File size: 2,849 Bytes
7873319
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
#########################################################################
# Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#  * Redistributions of source code must retain the above copyright
#    notice, this list of conditions and the following disclaimer.
#  * Redistributions in binary form must reproduce the above copyright
#    notice, this list of conditions and the following disclaimer in the
#    documentation and/or other materials provided with the distribution.
#  * Neither the name of NVIDIA CORPORATION nor the names of its
#    contributors may be used to endorse or promote products derived
#    from this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
# EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
# PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
# CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
# PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
# OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#########################################################################

# FLIP: A Difference Evaluator for Alternating Images
# High Performance Graphics, 2020.
# by Pontus Andersson, Jim Nilsson, Tomas Akenine-Moller, Magnus Oskarsson, Kalle Astrom, and Mark D. Fairchild
#
# Pointer to our paper: https://research.nvidia.com/publication/2020-07_FLIP
# code by Pontus Andersson, Jim Nilsson, and Tomas Akenine-Moller

import numpy as np

from flip import compute_flip
from utils import *

if __name__ == '__main__':
	# Set viewing conditions
	monitor_distance = 0.7
	monitor_width = 0.7
	monitor_resolution_x = 3840
	
	# Compute number of pixels per degree of visual angle
	pixels_per_degree = monitor_distance * (monitor_resolution_x / monitor_width) * (np.pi / 180)
	
	# Load sRGB images
	reference = load_image_array('../images/reference.png')
	test = load_image_array('../images/test.png')

	# Compute FLIP map
	deltaE = compute_flip(reference, test, pixels_per_degree)

	# Save error map
	index_map = np.floor(255.0 * deltaE.squeeze(0))

	use_color_map = True
	if use_color_map:
		result = CHWtoHWC(index2color(index_map, get_magma_map()))
	else:
		result = index_map / 255.0
	save_image("../images/flip.png", result)
	print("Done")