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| | #ifndef _PROGRAM_GLSL_H |
| | #define _PROGRAM_GLSL_H |
| |
|
| |
|
| | #include "ProgramGPU.h" |
| |
|
| | class ProgramGLSL:public ProgramGPU |
| | { |
| | class ShaderObject |
| | { |
| | GLuint _shaderID; |
| | int _type; |
| | int _compiled; |
| | static int ReadShaderFile(const char * source, char *& code); |
| | void CheckCompileLog(); |
| | public: |
| | void PrintCompileLog(ostream & os ); |
| | int inline IsValidShaderObject(){ return _shaderID && _compiled;} |
| | int IsValidVertexShader(); |
| | int IsValidFragmentShader(); |
| | GLuint GetShaderID(){return _shaderID;} |
| | ~ShaderObject(); |
| | ShaderObject(int shadertype, const char * source, int filesource =0); |
| | }; |
| |
|
| | protected: |
| | int _linked; |
| | GLint _TextureParam0; |
| | GLuint _programID; |
| | private: |
| | void AttachShaderObject(ShaderObject& shader); |
| | void DetachShaderObject(ShaderObject& shader); |
| |
|
| | public: |
| | void ReLink(); |
| | int IsNative(); |
| | int UseProgram(); |
| | void PrintLinkLog(std::ostream&os); |
| | int ValidateProgram(); |
| | void CheckLinkLog(); |
| | int LinkProgram(); |
| | operator GLuint (){return _programID;} |
| | virtual void * GetProgramID() { return (void*) _programID; } |
| | public: |
| | ProgramGLSL(); |
| | ~ProgramGLSL(); |
| | ProgramGLSL(const char* frag_source); |
| | }; |
| |
|
| |
|
| | class GLTexImage; |
| | class FilterGLSL : public FilterProgram |
| | { |
| | private: |
| | ProgramGPU* CreateFilterH(float kernel[], int width); |
| | ProgramGPU* CreateFilterV(float kernel[], int height); |
| | ProgramGPU* CreateFilterHPK(float kernel[], int width); |
| | ProgramGPU* CreateFilterVPK(float kernel[], int height); |
| | public: |
| | void MakeFilterProgram(float kernel[], int width); |
| | public: |
| | FilterGLSL(float sigma) ; |
| | }; |
| |
|
| | class SiftParam; |
| |
|
| | |
| | |
| | |
| | |
| | |
| | |
| | class ShaderBag |
| | { |
| | public: |
| | |
| | ProgramGPU * s_gray; |
| | |
| | ProgramGPU * s_copy_key; |
| | |
| | ProgramGPU * s_debug; |
| | |
| | |
| | ProgramGPU * s_orientation; |
| | |
| | ProgramGPU * s_display_gaussian; |
| | |
| | ProgramGPU * s_display_dog; |
| | |
| | ProgramGPU * s_display_grad; |
| | |
| | ProgramGPU * s_display_keys; |
| | |
| | ProgramGPU * s_sampling; |
| | |
| | ProgramGPU * s_grad_pass; |
| | ProgramGPU * s_dog_pass; |
| | |
| | ProgramGPU * s_keypoint; |
| | ProgramGPU * s_seperate_sp; |
| | |
| | ProgramGPU * s_genlist_init_tight; |
| | ProgramGPU * s_genlist_init_ex; |
| | ProgramGPU * s_genlist_histo; |
| | ProgramGPU * s_genlist_start; |
| | ProgramGPU * s_genlist_step; |
| | ProgramGPU * s_genlist_end; |
| | ProgramGPU * s_zero_pass; |
| | |
| | ProgramGPU * s_vertex_list; |
| | |
| | ProgramGPU * s_descriptor_fp; |
| | |
| | ProgramGPU * s_margin_copy; |
| | public: |
| | FilterProgram * f_gaussian_skip0; |
| | vector<FilterProgram*> f_gaussian_skip0_v; |
| | FilterProgram * f_gaussian_skip1; |
| | FilterProgram ** f_gaussian_step; |
| | int _gaussian_step_num; |
| | public: |
| | virtual void SetGenListInitParam(int w, int h){}; |
| | virtual void SetGenListEndParam(int ktex){}; |
| | virtual void SetMarginCopyParam(int xmax, int ymax){}; |
| | virtual void LoadDescriptorShader(){}; |
| | virtual void SetFeatureDescirptorParam(int gtex, int otex, float dwidth, float fwidth, float width, float height, float sigma){}; |
| | virtual void SetFeatureOrientationParam(int gtex, int width, int height, float sigma, int stex, float step){}; |
| | virtual void SetSimpleOrientationInput(int oTex, float sigma, float sigma_step){}; |
| | virtual void LoadOrientationShader() =0; |
| | virtual void SetGenListStartParam(float width, int tex0) =0; |
| | virtual void LoadGenListShader(int ndoglev, int nlev)=0; |
| | virtual void UnloadProgram()=0; |
| | virtual void LoadKeypointShader(float threshold, float edgeTrheshold) = 0; |
| | virtual void LoadFixedShaders()=0; |
| | virtual void LoadDisplayShaders() = 0; |
| | virtual void SetDogTexParam(int texU, int texD)=0; |
| | virtual void SetGradPassParam(int texP=0){} |
| | virtual void SetGenListStepParam(int tex, int tex0) = 0; |
| | virtual void SetGenVBOParam( float width, float fwidth, float size)=0; |
| | public: |
| | void CreateGaussianFilters(SiftParam¶m); |
