ceres-solver-v1 / colmap /src /estimators /generalized_absolute_pose.h
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// Copyright (c) 2022, ETH Zurich and UNC Chapel Hill.
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// Author: Johannes L. Schoenberger (jsch-at-demuc-dot-de)
#ifndef COLMAP_SRC_ESTIMATORS_GENERALIZED_ABSOLUTE_POSE_H_
#define COLMAP_SRC_ESTIMATORS_GENERALIZED_ABSOLUTE_POSE_H_
#include <vector>
#include <Eigen/Core>
#include "util/alignment.h"
#include "util/types.h"
namespace colmap {
// Solver for the Generalized P3P problem (NP3P or GP3P), based on:
//
// Lee, Gim Hee, et al. "Minimal solutions for pose estimation of a
// multi-camera system." Robotics Research. Springer International
// Publishing, 2016. 521-538.
//
// This class is based on an original implementation by Federico Camposeco.
class GP3PEstimator {
public:
// The generalized image observations, which is composed of the relative pose
// of the specific camera in the generalized camera and its image observation.
struct X_t {
EIGEN_MAKE_ALIGNED_OPERATOR_NEW
// The relative transformation from the generalized camera to the camera
// frame of the observation.
Eigen::Matrix3x4d rel_tform;
// The 2D image feature observation.
Eigen::Vector2d xy;
};
// The observed 3D feature points in the world frame.
typedef Eigen::Vector3d Y_t;
// The transformation from the world to the generalized camera frame.
typedef Eigen::Matrix3x4d M_t;
// The minimum number of samples needed to estimate a model.
static const int kMinNumSamples = 3;
enum class ResidualType {
CosineDistance,
ReprojectionError,
};
// Whether to compute the cosine similarity or the reprojection error.
// [WARNING] The reprojection error being in normalized coordinates,
// the unique error threshold of RANSAC corresponds to different pixel values
// in the different cameras of the rig if they have different intrinsics.
ResidualType residual_type = ResidualType::CosineDistance;
// Estimate the most probable solution of the GP3P problem from a set of
// three 2D-3D point correspondences.
static std::vector<M_t> Estimate(const std::vector<X_t>& points2D,
const std::vector<Y_t>& points3D);
// Calculate the squared cosine distance error between the rays given a set of
// 2D-3D point correspondences and a projection matrix of the generalized
// camera.
void Residuals(const std::vector<X_t>& points2D,
const std::vector<Y_t>& points3D,
const M_t& proj_matrix, std::vector<double>* residuals);
};
} // namespace colmap
EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION_CUSTOM(colmap::GP3PEstimator::X_t)
#endif // COLMAP_SRC_ESTIMATORS_GENERALIZED_ABSOLUTE_POSE_H_