File size: 15,376 Bytes
be903e2 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 | // Tencent is pleased to support the open source community by making ncnn available.
//
// Copyright (C) 2018 THL A29 Limited, a Tencent company. All rights reserved.
//
// Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
// in compliance with the License. You may obtain a copy of the License at
//
// https://opensource.org/licenses/BSD-3-Clause
//
// Unless required by applicable law or agreed to in writing, software distributed
// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
// CONDITIONS OF ANY KIND, either express or implied. See the License for the
// specific language governing permissions and limitations under the License.
#ifndef NCNN_GPU_H
#define NCNN_GPU_H
#include "platform.h"
#if NCNN_VULKAN
#include "mat.h"
#include <vulkan/vulkan.h>
#include "vulkan_header_fix.h"
namespace ncnn {
// instance
// Create VkInstance and initialize some objects that need to be calculated by GPU
// Creates a VkInstance object, Checks the extended attributes supported by the Vulkan instance concerned,
// Initializes, and creates Vulkan validation layers (if ENABLE_VALIDATION_LAYER is enabled),
// Iterates over all supported physical devices, etc.
NCNN_EXPORT int create_gpu_instance();
// Get global VkInstance variable
// Must be called after create_gpu_instance() and before destroy_gpu_instance()
NCNN_EXPORT VkInstance get_gpu_instance();
// Destroy VkInstance object and free the memory of the associated object
// Usually called in the destructor of the main program exit
NCNN_EXPORT void destroy_gpu_instance();
// instance extension capability
extern int support_VK_KHR_external_memory_capabilities;
extern int support_VK_KHR_get_physical_device_properties2;
extern int support_VK_KHR_get_surface_capabilities2;
extern int support_VK_KHR_surface;
extern int support_VK_EXT_debug_utils;
extern int support_VK_EXT_validation_features;
extern int support_VK_EXT_validation_flags;
#if __ANDROID_API__ >= 26
extern int support_VK_KHR_android_surface;
#endif // __ANDROID_API__ >= 26
// VK_KHR_cooperative_matrix
extern PFN_vkGetPhysicalDeviceCooperativeMatrixPropertiesKHR vkGetPhysicalDeviceCooperativeMatrixPropertiesKHR;
// VK_KHR_external_memory_capabilities
extern PFN_vkGetPhysicalDeviceExternalBufferPropertiesKHR vkGetPhysicalDeviceExternalBufferPropertiesKHR;
// VK_KHR_get_physical_device_properties2
extern PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR;
extern PFN_vkGetPhysicalDeviceProperties2KHR vkGetPhysicalDeviceProperties2KHR;
extern PFN_vkGetPhysicalDeviceFormatProperties2KHR vkGetPhysicalDeviceFormatProperties2KHR;
extern PFN_vkGetPhysicalDeviceImageFormatProperties2KHR vkGetPhysicalDeviceImageFormatProperties2KHR;
extern PFN_vkGetPhysicalDeviceQueueFamilyProperties2KHR vkGetPhysicalDeviceQueueFamilyProperties2KHR;
extern PFN_vkGetPhysicalDeviceMemoryProperties2KHR vkGetPhysicalDeviceMemoryProperties2KHR;
extern PFN_vkGetPhysicalDeviceSparseImageFormatProperties2KHR vkGetPhysicalDeviceSparseImageFormatProperties2KHR;
// VK_KHR_get_surface_capabilities2
extern PFN_vkGetPhysicalDeviceSurfaceCapabilities2KHR vkGetPhysicalDeviceSurfaceCapabilities2KHR;
extern PFN_vkGetPhysicalDeviceSurfaceFormats2KHR vkGetPhysicalDeviceSurfaceFormats2KHR;
// VK_KHR_surface
extern PFN_vkDestroySurfaceKHR vkDestroySurfaceKHR;
extern PFN_vkGetPhysicalDeviceSurfaceSupportKHR vkGetPhysicalDeviceSurfaceSupportKHR;
extern PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR vkGetPhysicalDeviceSurfaceCapabilitiesKHR;
extern PFN_vkGetPhysicalDeviceSurfaceFormatsKHR vkGetPhysicalDeviceSurfaceFormatsKHR;
extern PFN_vkGetPhysicalDeviceSurfacePresentModesKHR vkGetPhysicalDeviceSurfacePresentModesKHR;
#if __ANDROID_API__ >= 26
// VK_KHR_android_surface
extern PFN_vkCreateAndroidSurfaceKHR vkCreateAndroidSurfaceKHR;
#endif // __ANDROID_API__ >= 26
// VK_NV_cooperative_matrix
extern PFN_vkGetPhysicalDeviceCooperativeMatrixPropertiesNV vkGetPhysicalDeviceCooperativeMatrixPropertiesNV;
