// Copyright (c) 2022, ETH Zurich and UNC Chapel Hill. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // // * Neither the name of ETH Zurich and UNC Chapel Hill nor the names of // its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Author: Johannes L. Schoenberger (jsch-at-demuc-dot-de) #include "mvs/gpu_mat_prng.h" namespace colmap { namespace mvs { namespace { __global__ void InitRandomStateKernel(GpuMat output) { const size_t row = blockIdx.y * blockDim.y + threadIdx.y; const size_t col = blockIdx.x * blockDim.x + threadIdx.x; const size_t uniqueBlockIndex = blockIdx.y * gridDim.x + blockIdx.x; const size_t id = uniqueBlockIndex * blockDim.y * blockDim.x + threadIdx.y * blockDim.x + threadIdx.x; // Each thread gets same seed, a different sequence number, no offset. if (col < output.GetWidth() && row < output.GetHeight()) { curand_init(id, 0, 0, &output.GetRef(row, col)); } } } // namespace GpuMatPRNG::GpuMatPRNG(const int width, const int height) : GpuMat(width, height) { InitRandomStateKernel<<>>(*this); } } // namespace mvs } // namespace colmap