| # Don't modify this file. If you do, your game may not start. | |
| [Engine.PlayerInput] | |
| MoveForwardSpeed=1200 | |
| MoveStrafeSpeed=1200 | |
| LookRightScale=300 | |
| LookUpScale=-250 | |
| MouseSensitivity=60.0 | |
| DoubleClickTime=0.250000 | |
| bEnableMouseSmoothing=true | |
| ; --- General bindings | |
| Bindings=(Name="Fire",Command="Button bFire | StartFire | OnRelease StopFire") | |
| Bindings=(Name="AltFire",Command="StartAltFire | OnRelease StopAltFire") | |
| Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0") | |
| Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0") | |
| Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100") | |
| Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100") | |
| Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0") | |
| Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0") | |
| Bindings=(Name="Jump",Command="Jump | Axis aUp Speed=+1.0 AbsoluteAxis=100") | |
| Bindings=(Name="Duck",Command="Button bDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100") | |
| Bindings=(Name="Look",Command="Button bLook") | |
| Bindings=(Name="Pause",Command="Pause") | |
| Bindings=(Name="LookToggle",Command="Toggle bLook") | |
| Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0 AbsoluteAxis=100") | |
| Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.0 AbsoluteAxis=100") | |
| Bindings=(Name="CenterView",Command="Button bSnapLevel") | |
| Bindings=(Name="Walking",Command="Button bRun") | |
| Bindings=(Name="Strafe",Command="Button bStrafe") | |
| Bindings=(Name="NextWeapon",Command="NextWeapon") | |
| Bindings=(Name="ViewTeam",Command="ViewClass Pawn") | |
| Bindings=(Name="TurnToNearest",Command="Button bTurnToNearest") | |
| Bindings=(Name="Turn180",Command="Button bTurn180") | |
| Bindings=(Name="W",Command="MoveForward") | |
| Bindings=(Name="S",Command="MoveBackward") | |
| Bindings=(Name="A",Command="StrafeLeft") | |
| Bindings=(Name="D",Command="StrafeRight") | |
| Bindings=(Name="F",Command="FreezeRendering") | |
| Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX") | |
| Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY") | |
| Bindings=(Name="LeftMouseButton",Command="Fire") | |
| Bindings=(Name="RightMouseButton",Command="AltFire") | |
| Bindings=(Name="LeftControl",Command="Jump") | |
| Bindings=(Name="SpaceBar",Command="Jump") | |
| Bindings=(Name="BackSpace",Command="Jump") | |
| Bindings=(Name="Escape",Command="CloseEditorViewport | onrelease ShowMenu") | |
| Bindings=(Name="E",Command="Use") | |
| Bindings=(Name="MouseScrollUp",Command="PrevWeapon") | |
| Bindings=(Name="MouseScrollDown",Command="NextWeapon") | |
| Bindings=(Name="C",Command="DoDuck") | |
| Bindings=(Name="P",Command="TogglePhysicsMode") | |
| Bindings=(Name="Up",Command="MoveForward") | |
| Bindings=(Name="Down",Command="MoveBackward") | |
| Bindings=(Name="Left",Command="TurnLeft") | |
| Bindings=(Name="Right",Command="TurnRight") | |
| Bindings=(Name="LeftShift",Command="Walking") | |
| Bindings=(Name="F1",Command="viewmode wireframe") | |
| Bindings=(Name="F2",Command="viewmode unlit") | |
| Bindings=(Name="F3",Command="viewmode lit") | |
| Bindings=(Name="F5",Command="quicksave") | |
| Bindings=(Name="F6",Command="quickload") | |
| Bindings=(Name="F7",Command="set D3DRenderDevice bUsePostProcessEffects False",Control=False,Shift=False,Alt=False) | |
| Bindings=(Name="F8",Command="set D3DRenderDevice bUsePostProcessEffects True",Control=False,Shift=False,Alt=False) | |
| Bindings=(Name="F9",Command="shot") | |
| Bindings=(Name="F10",Command="dumpdynamicshadowstats") | |
| ; --- Camera binds | |
| Bindings=(Name="Delete",Command="Camera Default") | |
| Bindings=(Name="End",Command="Camera FirstPerson") | |
| Bindings=(Name="PageDown",Command="Camera ThirdPerson") | |
| Bindings=(Name="PageUp",Command="Camera Fixed") | |
| Bindings=(Name="Home",Command="Camera FixedTracking") | |
| Bindings=(Name="Insert",Command="Camera FreeCam") | |
| ; --- XBox Bindings | |
| Bindings=(Name="XboxTypeS_A",Command="Use") | |
| Bindings=(Name="XboxTypeS_B",Command="Jump") | |
