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"""
CollapseMap Engine - Phase 2.4 Implementation
This module implements the entropy management service that monitors bloom pressure,
calculates collapse pathways, and executes controlled entropy compression to ensure
the kernel's long-term viability and prevent complexity accumulation.
Key Features:
- Bloom pressure monitoring and quantification
- Collapse pathway calculation and optimization
- Controlled entropy compression algorithms
- Complexity pruning and system optimization
- Entropy state tracking and prediction
- Collapse event coordination and execution
"""
import time
import math
import hashlib
import threading
from typing import Dict, List, Any, Optional, Tuple, Set, Callable
from dataclasses import dataclass, field
from enum import Enum
import json
import uuid
from datetime import datetime, timedelta
from collections import defaultdict, deque
import heapq
from synchrony_phase_lock_protocol import ProductionSynchronySystem, SynchronizedOperation, SynchronyLevel, OperationPriority
from arbitration_stack import ProductionArbitrationStack
from advanced_trait_engine import AdvancedTraitEngine
from utm_kernel_design import UTMKernel
from event_driven_coordination import DjinnEventBus, EventType
from violation_pressure_calculation import ViolationMonitor, ViolationClass
class EntropyState(Enum):
"""States of entropy within the system"""
STABLE = "stable" # Low entropy, stable state
ACCUMULATING = "accumulating" # Entropy increasing
BLOOMING = "blooming" # High entropy, bloom pressure
COLLAPSING = "collapsing" # Active collapse in progress
COMPRESSING = "compressing" # Entropy compression active
CRITICAL = "critical" # Critical entropy levels
class CollapseType(Enum):
"""Types of collapse operations"""
SOFT_COLLAPSE = "soft_collapse" # Gentle complexity reduction
HARD_COLLAPSE = "hard_collapse" # Aggressive pruning
EMERGENCY_COLLAPSE = "emergency_collapse" # Critical system rescue
PREDICTIVE_COLLAPSE = "predictive_collapse" # Proactive optimization
class CompressionStrategy(Enum):
"""Strategies for entropy compression"""
CONSERVATIVE = "conservative" # Minimal impact compression
BALANCED = "balanced" # Moderate compression
AGGRESSIVE = "aggressive" # High-impact compression
EMERGENCY = "emergency" # Emergency compression
@dataclass
class BloomPressureMetrics:
"""Metrics for monitoring bloom pressure"""
current_pressure: float = 0.0
pressure_threshold: float = 0.7
pressure_history: deque = field(default_factory=lambda: deque(maxlen=100))
pressure_trend: float = 0.0
last_update: datetime = field(default_factory=datetime.utcnow)
def update_pressure(self, new_pressure: float) -> None:
"""Update bloom pressure and calculate trend"""
self.current_pressure = new_pressure
self.pressure_history.append(new_pressure)
self.last_update = datetime.utcnow()
# Calculate trend over last 10 measurements
if len(self.pressure_history) >= 10:
recent = list(self.pressure_history)[-10:]
self.pressure_trend = (recent[-1] - recent[0]) / len(recent)
def is_blooming(self) -> bool:
"""Check if system is in bloom state"""
return self.current_pressure >= self.pressure_threshold
def get_pressure_velocity(self) -> float:
"""Get rate of pressure change"""
if len(self.pressure_history) < 2:
return 0.0
return self.pressure_trend
@dataclass
class EntropyNode:
"""A node in the entropy map representing a complexity source"""
node_id: str = field(default_factory=lambda: str(uuid.uuid4()))
name: str = ""
entropy_value: float = 0.0
complexity_score: float = 0.0
stability_factor: float = 1.0
last_accessed: datetime = field(default_factory=datetime.utcnow)
access_count: int = 0
dependencies: Set[str] = field(default_factory=set)
dependents: Set[str] = field(default_factory=set)
collapse_priority: float = 0.0
compression_resistance: float = 0.0
def calculate_entropy_contribution(self) -> float:
"""Calculate this node's contribution to system entropy"""