| | void SelectInitialSmoothingFilter(int octave_min, SiftParam¶m); |
| | void LoadDynamicShaders(SiftParam& param); |
| | ShaderBag(); |
| | virtual ~ShaderBag(); |
| | }; |
| |
|
| |
|
| | class ShaderBagGLSL:public ShaderBag |
| | { |
| | GLint _param_dog_texu; |
| | GLint _param_dog_texd; |
| | GLint _param_ftex_width; |
| | GLint _param_genlist_start_tex0; |
| | GLint _param_genlist_step_tex0; |
| | GLint _param_genvbo_size; |
| | GLint _param_orientation_gtex; |
| | GLint _param_orientation_size; |
| | GLint _param_orientation_stex; |
| | GLint _param_margin_copy_truncate; |
| | GLint _param_genlist_init_bbox; |
| | GLint _param_descriptor_gtex; |
| | GLint _param_descriptor_size; |
| | GLint _param_descriptor_dsize; |
| | public: |
| | virtual void SetMarginCopyParam(int xmax, int ymax); |
| | void SetSimpleOrientationInput(int oTex, float sigma, float sigma_step); |
| | void LoadOrientationShader(); |
| | void LoadDescriptorShaderF2(); |
| | virtual void LoadDescriptorShader(); |
| | virtual void SetFeatureOrientationParam(int gtex, int width, int height, float sigma, int stex = 0, float step = 1.0f); |
| | virtual void SetFeatureDescirptorParam(int gtex, int otex, float dwidth, float fwidth, float width, float height, float sigma); |
| | static void WriteOrientationCodeToStream(ostream& out); |
| | static ProgramGLSL* LoadGenListStepShader(int start, int step); |
| | virtual void SetGenListInitParam(int w, int h); |
| | virtual void SetGenListStartParam(float width, int tex0); |
| | virtual void LoadGenListShader(int ndoglev, int nlev); |
| | virtual void UnloadProgram(); |
| | virtual void LoadKeypointShader(float threshold, float edgeTrheshold); |
| | virtual void LoadFixedShaders(); |
| | virtual void LoadDisplayShaders(); |
| | virtual void SetDogTexParam(int texU, int texD); |
| | virtual void SetGenListStepParam(int tex, int tex0); |
| | virtual void SetGenVBOParam( float width, float fwidth, float size); |
| | virtual ~ShaderBagGLSL(){} |
| | }; |
| |
|
| |
|
| | class ShaderBagPKSL:public ShaderBag |
| | { |
| | private: |
| | GLint _param_dog_texu; |
| | GLint _param_dog_texd; |
| | GLint _param_dog_texi; |
| | GLint _param_margin_copy_truncate; |
| | GLint _param_grad_pass_texp; |
| | GLint _param_genlist_init_bbox; |
| | GLint _param_genlist_start_tex0; |
| | GLint _param_ftex_width; |
| | GLint _param_genlist_step_tex0; |
| | GLint _param_genlist_end_ktex; |
| | GLint _param_genvbo_size; |
| | GLint _param_orientation_gtex; |
| | GLint _param_orientation_otex; |
| | GLint _param_orientation_size; |
| | GLint _param_descriptor_gtex; |
| | GLint _param_descriptor_otex; |
| | GLint _param_descriptor_size; |
| | GLint _param_descriptor_dsize; |
| |
|
| | |
| | ProgramGLSL* s_rect_description; |
| | public: |
| | ShaderBagPKSL () {s_rect_description = NULL; } |
| | virtual ~ShaderBagPKSL() {if(s_rect_description) delete s_rect_description; } |
| | virtual void LoadFixedShaders(); |
| | virtual void LoadDisplayShaders(); |
| | virtual void LoadOrientationShader() ; |
| | virtual void SetGenListStartParam(float width, int tex0) ; |
| | virtual void LoadGenListShader(int ndoglev, int nlev); |
| | virtual void UnloadProgram(); |
| | virtual void LoadKeypointShader(float threshold, float edgeTrheshold) ; |
| | virtual void LoadDescriptorShader(); |
| | virtual void LoadDescriptorShaderF2(); |
| | static ProgramGLSL* LoadDescriptorProgramRECT(); |
| | static ProgramGLSL* LoadDescriptorProgramPKSL(); |
| | |
| | virtual void SetDogTexParam(int texU, int texD); |
| | virtual void SetGradPassParam(int texP); |
| | virtual void SetGenListStepParam(int tex, int tex0); |
| | virtual void SetGenVBOParam( float width, float fwidth, float size); |
| | virtual void SetFeatureDescirptorParam(int gtex, int otex, float dwidth, float fwidth, float width, float height, float sigma); |
| | virtual void SetFeatureOrientationParam(int gtex, int width, int height, float sigma, int stex, float step); |
| | virtual void SetSimpleOrientationInput(int oTex, float sigma, float sigma_step); |
| | virtual void SetGenListEndParam(int ktex); |
| | virtual void SetGenListInitParam(int w, int h); |
| | virtual void SetMarginCopyParam(int xmax, int ymax); |
| | }; |
| |
|
| |
|
| | #endif |
| |
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| |
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