Buckets:
| /*============================================================================= | |
| ShadowProjectionVertexShader.usf: Vertex shader for projecting a shadow depth buffer onto the scene. | |
| Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. | |
| =============================================================================*/ | |
| void Main( | |
| in float4 InPosition : POSITION, | |
| out float4 OutScreenPosition : TEXCOORD0, | |
| out float4 OutPosition : POSITION | |
| ) | |
| { | |
| OutPosition = OutScreenPosition = MulMatrix(ViewProjectionMatrix,InPosition); | |
| } | |
Xet Storage Details
- Size:
- 571 Bytes
- Xet hash:
- ab81f5eddad6cefdc1c70c5e408f15aea5d9d3e8b94eb84912506f36d1a7f3df
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