time_factor = 1.0 / (1.0 + (datetime.utcnow() - self.last_accessed).total_seconds() / 3600)
return self.entropy_value * self.complexity_score * time_factor * (1.0 / self.stability_factor)
@dataclass
class CollapsePathway:
"""A calculated pathway for entropy collapse"""
pathway_id: str = field(default_factory=lambda: str(uuid.uuid4()))
collapse_type: CollapseType = CollapseType.SOFT_COLLAPSE
target_nodes: List[str] = field(default_factory=list)
estimated_entropy_reduction: float = 0.0
complexity_impact: float = 0.0
execution_risk: float = 0.0
priority_score: float = 0.0
dependencies: List[str] = field(default_factory=list)
execution_order: List[str] = field(default_factory=list)
created_at: datetime = field(default_factory=datetime.utcnow)
def calculate_priority_score(self) -> float:
"""Calculate overall priority score for this pathway"""
# Higher entropy reduction and lower risk = higher priority
efficiency = self.estimated_entropy_reduction / max(self.execution_risk, 0.1)
return efficiency * (1.0 - self.complexity_impact)
@dataclass
class CompressionEvent:
"""An entropy compression event"""
event_id: str = field(default_factory=lambda: str(uuid.uuid4()))
compression_strategy: CompressionStrategy = CompressionStrategy.BALANCED
target_entropy_reduction: float = 0.0
actual_entropy_reduction: float = 0.0
affected_nodes: List[str] = field(default_factory=list)
compression_metrics: Dict[str, Any] = field(default_factory=dict)
execution_time: float = 0.0
success: bool = False
timestamp: datetime = field(default_factory=datetime.utcnow)
class EntropyMap:
"""Maps and tracks entropy sources throughout the system"""
def __init__(self):
self.nodes: Dict[str, EntropyNode] = {}
self.connections: Dict[str, Set[str]] = defaultdict(set)
self.entropy_history = deque(maxlen=1000)
self.last_calculation: Optional[datetime] = None
def add_node(self, node: EntropyNode) -> None:
"""Add a node to the entropy map"""
self.nodes[node.node_id] = node
# Update connections
for dep_id in node.dependencies:
if dep_id in self.nodes:
self.connections[dep_id].add(node.node_id)
def remove_node(self, node_id: str) -> bool:
"""Remove a node from the entropy map"""
if node_id not in self.nodes:
return False
node = self.nodes[node_id]
# Remove connections
for dep_id in node.dependencies:
if dep_id in self.connections:
self.connections[dep_id].discard(node_id)
# Remove from dependents
for dependent_id in node.dependents:
if dependent_id in self.nodes:
self.nodes[dependent_id].dependencies.discard(node_id)
del self.nodes[node_id]
return True
def calculate_total_entropy(self) -> float:
"""Calculate total system entropy"""
total_entropy = 0.0
for node in self.nodes.values():
total_entropy += node.calculate_entropy_contribution()
# Add connection complexity
connection_entropy = len(self.connections) * 0.1
total_entropy += connection_entropy
self.entropy_history.append(total_entropy)
self.last_calculation = datetime.utcnow()
return total_entropy
def get_high_entropy_nodes(self, threshold: float = 0.5) -> List[EntropyNode]:
"""Get nodes with high entropy values"""
return [
node for node in self.nodes.values()
if node.calculate_entropy_contribution() > threshold
]
def get_isolated_nodes(self) -> List[EntropyNode]:
"""Get nodes with no dependencies or dependents"""
return [
node for node in self.nodes.values()
if not node.dependencies and not node.dependents
]
def calculate_entropy_trend(self) -> float:
"""Calculate entropy trend over time"""
if len(self.entropy_history) < 10:
return 0.0
recent = list(self.entropy_history)[-10:]
return (recent[-1] - recent[0]) / len(recent)
class CollapsePathwayCalculator:
"""Calculates optimal collapse pathways for entropy reduction"""
def __init__(self, entropy_map: EntropyMap):
self.entropy_map = entropy_map
self.pathway_cache = {}
self.calculation_history = []
def calculate_collapse_pathways(self, target_reduction: float,
collapse_type: CollapseType) -> List[CollapsePathway]:
"""Calculate multiple collapse pathways for given target"""
pathways = []
if collapse_type == CollapseType.SOFT_COLLAPSE:
pathways.extend(self._calculate_soft_collapse_pathways(target_reduction))
elif collapse_type == CollapseType.HARD_COLLAPSE:
pathways.extend(self._calculate_hard_collapse_pathways(target_reduction))
elif collapse_type == CollapseType.EMERGENCY_COLLAPSE:
pathways.extend(self._calculate_emergency_collapse_pathways(target_reduction))
elif collapse_type == CollapseType.PREDICTIVE_COLLAPSE:
pathways.extend(self._calculate_predictive_collapse_pathways(target_reduction))
# Sort by priority score
pathways.sort(key=lambda p: p.calculate_priority_score(), reverse=True)
return pathways
def _calculate_soft_collapse_pathways(self, target_reduction: float) -> List[CollapsePathway]:
"""Calculate gentle collapse pathways"""
pathways = []
# Target isolated nodes first
isolated_nodes = self.entropy_map.get_isolated_nodes()
if isolated_nodes:
pathway = CollapsePathway(
collapse_type=CollapseType.SOFT_COLLAPSE,
target_nodes=[node.node_id for node in isolated_nodes[:3]],
estimated_entropy_reduction=sum(node.calculate_entropy_contribution() for node in isolated_nodes[:3]),
complexity_impact=0.1,
execution_risk=0.1
)
pathway.calculate_priority_score()
pathways.append(pathway)
# Target low-stability nodes
low_stability_nodes = [
node for node in self.entropy_map.nodes.values()
if node.stability_factor < 0.5
]
if low_stability_nodes:
pathway = CollapsePathway(
collapse_type=CollapseType.SOFT_COLLAPSE,
target_nodes=[node.node_id for node in low_stability_nodes[:2]],
estimated_entropy_reduction=sum(node.calculate_entropy_contribution() for node in low_stability_nodes[:2]),
complexity_impact=0.2,
execution_risk=0.2
)
pathway.calculate_priority_score()
pathways.append(pathway)
return pathways
def _calculate_hard_collapse_pathways(self, target_reduction: float) -> List[CollapsePathway]:
"""Calculate aggressive collapse pathways"""
pathways = []
# Target high-entropy nodes regardless of dependencies
high_entropy_nodes = self.entropy_map.get_high_entropy_nodes(0.7)
if high_entropy_nodes:
pathway = CollapsePathway(
collapse_type=CollapseType.HARD_COLLAPSE,
target_nodes=[node.node_id for node in high_entropy_nodes[:5]],
estimated_entropy_reduction=sum(node.calculate_entropy_contribution() for node in high_entropy_nodes[:5]),
complexity_impact=0.5,
execution_risk=0.4
)
pathway.calculate_priority_score()
pathways.append(pathway)
return pathways
def _calculate_emergency_collapse_pathways(self, target_reduction: float) -> List[CollapsePathway]:
"""Calculate emergency collapse pathways"""
pathways = []
# Target all high-entropy nodes
all_nodes = list(self.entropy_map.nodes.values())
all_nodes.sort(key=lambda n: n.calculate_entropy_contribution(), reverse=True)
pathway = CollapsePathway(
collapse_type=CollapseType.EMERGENCY_COLLAPSE,
target_nodes=[node.node_id for node in all_nodes[:10]],
estimated_entropy_reduction=sum(node.calculate_entropy_contribution() for node in all_nodes[:10]),
complexity_impact=0.8,
execution_risk=0.7
)
pathway.calculate_priority_score()
pathways.append(pathway)
return pathways
def _calculate_predictive_collapse_pathways(self, target_reduction: float) -> List[CollapsePathway]:
"""Calculate predictive collapse pathways based on trends"""
pathways = []
# Analyze entropy trends to predict future high-entropy nodes
trend = self.entropy_map.calculate_entropy_trend()
if trend > 0.1: # Increasing entropy trend
# Target nodes that are likely to become problematic
growing_nodes = [
node for node in self.entropy_map.nodes.values()
if node.access_count > 10 and node.stability_factor < 0.7
]
if growing_nodes:
pathway = CollapsePathway(
collapse_type=CollapseType.PREDICTIVE_COLLAPSE,
target_nodes=[node.node_id for node in growing_nodes[:3]],
estimated_entropy_reduction=sum(node.calculate_entropy_contribution() for node in growing_nodes[:3]) * 0.5,
