utkutuzcu/tst / Engine /Shaders /LightFunctionVertexShader.usf
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/*=============================================================================
LightFunction.usf: Vertex shader for computing a light function.
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
=============================================================================*/
#include "Common.usf"
void Main(
in float2 InPosition : POSITION,
out float4 OutScreenPosition : TEXCOORD0,
out float4 OutPosition : POSITION
)
{
OutPosition = OutScreenPosition = float4(InPosition,0,1);
}

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