// Copyright (c) 2022, ETH Zurich and UNC Chapel Hill. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // // * Neither the name of ETH Zurich and UNC Chapel Hill nor the names of // its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Author: Johannes L. Schoenberger (jsch-at-demuc-dot-de) #ifndef COLMAP_SRC_BASE_HOMOGRAPHY_MATRIX_UTILS_H_ #define COLMAP_SRC_BASE_HOMOGRAPHY_MATRIX_UTILS_H_ #include #include #include "util/alignment.h" #include "util/types.h" namespace colmap { // Decompose an homography matrix into the possible rotations, translations, // and plane normal vectors, according to: // // Malis, Ezio, and Manuel Vargas. "Deeper understanding of the homography // decomposition for vision-based control." (2007): 90. // // The first pose is assumed to be P = [I | 0]. Note that the homography is // plane-induced if `R.size() == t.size() == n.size() == 4`. If `R.size() == // t.size() == n.size() == 1` the homography is pure-rotational. // // @param H 3x3 homography matrix. // @param K 3x3 calibration matrix. // @param R Possible 3x3 rotation matrices. // @param t Possible translation vectors. // @param n Possible normal vectors. void DecomposeHomographyMatrix(const Eigen::Matrix3d& H, const Eigen::Matrix3d& K1, const Eigen::Matrix3d& K2, std::vector* R, std::vector* t, std::vector* n); // Recover the most probable pose from the given homography matrix. // // The pose of the first image is assumed to be P = [I | 0]. // // @param H 3x3 homography matrix. // @param K1 3x3 calibration matrix of first camera. // @param K2 3x3 calibration matrix of second camera. // @param points1 First set of corresponding points. // @param points2 Second set of corresponding points. // @param inlier_mask Only points with `true` in the inlier mask are // considered in the cheirality test. Size of the // inlier mask must match the number of points N. // @param R Most probable 3x3 rotation matrix. // @param t Most probable 3x1 translation vector. // @param n Most probable 3x1 normal vector. // @param points3D Triangulated 3D points infront of camera // (only if homography is not pure-rotational). void PoseFromHomographyMatrix(const Eigen::Matrix3d& H, const Eigen::Matrix3d& K1, const Eigen::Matrix3d& K2, const std::vector& points1, const std::vector& points2, Eigen::Matrix3d* R, Eigen::Vector3d* t, Eigen::Vector3d* n, std::vector* points3D); // Compose homography matrix from relative pose. // // @param K1 3x3 calibration matrix of first camera. // @param K2 3x3 calibration matrix of second camera. // @param R Most probable 3x3 rotation matrix. // @param t Most probable 3x1 translation vector. // @param n Most probable 3x1 normal vector. // @param d Orthogonal distance from plane. // // @return 3x3 homography matrix. Eigen::Matrix3d HomographyMatrixFromPose(const Eigen::Matrix3d& K1, const Eigen::Matrix3d& K2, const Eigen::Matrix3d& R, const Eigen::Vector3d& t, const Eigen::Vector3d& n, const double d); } // namespace colmap #endif // COLMAP_SRC_BASE_HOMOGRAPHY_MATRIX_UTILS_H_