complexity_impact=0.3,
execution_risk=0.2
)
pathway.calculate_priority_score()
pathways.append(pathway)
return pathways
class EntropyCompressor:
"""Executes controlled entropy compression operations"""
def __init__(self, entropy_map: EntropyMap, synchrony_system: ProductionSynchronySystem):
self.entropy_map = entropy_map
self.synchrony_system = synchrony_system
self.compression_history = []
self.active_compressions = {}
def execute_compression(self, pathway: CollapsePathway,
strategy: CompressionStrategy) -> CompressionEvent:
"""Execute entropy compression based on pathway and strategy"""
start_time = time.time()
event = CompressionEvent(
compression_strategy=strategy,
target_entropy_reduction=pathway.estimated_entropy_reduction
)
try:
# Create synchronized operation for compression
compression_operation = SynchronizedOperation(
operation_type="entropy_compression",
operation_data={
"pathway_id": pathway.pathway_id,
"target_nodes": pathway.target_nodes,
"strategy": strategy.value,
"estimated_reduction": pathway.estimated_entropy_reduction
},
priority=OperationPriority.HIGH if strategy == CompressionStrategy.EMERGENCY else OperationPriority.NORMAL,
synchrony_level=SynchronyLevel.ENHANCED,
source_agent="collapsemap_engine"
)
# Submit for synchronized execution
operation_id = self.synchrony_system.submit_synchronized_operation(compression_operation)
# Register readiness
if compression_operation.phase_gate:
self.synchrony_system.register_participant_ready(
compression_operation.phase_gate.gate_id,
"collapsemap_engine",
compression_operation.calculate_operation_hash()
)
# Execute compression based on strategy
actual_reduction = self._apply_compression_strategy(pathway, strategy)
# Update event
event.actual_entropy_reduction = actual_reduction
event.affected_nodes = pathway.target_nodes
event.execution_time = time.time() - start_time
event.success = actual_reduction > 0
# Record compression metrics
event.compression_metrics = {
"strategy_effectiveness": actual_reduction / pathway.estimated_entropy_reduction if pathway.estimated_entropy_reduction > 0 else 0,
"nodes_compressed": len(pathway.target_nodes),
"compression_efficiency": actual_reduction / event.execution_time if event.execution_time > 0 else 0
}
except Exception as e:
event.success = False
event.compression_metrics["error"] = str(e)
# Record event
self.compression_history.append(event)
return event
def _apply_compression_strategy(self, pathway: CollapsePathway,
strategy: CompressionStrategy) -> float:
"""Apply specific compression strategy to pathway"""
total_reduction = 0.0
for node_id in pathway.target_nodes:
if node_id not in self.entropy_map.nodes:
continue
node = self.entropy_map.nodes[node_id]
original_entropy = node.calculate_entropy_contribution()
if strategy == CompressionStrategy.CONSERVATIVE:
# Gentle entropy reduction
reduction_factor = 0.2
node.entropy_value *= (1.0 - reduction_factor)
node.complexity_score *= 0.9
elif strategy == CompressionStrategy.BALANCED:
# Moderate entropy reduction
reduction_factor = 0.4
node.entropy_value *= (1.0 - reduction_factor)
node.complexity_score *= 0.8
elif strategy == CompressionStrategy.AGGRESSIVE:
# High entropy reduction
reduction_factor = 0.6
node.entropy_value *= (1.0 - reduction_factor)
node.complexity_score *= 0.7
elif strategy == CompressionStrategy.EMERGENCY:
# Emergency entropy reduction
reduction_factor = 0.8
node.entropy_value *= (1.0 - reduction_factor)
node.complexity_score *= 0.5
# Remove node if entropy becomes very low
if node.calculate_entropy_contribution() < 0.1:
self.entropy_map.remove_node(node_id)
total_reduction += original_entropy
continue
new_entropy = node.calculate_entropy_contribution()
total_reduction += (original_entropy - new_entropy)
return total_reduction
class CollapseMapEngine:
"""
CollapseMap Engine implementing entropy management, bloom pressure monitoring,
collapse pathway calculation, and controlled entropy compression.
