// Copyright (c) 2022, ETH Zurich and UNC Chapel Hill. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // // * Neither the name of ETH Zurich and UNC Chapel Hill nor the names of // its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Author: Johannes L. Schoenberger (jsch-at-demuc-dot-de) #ifndef COLMAP_SRC_BASE_VISIBILITY_PYRAMID_H_ #define COLMAP_SRC_BASE_VISIBILITY_PYRAMID_H_ #include #include #include "util/alignment.h" namespace colmap { // A class that captures the distribution of points in a 2D grid. // For example, to capture the distribution of visible 3D points in an image. // // The class captures the distribution of points by a score. A higher score // corresponds to a more uniform distribution of the points in the grid. // // The score is computed by the number of populated cells in a multi-resolution // pyramid. A populated cell contributes to the overall score if it is // populated by at least one point and the contributed score is according // to its resolution in the pyramid. A cell in a higher resolution level // contributes a higher score to the overall score. class VisibilityPyramid { public: VisibilityPyramid(); VisibilityPyramid(const size_t num_levels, const size_t width, const size_t height); void SetPoint(const double x, const double y); void ResetPoint(const double x, const double y); inline size_t NumLevels() const; inline size_t Width() const; inline size_t Height() const; inline size_t Score() const; inline size_t MaxScore() const; private: void CellForPoint(const double x, const double y, size_t* cx, size_t* cy) const; // Range of the input points. size_t width_; size_t height_; // The overall visibility score. size_t score_; // The maximum score when all cells are populated. size_t max_score_; // The visibilty pyramid with multiple levels. std::vector pyramid_; }; //////////////////////////////////////////////////////////////////////////////// // Implementation //////////////////////////////////////////////////////////////////////////////// size_t VisibilityPyramid::NumLevels() const { return pyramid_.size(); } size_t VisibilityPyramid::Width() const { return width_; } size_t VisibilityPyramid::Height() const { return height_; } size_t VisibilityPyramid::Score() const { return score_; } size_t VisibilityPyramid::MaxScore() const { return max_score_; } } // namespace colmap #endif // COLMAP_SRC_BASE_VISIBILITY_PYRAMID_H_