Buckets:
| /*============================================================================= | |
| PositionOnlyDepthOnlyVertexShader.hlsl: Depth-only vertex shader. | |
| Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. | |
| =============================================================================*/ | |
| void Main( | |
| FPositionOnlyVertexFactoryInput Input, | |
| out float4 OutPosition : POSITION) | |
| { | |
| float4 WorldPos = VertexFactoryGetWorldPosition(Input); | |
| OutPosition = MulMatrix(ViewProjectionMatrix,WorldPos); | |
| } |
Xet Storage Details
- Size:
- 582 Bytes
- Xet hash:
- dc5fcf1688831c19cbeeca5889e23af9331b4b03228907109d83c91f76b1d3e2
·
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