"""
def __init__(self, synchrony_system: ProductionSynchronySystem,
arbitration_stack: ProductionArbitrationStack,
advanced_engine: AdvancedTraitEngine,
utm_kernel: UTMKernel,
event_bus: Optional[DjinnEventBus] = None):
"""Initialize the CollapseMap Engine"""
self.synchrony_system = synchrony_system
self.arbitration_stack = arbitration_stack
self.advanced_engine = advanced_engine
self.utm_kernel = utm_kernel
self.event_bus = event_bus or DjinnEventBus()
# Core components
self.entropy_map = EntropyMap()
self.bloom_metrics = BloomPressureMetrics()
self.pathway_calculator = CollapsePathwayCalculator(self.entropy_map)
self.entropy_compressor = EntropyCompressor(self.entropy_map, self.synchrony_system)
# Engine state
self.current_entropy_state = EntropyState.STABLE
self.entropy_thresholds = {
EntropyState.STABLE: 0.3,
EntropyState.ACCUMULATING: 0.5,
EntropyState.BLOOMING: 0.7,
EntropyState.COLLAPSING: 0.8,
EntropyState.CRITICAL: 0.9
}
# Monitoring and control
self.monitoring_active = True
self.monitor_thread = threading.Thread(target=self._entropy_monitor, daemon=True)
self.monitor_thread.start()
# Statistics
self.engine_metrics = {
"total_compressions": 0,
"total_entropy_reduction": 0.0,
"bloom_events": 0,
"collapse_events": 0,
"last_entropy_calculation": None
}
def register_entropy_source(self, name: str, entropy_value: float,
complexity_score: float, dependencies: List[str] = None) -> str:
"""Register a new entropy source in the map"""
node = EntropyNode(
name=name,
entropy_value=entropy_value,
complexity_score=complexity_score,
dependencies=set(dependencies or [])
)
self.entropy_map.add_node(node)
return node.node_id
def update_entropy_source(self, node_id: str, entropy_value: float = None,
complexity_score: float = None) -> bool:
"""Update an existing entropy source"""
if node_id not in self.entropy_map.nodes:
return False
node = self.entropy_map.nodes[node_id]
if entropy_value is not None:
node.entropy_value = entropy_value
if complexity_score is not None:
node.complexity_score = complexity_score
node.last_accessed = datetime.utcnow()
node.access_count += 1
return True
def calculate_bloom_pressure(self) -> float:
"""Calculate current bloom pressure based on system state"""
# Calculate total system entropy
total_entropy = self.entropy_map.calculate_total_entropy()
# Calculate entropy trend
entropy_trend = self.entropy_map.calculate_entropy_trend()
# Calculate complexity factor
complexity_factor = len(self.entropy_map.nodes) / 100.0 # Normalize to 0-1
# Calculate bloom pressure
base_pressure = total_entropy / 10.0 # Normalize entropy
trend_pressure = max(0, entropy_trend) * 2.0 # Amplify positive trends
complexity_pressure = complexity_factor * 0.3
bloom_pressure = min(1.0, base_pressure + trend_pressure + complexity_pressure)
# Update bloom metrics
self.bloom_metrics.update_pressure(bloom_pressure)
return bloom_pressure
def determine_entropy_state(self) -> EntropyState:
"""Determine current entropy state based on metrics"""
bloom_pressure = self.calculate_bloom_pressure()
total_entropy = self.entropy_map.calculate_total_entropy()
# Determine state based on thresholds
if bloom_pressure >= self.entropy_thresholds[EntropyState.CRITICAL]:
return EntropyState.CRITICAL
elif bloom_pressure >= self.entropy_thresholds[EntropyState.COLLAPSING]:
return EntropyState.COLLAPSING
elif bloom_pressure >= self.entropy_thresholds[EntropyState.BLOOMING]:
return EntropyState.BLOOMING
elif bloom_pressure >= self.entropy_thresholds[EntropyState.ACCUMULATING]:
return EntropyState.ACCUMULATING
else:
return EntropyState.STABLE
def calculate_collapse_pathways(self, target_reduction: float = None,
collapse_type: CollapseType = None) -> List[CollapsePathway]:
"""Calculate collapse pathways for current entropy state"""
current_state = self.determine_entropy_state()
total_entropy = self.entropy_map.calculate_total_entropy()