| Bindings=(Name="XboxTypeS_X",Command="ChangePosture") | |
| Bindings=(Name="XboxTypeS_Y",Command="NextWeapon") | |
| Bindings=(Name="XboxTypeS_Back",Command="") | |
| Bindings=(Name="XboxTypeS_Start",Command="|onrelease showmenu") | |
| Bindings=(Name="XboxTypeS_LeftShoulder",Command="obj list") | |
| Bindings=(Name="XboxTypeS_RightShoulder",Command="mem") | |
| Bindings=(Name="XboxTypeS_DPad_Up",Command="MoveForward") | |
| Bindings=(Name="XboxTypeS_DPad_Down",Command="MoveBackward") | |
| Bindings=(Name="XboxTypeS_DPad_Left",Command="TurnLeft") | |
| Bindings=(Name="XboxTypeS_DPad_Right",Command="TurnRight") | |
| Bindings=(Name="XboxTypeS_RightTrigger",Command="Fire") | |
| Bindings=(Name="XboxTypeS_LeftTrigger",Command="ToggleTargetingMode") | |
| Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3") | |
| Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3") | |
| Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone=0.2") | |
| Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8 DeadZone=0.2") | |
| [Engine.DebugCameraInput] | |
| Bindings=(Name="MoveUp",Command="Axis aUp Speed=1.0") | |
| Bindings=(Name="MoveDown",Command="Axis aUp Speed=-1.0") | |
| Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0") | |
| Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0") | |
| Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100") | |
| Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100") | |
| Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0") | |
| Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0") | |
| Bindings=(Name="Q",Command="MoveDown") | |
| Bindings=(Name="E",Command="MoveUp") | |
| Bindings=(Name="W",Command="MoveForward") | |
| Bindings=(Name="S",Command="MoveBackward") | |
| Bindings=(Name="A",Command="StrafeLeft") | |
| Bindings=(Name="D",Command="StrafeRight") | |
| Bindings=(Name="F",Command="FreezeRendering") | |
| Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX") | |
| Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY") | |
| Bindings=(Name="Left",Command="TurnLeft") | |
| Bindings=(Name="Right",Command="TurnRight") | |
| Bindings=(Name="c",Command="ToggleDebugCamera",Control=False,Shift=False,Alt=True) | |
| Bindings=(Name="LeftShift",Command="MoreSpeed | OnRelease NormalSpeed",Control=False,Shift=False,Alt=False) | |
| ;XBox Bindings | |
| Bindings=(Name="XboxTypeS_LeftThumbstick",Command="ToggleDebugCamera") | |
| Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3") | |
| Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3") | |
| Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone=0.2") | |
| Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8 DeadZone=0.2") | |
| Bindings=(Name="XboxTypeS_LeftTrigger",Command="MoveDown") | |
| Bindings=(Name="XboxTypeS_RightTrigger",Command="MoveUp") | |
| Bindings=(Name="XboxTypeS_A",Command="SetFreezeRendering") | |
| Bindings=(Name="XboxTypeS_B",Command="MoreSpeed | OnRelease NormalSpeed") | |
| [Editor.EditorViewportInput] | |
| Bindings=(Command="MODE WIDGETMODECYCLE",Name=SpaceBar) | |
| Bindings=(Command="MODE WIDGETCOORDSYSTEMCYCLE",Name=Tilde) | |
| Bindings=(Command="DELETE",Name=Delete) | |
| Bindings=(Command="EDCALLBACK ACTORPROPS",Name=F4) | |
| Bindings=(Command="QUIT_EDITOR",Name=F4,Alt=True) | |
| Bindings=(Command="EDCALLBACK SURFPROPS",Name=F5) | |
| Bindings=(Command="EDCALLBACK LEVELPROPS",Name=F6) | |
| Bindings=(Command="ACTOR SELECT ALL",Name=A,Shift=True) | |
| Bindings=(Command="POLY SELECT MATCHING BRUSH",Name=B,Shift=True) | |
| Bindings=(Command="POLY SELECT ADJACENT COPLANARS",Name=C,Shift=True) | |
| Bindings=(Command="DUPLICATE",Name=D,Shift=True) | |
| Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH",Name=E,Shift=True) | |
| Bindings=(Command="POLY SELECT ADJACENT FLOORS",Name=F,Shift=True) | |
| Bindings=(Command="EDCALLBACK FITTEXTURETOSURFACE",Name=F,Control=True,Shift=True) | |
| Bindings=(Command="POLY SELECT MATCHING GROUPS",Name=G,Shift=True) | |
| Bindings=(Command="POLY SELECT MATCHING ITEMS",Name=I,Shift=True) | |
| Bindings=(Command="POLY SELECT ADJACENT ALL",Name=J,Shift=True) | |
