Buckets:
| /*============================================================================= | |
| ScreenVertexShader.usf: Filter vertex shader source. | |
| Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. | |
| =============================================================================*/ | |
| #include "Common.usf" | |
| void Main( | |
| float2 InPosition : POSITION, | |
| float2 InUV : TEXCOORD0, | |
| out float2 OutUV : TEXCOORD0, | |
| out float4 OutPosition : POSITION | |
| ) | |
| { | |
| OutPosition = float4( InPosition, 0, 1 ); | |
| OutUV = InUV; | |
| } | |
Xet Storage Details
- Size:
- 528 Bytes
- Xet hash:
- c82789ce7d162d156614046aeed4794b6673b73326caae3bb523d0dc08553368
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