# Determine target reduction if not specified
if target_reduction is None:
if current_state == EntropyState.CRITICAL:
target_reduction = total_entropy * 0.5
elif current_state == EntropyState.COLLAPSING:
target_reduction = total_entropy * 0.3
elif current_state == EntropyState.BLOOMING:
target_reduction = total_entropy * 0.2
else:
target_reduction = total_entropy * 0.1
# Determine collapse type if not specified
if collapse_type is None:
if current_state == EntropyState.CRITICAL:
collapse_type = CollapseType.EMERGENCY_COLLAPSE
elif current_state == EntropyState.COLLAPSING:
collapse_type = CollapseType.HARD_COLLAPSE
elif current_state == EntropyState.BLOOMING:
collapse_type = CollapseType.SOFT_COLLAPSE
else:
collapse_type = CollapseType.PREDICTIVE_COLLAPSE
return self.pathway_calculator.calculate_collapse_pathways(target_reduction, collapse_type)
def execute_collapse(self, pathway: CollapsePathway,
strategy: CompressionStrategy = None) -> CompressionEvent:
"""Execute a collapse pathway"""
# Determine strategy if not specified
if strategy is None:
if pathway.collapse_type == CollapseType.EMERGENCY_COLLAPSE:
strategy = CompressionStrategy.EMERGENCY
elif pathway.collapse_type == CollapseType.HARD_COLLAPSE:
strategy = CompressionStrategy.AGGRESSIVE
elif pathway.collapse_type == CollapseType.SOFT_COLLAPSE:
strategy = CompressionStrategy.BALANCED
else:
strategy = CompressionStrategy.CONSERVATIVE
# Execute compression
event = self.entropy_compressor.execute_compression(pathway, strategy)
# Update metrics
if event.success:
self.engine_metrics["total_compressions"] += 1
self.engine_metrics["total_entropy_reduction"] += event.actual_entropy_reduction
self.engine_metrics["collapse_events"] += 1
return event
def auto_collapse(self) -> Optional[CompressionEvent]:
"""Automatically execute collapse if needed"""
current_state = self.determine_entropy_state()
# Only auto-collapse if in critical states
if current_state in [EntropyState.CRITICAL, EntropyState.COLLAPSING]:
# Calculate pathways
pathways = self.calculate_collapse_pathways()
if pathways:
# Execute highest priority pathway
best_pathway = pathways[0]
return self.execute_collapse(best_pathway)
return None
def _entropy_monitor(self) -> None:
"""Background monitor for entropy management"""
while self.monitoring_active:
try:
# Calculate current state
current_state = self.determine_entropy_state()
# Update state if changed
if current_state != self.current_entropy_state:
self.current_entropy_state = current_state
# Trigger bloom event if entering bloom state
if current_state == EntropyState.BLOOMING:
self.engine_metrics["bloom_events"] += 1
# Auto-collapse if needed
if current_state in [EntropyState.CRITICAL, EntropyState.COLLAPSING]:
self.auto_collapse()
# Update metrics
self.engine_metrics["last_entropy_calculation"] = datetime.utcnow()
time.sleep(5.0) # 5-second monitoring cycle
except Exception as e:
print(f"Entropy monitor error: {e}")
time.sleep(10.0)
def get_engine_metrics(self) -> Dict[str, Any]:
"""Get comprehensive engine metrics"""
current_entropy = self.entropy_map.calculate_total_entropy()
bloom_pressure = self.calculate_bloom_pressure()
current_state = self.determine_entropy_state()
return {
"current_entropy_state": current_state.value,
"total_system_entropy": current_entropy,
"bloom_pressure": bloom_pressure,
"entropy_trend": self.entropy_map.calculate_entropy_trend(),
"active_nodes": len(self.entropy_map.nodes),
"engine_metrics": self.engine_metrics.copy(),
"bloom_metrics": {
"current_pressure": self.bloom_metrics.current_pressure,
"pressure_trend": self.bloom_metrics.pressure_trend,
"is_blooming": self.bloom_metrics.is_blooming()
},
"compression_history_size": len(self.entropy_compressor.compression_history),
"last_compression": (
self.entropy_compressor.compression_history[-1].timestamp.isoformat() + "Z"
if self.entropy_compressor.compression_history
