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// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// * Neither the name of ETH Zurich and UNC Chapel Hill nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Author: Johannes L. Schoenberger (jsch-at-demuc-dot-de)
#define TEST_NAME "util/opengl_utils"
#include "util/testing.h"
#include <thread>
#include <QApplication>
#include "util/opengl_utils.h"
using namespace colmap;
BOOST_AUTO_TEST_CASE(TestOpenGLContextManager) {
char app_name[] = "Test";
int argc = 1;
char* argv[] = {app_name};
QApplication app(argc, argv);
if (!OpenGLContextManager::HasOpenGL()) {
return;
}
OpenGLContextManager manager;
std::thread thread([&manager]() {
manager.MakeCurrent();
manager.MakeCurrent();
qApp->exit();
});
app.exec();
thread.join();
}
BOOST_AUTO_TEST_CASE(TestRunThreadWithOpenGLContext) {
char app_name[] = "Test";
int argc = 1;
char* argv[] = {app_name};
QApplication app(argc, argv);
if (!OpenGLContextManager::HasOpenGL()) {
return;
}
class TestThread : public Thread {
private:
void Run() { opengl_context_.MakeCurrent(); }
OpenGLContextManager opengl_context_;
};
TestThread thread;
RunThreadWithOpenGLContext(&thread);
}
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