| <!DOCTYPE html> |
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| <html lang="en"> |
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| <head> |
| <title>BVH Player</title> |
| <meta charset="utf-8"> |
| <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> |
| <style> |
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| </style> |
| <link rel="stylesheet" href="styles/pace.css"></link> |
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| <script src="libs/pace.min.js"></script> |
| <script src="libs/math.min.js"></script> |
| <script src="libs/jquery.min.js"></script> |
| <script src="libs/threejs/three.min.js"></script> |
| <script src="libs/threejs/OrbitControls.js"></script> |
| <script src="libs/papaparse.min.js"></script> |
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| <script src="libs/mocapjs.js"></script> |
| <script src="js/skeletonFactory.js"></script> |
| </head> |
|
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| <body> |
| <script type="text/javascript"> |
| var characters = []; |
| var playing = false; |
| |
| |
| $(document).on("keypress", function(e) { |
| if (e.charCode == 32) |
| playing = !playing; |
| |
| characters.forEach(function(c) { |
| c.playing = playing; |
| |
| if (playing) |
| c.animStartTimeRef = Date.now(); |
| else |
| c.animOffset = c.animIndex; |
| }); |
| |
| }); |
| |
| $(window).on("resize", function(e) { |
| camera.aspect = window.innerWidth / window.innerHeight; |
| camera.updateProjectionMatrix(); |
| |
| renderer.setSize(window.innerWidth, window.innerHeight); |
| }); |
| |
| var getUrlParameter = function getUrlParameter(sParam) { |
| var sPageURL = decodeURIComponent(window.location.search.substring(1)), |
| sURLVariables = sPageURL.split('&'), |
| sParameterName, |
| i; |
| |
| for (i = 0; i < sURLVariables.length; i++) { |
| sParameterName = sURLVariables[i].split('='); |
| if (sParameterName[0] === sParam) { |
| return sParameterName[1] === undefined ? true : sParameterName[1]; |
| } |
| } |
| }; |
| </script> |
|
|
| <script> |
| var scene, camera, renderer; |
| var geometry, material, mesh; |
| var played_count = 0; |
| |
| function set_the_scene3() { |
| |
| |
| light = new THREE.PointLight(0xffffff, 0.9, 0); |
| light.position.set(0, 160, 40); |
| scene.add(light); |
| |
| |
| var size = 200, |
| step = 20; |
| |
| |
| var planeGeometry = new THREE.PlaneGeometry(size * 2, size * 2); |
| var planeMaterial = new THREE.MeshPhongMaterial({ |
| color: 0x444444, |
| emissive: 0x000000, |
| specular: 0x111111, |
| side: THREE.DoubleSide, |
| transparent: true, |
| opacity: 0.6 |
| }); |
| var plane = new THREE.Mesh(planeGeometry, planeMaterial); |
| plane.position.set(0, 0, 0); |
| plane.rotation.set(math.pi / 2, 0, 0); |
| scene.add(plane); |
| |
| |
| var lineGeometry = new THREE.Geometry(); |
| var lineMaterial = new THREE.LineBasicMaterial({ |
| color: 0x555555, |
| linewidth: 1.2 |
| }); |
| for (var i = -size; i <= size; i += step) { |
| lineGeometry.vertices.push(new THREE.Vector3(-size, -0.04, i)); |
| lineGeometry.vertices.push(new THREE.Vector3(size, -0.04, i)); |
| lineGeometry.vertices.push(new THREE.Vector3(i, -0.04, -size)); |
| lineGeometry.vertices.push(new THREE.Vector3(i, -0.04, size)); |
| } |
| |
| var line = new THREE.LineSegments(lineGeometry, lineMaterial); |
| scene.add(line); |
| } |
| |
| function add_basic_lights() { |
| |
| var light = new THREE.HemisphereLight(0xffffff, 0x000000, 0.8); |
