP4 collapse threshold reached"
return decision
# Forbidden Zone access decisions
if request.operation_type in ["μ_recursion", "unbounded_search"]:
if forbidden_access == ForbiddenZoneAccess.DENIED:
decision.decision = ArbitrationDecisionType.FORBIDDEN
decision.confidence = 0.9
decision.reasoning = f"Forbidden Zone access denied: {vp_class.value}"
return decision
# Non-halting operation decisions
if not will_halt:
decision.decision = ArbitrationDecisionType.QUARANTINE
decision.confidence = halt_confidence
decision.reasoning = f"Non-halting operation detected: {halt_reasoning}"
decision.temporal_isolation_duration = 300000 # 5 minutes
return decision
# VP-based decisions
if vp_class in [ViolationClass.VP2_INSTABILITY, ViolationClass.VP3_CRITICAL_DIVERGENCE]:
if escalation_level in [EscalationLevel.LEVEL_3, EscalationLevel.LEVEL_4]:
decision.decision = ArbitrationDecisionType.ESCALATE
decision.confidence = vp_confidence
decision.reasoning = f"High VP operation requires escalation: {vp_class.value}"
return decision
else:
decision.decision = ArbitrationDecisionType.QUARANTINE
decision.confidence = vp_confidence
decision.reasoning = f"High VP operation quarantined: {vp_class.value}"
decision.temporal_isolation_duration = 60000 # 1 minute
return decision
# Auto-approval check
if self.escalation_manager.can_auto_approve(escalation_level):
decision.decision = ArbitrationDecisionType.APPROVE
decision.confidence = min(halt_confidence, vp_confidence)
decision.reasoning = f"Auto-approved: {vp_class.value}, halting confidence: {halt_confidence:.3f}"
return decision
# Default to modification for uncertain cases
decision.decision = ArbitrationDecisionType.MODIFY
decision.confidence = min(halt_confidence, vp_confidence) * 0.8
decision.reasoning = f"Operation requires modification: {vp_class.value}"
decision.modification_instructions = {
"reduce_complexity": True,
"limit_recursion_depth": True,
"add_safety_checks": True
}
return decision
def _execute_decision(self, decision: ArbitrationDecision) -> None:
"""Execute the arbitration decision"""
# Record decision in history
self.arbitration_history.append({
"decision_id": decision.decision_id,
"request_id": decision.request_id,
"decision": decision.decision.value,
"reasoning": decision.reasoning,
"confidence": decision.confidence,
"timestamp": decision.timestamp.isoformat() + "Z"
})
# Execute decision-specific actions
if decision.decision == ArbitrationDecisionType.QUARANTINE:
if decision.temporal_isolation_duration:
try:
self.temporal_isolation.apply_temporal_lock(
duration=decision.temporal_isolation_duration,
reason=f"Arbitration quarantine: {decision.reasoning}"
)
except RuntimeError as e:
# Handle case where no event loop is running (e.g., in tests)
if "no running event loop" in str(e):
print(f"Warning: Temporal isolation skipped (no event loop): {decision.reasoning}")
else:
raise
elif decision.decision == ArbitrationDecisionType.EMERGENCY_HALT:
# Trigger system-wide emergency halt
if self.event_bus:
emergency_event = SystemHealthEvent(
health_metrics={"emergency_halt": True},
alert_level="critical"
)
self.event_bus.publish(emergency_event)
elif decision.decision == ArbitrationDecisionType.APPROVE:
# Grant Forbidden Zone access if needed
if decision.forbidden_zone_access != ForbiddenZoneAccess.DENIED:
session_id = f"session_{decision.request_id}"
self.forbidden_zone_manager.grant_access(
session_id, decision.forbidden_zone_access
)
def export_arbitration_state(self) -> Dict[str, Any]:
"""Export complete arbitration stack state"""
return {
"arbitrator_id": self.arbitrator_id,
"system_state": self.system_state,
"active_requests_count": len(self.active_requests),
"arbitration_history_count": len(self.arbitration_history),
"forbidden_zone_sessions": len(self.forbidden_zone_manager.active_sessions),
"last_arbitration": self.arbitration_history[-1] if self.arbitration_history else None,
"arbitration_metrics": {
"total_decisions": len(self.arbitration_history),
"approval_rate": self._calculate_approval_rate(),
"escalation_rate": self._calculate_escalation_rate(),
"quarantine_rate": self._calculate_quarantine_rate()
}
}
def _calculate_approval_rate(self) -> float:
"""Calculate approval rate from history"""
if not self.arbitration_history:
return 0.0
approvals = sum(1 for entry in self.arbitration_history
if entry["decision"] == ArbitrationDecisionType.APPROVE.value)
return approvals / len(self.arbitration_history)
def _calculate_escalation_rate(self) -> float:
"""Calculate escalation rate from history"""
if not self.arbitration_history:
return 0.0
escalations = sum(1 for entry in self.arbitration_history
if entry["decision"] == ArbitrationDecisionType.ESCALATE.value)
return escalations / len(self.arbitration_history)
def _calculate_quarantine_rate(self) -> float:
"""Calculate quarantine rate from history"""
if not self.arbitration_history:
return 0.0
quarantines = sum(1 for entry in self.arbitration_history
if entry["decision"] == ArbitrationDecisionType.QUARANTINE.value)
return quarantines / len(self.arbitration_history)
# Example usage and testing
if __name__ == "__main__":
# Initialize components
from core_trait_framework import CoreTraitFramework
core_framework = CoreTraitFramework()
advanced_engine = AdvancedTraitEngine(core_framework)
arbitration_stack = ProductionArbitrationStack(advanced_engine)
# Update system state
arbitration_stack.update_system_state(
violation_pressure=0.3,
system_health=0.8,
convergence_success=0.7
)
# Test arbitration decisions
test_operations = [
{
"operation_type": "trait_convergence",
"operation_data": {
"complexity": 0.2,
"recursion_depth": 2,
"estimated_iterations": 50
}
},
{
"operation_type": "μ_recursion",
"operation_data": {
"complexity": 0.9,
"recursion_depth": 15,
"estimated_iterations": 2000
}
}
]
print("=== Production Arbitration Stack Test ===")
for i, operation in enumerate(test_operations):
print(f"\nTest {i+1}: {operation['operation_type']}")
decision = arbitration_stack.arbitrate_operation(
operation["operation_type"],
operation["operation_data"]
)
print(f"Decision: {decision.decision.value}")
print(f"Confidence: {decision.confidence:.3f}")
print(f"Reasoning: {decision.reasoning}")
print(f"Escalation Level: {decision.escalation_level.value}")
print(f"Forbidden Zone Access: {decision.forbidden_zone_access.value}")
# Export state
state = arbitration_stack.export_arbitration_state()
print(f"\nArbitration State:")
print(f"Total Decisions: {state['arbitration_metrics']['total_decisions']}")
print(f"Approval Rate: {state['arbitration_metrics']['approval_rate']:.3f}")
print(f"Escalation Rate: {state['arbitration_metrics']['escalation_rate']:.3f}")
print(f"Quarantine Rate: {state['arbitration_metrics']['quarantine_rate']:.3f}")
print("\nProduction Arbitration Stack operational!")

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