# Source: https://github.com/tartley/colorama/blob/master/colorama/ansi.py # Copyright: Jonathan Hartley 2013. BSD 3-Clause license. # # Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. CSI = "\033[" OSC = "\033]" BEL = "\007" def code_to_chars(code): return CSI + str(code) + "m" def set_title(title): return OSC + "2;" + title + BEL def clear_screen(mode=2): return CSI + str(mode) + "J" def clear_line(mode=2): return CSI + str(mode) + "K" class AnsiCodes(object): def __init__(self): # the subclasses declare class attributes which are numbers. # Upon instantiation we define instance attributes, which are the same # as the class attributes but wrapped with the ANSI escape sequence for name in dir(self): if not name.startswith("_"): value = getattr(self, name) setattr(self, name, code_to_chars(value)) class AnsiCursor(object): def UP(self, n=1): return CSI + str(n) + "A" def DOWN(self, n=1): return CSI + str(n) + "B" def FORWARD(self, n=1): return CSI + str(n) + "C" def BACK(self, n=1): return CSI + str(n) + "D" def POS(self, x=1, y=1): return CSI + str(y) + ";" + str(x) + "H" class AnsiFore(AnsiCodes): BLACK = 30 RED = 31 GREEN = 32 YELLOW = 33 BLUE = 34 MAGENTA = 35 CYAN = 36 WHITE = 37 RESET = 39 # These are fairly well supported, but not part of the standard. LIGHTBLACK_EX = 90 LIGHTRED_EX = 91 LIGHTGREEN_EX = 92 LIGHTYELLOW_EX = 93 LIGHTBLUE_EX = 94 LIGHTMAGENTA_EX = 95 LIGHTCYAN_EX = 96 LIGHTWHITE_EX = 97 class AnsiBack(AnsiCodes): BLACK = 40 RED = 41 GREEN = 42 YELLOW = 43 BLUE = 44 MAGENTA = 45 CYAN = 46 WHITE = 47 RESET = 49 # These are fairly well supported, but not part of the standard. LIGHTBLACK_EX = 100 LIGHTRED_EX = 101 LIGHTGREEN_EX = 102 LIGHTYELLOW_EX = 103 LIGHTBLUE_EX = 104 LIGHTMAGENTA_EX = 105 LIGHTCYAN_EX = 106 LIGHTWHITE_EX = 107 class AnsiStyle(AnsiCodes): BRIGHT = 1 DIM = 2 NORMAL = 22 RESET_ALL = 0 Fore = AnsiFore() Back = AnsiBack() Style = AnsiStyle() Cursor = AnsiCursor()