| scene.add(light); |
| } |
| |
| function add_floor_theo() { |
| var textureLoader = new THREE.TextureLoader(); |
| |
| var texture = textureLoader.load('theo_floor1.jpg', function(tt) { |
| }); |
| |
| texture.wrapS = THREE.RepeatWrapping; |
| texture.wrapT = THREE.RepeatWrapping; |
| texture.repeat = new THREE.Vector2(1,1.66); |
| |
| |
| var material = new THREE.MeshPhongMaterial({ |
| color: 0xffffff, |
| specular: 0xffffff, |
| shininess: 100, |
| map: texture, |
| |
| }); |
| var geometry = new THREE.CubeGeometry(300, 300, 5); |
| |
| var mesh = new THREE.Mesh(geometry, material); |
| mesh.position.y = -2; |
| mesh.rotation.x = -Math.PI / 2; |
| scene.add(mesh); |
| } |
| |
| function init(cz) { |
| scene = new THREE.Scene(); |
| camera = new THREE.PerspectiveCamera(30, window.innerWidth / window.innerHeight, 1, 4000); |
| camera.position.set(0, 80, 0); |
| camera.position.z = cz; |
| scene.add(camera); |
| |
| |
| } |
| |
| function loadBVHFile(bvhURL, cname, jm, bm, scale) { |
| var c2 = new BVHCharacter(cname, jm, bm, makeJointGeometry_Dode, makeBoneGeometry_Cylinder2); |
| |
| c2.skelScale = scale; |
| c2.loadFromURL(bvhURL, function() { |
| scene.add(c2.skeleton); |
| }); |
| |
| characters.push(c2); |
| } |
| |
| function loadPosFile(csvURL, cname, jm, bm, scale, fr) { |
| var c2 = new C3DCharacter(cname, markermaterial, makeJointGeometry_Sphere2); |
| |
| c2.scale = scale; |
| c2.frameTime = fr; |
| c2.loadFromURL(csvURL, function() {}); |
| |
| characters.push(c2); |
| } |
| |
| function initRenderer() { |
| renderer = new THREE.WebGLRenderer({ |
| antialias: true |
| }); |
| renderer.setSize(window.innerWidth, window.innerHeight); |
| |
| renderer.gammaInput = true; |
| renderer.gammaOutput = true; |
| renderer.setPixelRatio(window.devicePixelRatio); |
| |
| renderer.setClearColor(0xffffff, 1); |
| |
| |
| document.body.appendChild(renderer.domElement); |
| |
| controls = new THREE.OrbitControls(camera, renderer.domElement); |
| } |
| |
| function animate() { |
| |
| |
| |
| requestAnimationFrame(animate); |
| |
| characters.forEach(function(c) { |
| |
| if (1 && c.ready) { |
| if (c.playing) { |
| c.animIndex = c.animOffset + Math.floor((Date.now() - c.animStartTimeRef) / c.frameTime / 1000); |
| |
| if (c.animIndex >= c.frameCount) { |
| c.animOffset = 0; |
| c.animStartTimeRef = Date.now(); |
| c.animIndex = 0; |
| played_count++; |
| |
| |
| |
| } |
| c.animFrame(c.animIndex); |
| } |
| } |
| }); |
| |
| renderer.render(scene, camera); |
| } |
| |
| |
| $(document).ready(function () { |
| var dataURL = getUrlParameter('data_url'); |
| var cz = getUrlParameter('cz'); |
| var scale = getUrlParameter('scale'); |
| var frameTime = getUrlParameter('frame_time'); |
| |
| if (cz === undefined) |
| cz = 550; |
| |
| if (scale === undefined) |
| scale = 1.0; |
| |
| if (frameTime === undefined) |
| frameTime = 1/120; |
| |
| init(cz); |
| add_basic_lights(); |
| add_floor_theo(); |
| initRenderer(); |
| |
| if (dataURL !== undefined) { |
| console.log("Loading " + dataURL); |
| |
| if (dataURL.endsWith('.bvh')) |
| loadBVHFile(dataURL, 'Fig', jm_a, bm_a, scale); |
| else if (dataURL.endsWith('.csv')) |
| loadPosFile(dataURL, 'Fig', jm_a, bm_a, scale, frameTime); |
| else |
| console.error('Unsupport file.'); |
| } |
| |
| |
| |
| animate(); |
| }); |
| |
| |
| </script> |
| </body> |
|
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| </html> |
|
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