vivekchakraverty/data / cache /f532925a1bb47bac.top.json
vivekchakraverty's picture
download
raw
2.33 kB
[
{
"domain": "facebook.com",
"url": "https://www.facebook.com/mygamingtv/posts/why-do-so-many-games-have-misleading-dialogue-options-/1478900953598590/",
"title": "why do so many games have misleading dialogue options - Facebook",
"snippet": "Feb 7, 2026 ... Game: you don't mean that. Come with me! Yes/no? Me: *Turns off game* I said No! Honestly one of the fastest ways to tilt me in a ...",
"score": 0.43333333333333335,
"page_rank": 7.55
},
{
"domain": "youtube.com",
"url": "https://www.youtube.com/watch?v=TEa9aSDHawA",
"title": "All Choice No Consequence: Efficiently Branching Narrative",
"snippet": "Dec 12, 2019 ... In this 2016 GDC talk, Pocket Gems' Cassie Phillipps offers a crash course on how to create ... games, and much more. We post a fresh GDC video ...",
"score": 0.6428571428571428,
"page_rank": 7.41
},
{
"domain": "medium.com",
"url": "https://docseuss.medium.com/some-loosely-organized-thoughts-about-dialogue-sysin-games-f7e04484b7bd",
"title": "some loosely organized thoughts about dialogue systems in games",
"snippet": "Nov 9, 2025 ... ... choices are load bearing game design and what else can be done with dialogue. ... dialogue trees are not necessary when making a video game!",
"score": 0.6523809523809523,
"page_rank": 7.23
},
{
"domain": "substack.com",
"url": "https://gregbuchanan.substack.com/p/on-writing-video-game-conversations",
"title": "on writing video game conversations and choices that actually care ...",
"snippet": "on writing video game conversations and choices that actually care about players Why good dialogue choices don't need huge variations in consequences, and how your whole life has trained you to be an expert in this exact kind of narrative design",
"score": 1.2,
"page_rank": 6.31
},
{
"domain": "reddit.com",
"url": "https://www.reddit.com/r/gamedev/comments/18zx70i/how_do_you_implement_branching_dialogue_with/",
"title": "How do you implement branching dialogue with voiced lines in ...",
"snippet": "Jan 6, 2024 ... Best practices for game design documentation. Top game engines for indie developers ... branching dialogue with voiced lines in terms of design ...",
"score": 4.055555555555555,
"page_rank": 5.96
}
]

Xet Storage Details

Size:
2.33 kB
·
Xet hash:
acf259d7699a53cf89fdfd59bfa2d5721a40ef641e4986579e6ba61db270f88b

Xet efficiently stores files, intelligently splitting them into unique chunks and accelerating uploads and downloads. More info.