else None
)
}
def export_entropy_map(self) -> Dict[str, Any]:
"""Export complete entropy map state"""
return {
"nodes": {
node_id: {
"name": node.name,
"entropy_value": node.entropy_value,
"complexity_score": node.complexity_score,
"stability_factor": node.stability_factor,
"access_count": node.access_count,
"dependencies": list(node.dependencies),
"dependents": list(node.dependents),
"last_accessed": node.last_accessed.isoformat() + "Z"
} for node_id, node in self.entropy_map.nodes.items()
},
"connections": {
node_id: list(dependents)
for node_id, dependents in self.entropy_map.connections.items()
},
"entropy_history": list(self.entropy_map.entropy_history),
"total_entropy": self.entropy_map.calculate_total_entropy()
}
def shutdown(self) -> None:
"""Shutdown the CollapseMap Engine"""
self.monitoring_active = False
if self.monitor_thread.is_alive():
self.monitor_thread.join(timeout=5.0)
# Example usage and testing
if __name__ == "__main__":
# Initialize dependencies (mock for testing)
from core_trait_framework import CoreTraitFramework
print("=== CollapseMap Engine Test ===")
# Initialize components
core_framework = CoreTraitFramework()
advanced_engine = AdvancedTraitEngine(core_framework)
arbitration_stack = ProductionArbitrationStack(advanced_engine)
utm_kernel = UTMKernel()
synchrony_system = ProductionSynchronySystem(arbitration_stack, utm_kernel)
collapsemap_engine = CollapseMapEngine(
synchrony_system, arbitration_stack, advanced_engine, utm_kernel
)
# Register some entropy sources
print("\n1. Registering entropy sources...")
node1_id = collapsemap_engine.register_entropy_source(
"high_complexity_trait", 0.8, 0.9
)
node2_id = collapsemap_engine.register_entropy_source(
"unstable_identity", 0.6, 0.7
)
node3_id = collapsemap_engine.register_entropy_source(
"isolated_component", 0.4, 0.5
)
print(f" Registered nodes: {node1_id}, {node2_id}, {node3_id}")
# Calculate initial metrics
print("\n2. Calculating initial metrics...")
initial_entropy = collapsemap_engine.entropy_map.calculate_total_entropy()
initial_pressure = collapsemap_engine.calculate_bloom_pressure()
initial_state = collapsemap_engine.determine_entropy_state()
print(f" Initial entropy: {initial_entropy:.3f}")
print(f" Bloom pressure: {initial_pressure:.3f}")
print(f" Entropy state: {initial_state.value}")
# Calculate collapse pathways
print("\n3. Calculating collapse pathways...")
pathways = collapsemap_engine.calculate_collapse_pathways()
print(f" Found {len(pathways)} collapse pathways")
for i, pathway in enumerate(pathways[:3]): # Show first 3
print(f" Pathway {i+1}: {pathway.collapse_type.value}")
print(f" Target nodes: {len(pathway.target_nodes)}")
print(f" Estimated reduction: {pathway.estimated_entropy_reduction:.3f}")
print(f" Priority score: {pathway.calculate_priority_score():.3f}")
# Execute a collapse
if pathways:
print("\n4. Executing collapse...")
event = collapsemap_engine.execute_collapse(pathways[0])
print(f" Compression event: {event.event_id}")
print(f" Strategy: {event.compression_strategy.value}")
print(f" Success: {event.success}")
print(f" Actual reduction: {event.actual_entropy_reduction:.3f}")
print(f" Execution time: {event.execution_time:.3f}s")
# Get final metrics
print("\n5. Final metrics...")
final_metrics = collapsemap_engine.get_engine_metrics()
print(f" Current state: {final_metrics['current_entropy_state']}")
print(f" Total entropy: {final_metrics['total_system_entropy']:.3f}")
print(f" Bloom pressure: {final_metrics['bloom_pressure']:.3f}")
print(f" Total compressions: {final_metrics['engine_metrics']['total_compressions']}")
print(f" Total reduction: {final_metrics['engine_metrics']['total_entropy_reduction']:.3f}")
# Shutdown
print("\n6. Shutting down...")
collapsemap_engine.shutdown()
print("CollapseMap Engine operational!")

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