| Bindings=(Command="POLY SELECT MEMORY SET",Name=M,Shift=True) | |
| Bindings=(Command="ACTOR LEVELCURRENT",Name=M) | |
| Bindings=(Command="ACTOR MOVETOCURRENT",Name=M,Control=True) | |
| Bindings=(Command="SELECT NONE",Name=N,Shift=True) | |
| Bindings=(Command="POLY SELECT MEMORY INTERSECT",Name=O,Shift=True) | |
| Bindings=(Command="POLY SELECT REVERSE",Name=Q,Shift=True) | |
| Bindings=(Command="POLY SELECT MEMORY RECALL",Name=R,Shift=True) | |
| Bindings=(Command="POLY SELECT ALL",Name=S,Shift=True) | |
| Bindings=(Command="POLY SELECT MATCHING TEXTURE",Name=T,Shift=True) | |
| Bindings=(Command="POLY SELECT MEMORY UNION",Name=U,Shift=True) | |
| Bindings=(Command="POLY SELECT ADJACENT WALLS",Name=W,Shift=True) | |
| Bindings=(Command="POLY SELECT MEMORY XOR",Name=X,Shift=True) | |
| Bindings=(Command="POLY SELECT ADJACENT SLANTS",Name=Y,Shift=True) | |
| Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH ALLCLASSES",Name=Z,Shift=True) | |
| Bindings=(Command="EDIT COPY",Name=C,Control=True) | |
| Bindings=(Command="EDIT PASTE",Name=V,Control=True) | |
| Bindings=(Command="DUPLICATE",Name=W,Control=True) | |
| Bindings=(Command="EDIT CUT",Name=X,Control=True) | |
| Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True) | |
| Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True) | |
| Bindings=(Command="BRUSH ADD",Name=A,Control=True) | |
| Bindings=(Command="BRUSH SUBTRACT",Name=S,Control=True) | |
| Bindings=(Command="BRUSH FROM INTERSECTION",Name=I,Control=True) | |
| Bindings=(Command="BRUSH FROM DEINTERSECTION",Name=D,Control=True) | |
| Bindings=(Command="PREFAB SELECTACTORSINPREFABS",Name=P,Shift=True) | |
| Bindings=(Command="ACTOR ALIGN SNAPTOFLOOR ALIGN=0",Name=End) | |
| Bindings=(Command="ACTOR ALIGN MOVETOGRID",Name=End,Control=True) | |
| Bindings=(Command="CAMERA ALIGN",Name=Home) | |
| Bindings=(Command="CAMERA ALIGN ACTIVEVIEWPORTONLY",Name=Home,Shift=True) | |
| Bindings=(Command="MAP BRUSH GET",Name=P,Control=True) | |
| Bindings=(Command="ACTOR FIND KISMET",Name=K,Control=True) | |
| Bindings=(Command="ACTOR SELECT ALL FROMOBJ",Name=A,Control=True,Shift=True) | |
| Bindings=(Command="ACTOR SYNCBROWSER",Name=B,Control=True) | |
| Bindings=(Command="ACTOR DESELECT",Name=Escape) | |
| Bindings=(Command="CTRLTAB SHIFTDOWN=FALSE",Name=Tab,Control=True) | |
| Bindings=(Command="CTRLTAB SHIFTDOWN=TRUE",Name=Tab,Control=True,Shift=True) | |
| [UnrealEd.ObjectEditorViewportInput] | |
| Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True) | |
| Bindings=(Command="TRANSACTION REDO",Name=Z,Control=True,Shift=True) | |
| Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True) | |
| [Engine.Console] | |
| ConsoleKey=Tilde | |
| TypeKey=Tab | |
| MaxScrollbackSize=1024 | |
| HistoryBot=-1 | |
| [Engine.UIInputConfiguration] | |
| AxisEmulationDefinitions=(AxisInputKey=MouseX,AdjacentAxisInputKey=MouseY,bEmulateButtonPress=False) | |
| AxisEmulationDefinitions=(AxisInputKey=MouseY,AdjacentAxisInputKey=MouseX,bEmulateButtonPress=False) | |
| AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_LeftX,AdjacentAxisInputKey=XboxTypeS_LeftY,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_LeftStick_Right,InputKeyToEmulate[1]=Gamepad_LeftStick_Left) | |
| AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_LeftY,AdjacentAxisInputKey=XboxTypeS_LeftX,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_LeftStick_Up,InputKeyToEmulate[1]=Gamepad_LeftStick_Down) | |
| AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightX,AdjacentAxisInputKey=XboxTypeS_RightY,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_RightStick_Right,InputKeyToEmulate[1]=Gamepad_RightStick_Left) | |
| AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightY,AdjacentAxisInputKey=XboxTypeS_RightX,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_RightStick_Down,InputKeyToEmulate[1]=Gamepad_RightStick_Up) | |
Xet Storage Details
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- 11.4 kB
- Xet hash:
- 671875cb3d5eb07142117a94bfdc5074fd85ac7dca2c310181cd205614546079
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