ceres-solver-v1 / colmap /src /util /opengl_utils.cc
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ceres-solver and colmap
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// Copyright (c) 2022, ETH Zurich and UNC Chapel Hill.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// * Neither the name of ETH Zurich and UNC Chapel Hill nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Author: Johannes L. Schoenberger (jsch-at-demuc-dot-de)
#include "util/opengl_utils.h"
#include "util/logging.h"
namespace colmap {
#ifdef GUI_ENABLED
OpenGLContextManager::OpenGLContextManager(int opengl_major_version,
int opengl_minor_version)
: parent_thread_(QThread::currentThread()),
current_thread_(nullptr),
make_current_action_(new QAction(this)) {
CHECK_NOTNULL(QCoreApplication::instance());
CHECK_EQ(QCoreApplication::instance()->thread(), QThread::currentThread());
QSurfaceFormat format;
format.setDepthBufferSize(24);
format.setMajorVersion(opengl_major_version);
format.setMinorVersion(opengl_minor_version);
format.setSamples(4);
format.setProfile(QSurfaceFormat::CompatibilityProfile);
context_.setFormat(format);
surface_.create();
CHECK(context_.create());
context_.makeCurrent(&surface_);
CHECK(context_.isValid()) << "Could not create valid OpenGL context";
connect(
make_current_action_, &QAction::triggered, this,
[this]() {
CHECK_NOTNULL(current_thread_);
context_.doneCurrent();
context_.moveToThread(current_thread_);
},
Qt::BlockingQueuedConnection);
}
void OpenGLContextManager::MakeCurrent() {
current_thread_ = QThread::currentThread();
make_current_action_->trigger();
context_.makeCurrent(&surface_);
CHECK(context_.isValid()) << "Could not make current valid OpenGL context";
}
bool OpenGLContextManager::HasOpenGL() {
#ifdef OPENGL_ENABLED
QOffscreenSurface surface;
QOpenGLContext context;
surface.create();
context.create();
return surface.isValid() && context.isValid();
#else // OPENGL_ENABLED
return false;
#endif // OPENGL_ENABLED
}
void RunThreadWithOpenGLContext(Thread* thread) {
std::thread opengl_thread([thread]() {
thread->Start();
thread->Wait();
CHECK_NOTNULL(QCoreApplication::instance())->exit();
});
CHECK_NOTNULL(QCoreApplication::instance())->exec();
opengl_thread.join();
// Make sure that all triggered OpenGLContextManager events are processed in
// case the application exits before the contexts were made current.
QCoreApplication::processEvents();
}
void GLError(const char* file, const int line) {
GLenum error_code(glGetError());
while (error_code != GL_NO_ERROR) {
std::string error_name;
switch (error_code) {
case GL_INVALID_OPERATION:
error_name = "INVALID_OPERATION";
break;
case GL_INVALID_ENUM:
error_name = "INVALID_ENUM";
break;
case GL_INVALID_VALUE:
error_name = "INVALID_VALUE";
break;
case GL_OUT_OF_MEMORY:
error_name = "OUT_OF_MEMORY";
break;
case GL_INVALID_FRAMEBUFFER_OPERATION:
error_name = "INVALID_FRAMEBUFFER_OPERATION";
break;
default:
error_name = "UNKNOWN_ERROR";
break;
}
fprintf(stderr, "OpenGL error [%s, line %i]: GL_%s", file, line,
error_name.c_str());
error_code = glGetError();
}
}
#endif
} // namespace colmap