// get info
NCNN_EXPORT int get_gpu_count();
NCNN_EXPORT int get_default_gpu_index();
class GpuInfoPrivate;
class NCNN_EXPORT GpuInfo
{
public:
explicit GpuInfo();
virtual ~GpuInfo();
// vulkan physical device
VkPhysicalDevice physical_device() const;
// memory properties
const VkPhysicalDeviceMemoryProperties& physical_device_memory_properties() const;
// info
uint32_t api_version() const;
uint32_t driver_version() const;
uint32_t vendor_id() const;
uint32_t device_id() const;
const char* device_name() const;
uint8_t* pipeline_cache_uuid() const;
// 0 = discrete gpu
// 1 = integrated gpu
// 2 = virtual gpu
// 3 = cpu
int type() const;
// hardware limit
uint32_t max_shared_memory_size() const;
uint32_t max_workgroup_count_x() const;
uint32_t max_workgroup_count_y() const;
uint32_t max_workgroup_count_z() const;
uint32_t max_workgroup_invocations() const;
uint32_t max_workgroup_size_x() const;
uint32_t max_workgroup_size_y() const;
uint32_t max_workgroup_size_z() const;
size_t memory_map_alignment() const;
size_t buffer_offset_alignment() const;
size_t non_coherent_atom_size() const;
size_t buffer_image_granularity() const;
uint32_t max_image_dimension_1d() const;
uint32_t max_image_dimension_2d() const;
uint32_t max_image_dimension_3d() const;
float timestamp_period() const;
// runtime
uint32_t compute_queue_family_index() const;
uint32_t graphics_queue_family_index() const;
uint32_t transfer_queue_family_index() const;
uint32_t compute_queue_count() const;
uint32_t graphics_queue_count() const;
uint32_t transfer_queue_count() const;
// property
bool unified_compute_transfer_queue() const;
// subgroup
uint32_t subgroup_size() const;
bool support_subgroup_basic() const;
bool support_subgroup_vote() const;
bool support_subgroup_ballot() const;
bool support_subgroup_shuffle() const;
// bug is not feature
bool bug_storage_buffer_no_l1() const;
bool bug_corrupted_online_pipeline_cache() const;
bool bug_buffer_image_load_zero() const;
// but sometimes bug is a feature
bool bug_implicit_fp16_arithmetic() const;
// fp16 and int8 feature
bool support_fp16_packed() const;
bool support_fp16_storage() const;
bool support_fp16_arithmetic() const;
bool support_int8_packed() const;
bool support_int8_storage() const;
bool support_int8_arithmetic() const;
// ycbcr conversion feature
bool support_ycbcr_conversion() const;
// cooperative matrix feature
bool support_cooperative_matrix() const;
bool support_cooperative_matrix_16_8_8() const;
bool support_cooperative_matrix_16_8_16() const;
bool support_cooperative_matrix_16_16_16() const;
// extension capability
int support_VK_KHR_8bit_storage() const;
int support_VK_KHR_16bit_storage() const;
int support_VK_KHR_bind_memory2() const;
int support_VK_KHR_buffer_device_address() const;
int support_VK_KHR_create_renderpass2() const;
int support_VK_KHR_cooperative_matrix() const;
int support_VK_KHR_dedicated_allocation() const;
int support_VK_KHR_descriptor_update_template() const;
int support_VK_KHR_external_memory() const;
int support_VK_KHR_get_memory_requirements2() const;
int support_VK_KHR_maintenance1() const;
int support_VK_KHR_maintenance2() const;
int support_VK_KHR_maintenance3() const;
int support_VK_KHR_multiview() const;
int support_VK_KHR_portability_subset() const;
int support_VK_KHR_push_descriptor() const;
int support_VK_KHR_sampler_ycbcr_conversion() const;
int support_VK_KHR_shader_float16_int8() const;
int support_VK_KHR_shader_float_controls() const;
int support_VK_KHR_storage_buffer_storage_class() const;
int support_VK_KHR_swapchain() const;
int support_VK_EXT_buffer_device_address() const;
int support_VK_EXT_descriptor_indexing() const;
int support_VK_EXT_memory_budget() const;
int support_VK_EXT_memory_priority() const;
int support_VK_EXT_queue_family_foreign() const;
int support_VK_AMD_device_coherent_memory() const;
#if __ANDROID_API__ >= 26
int support_VK_ANDROID_external_memory_android_hardware_buffer() const;
#endif // __ANDROID_API__ >= 26
int support_VK_NV_cooperative_matrix() const;
private:
GpuInfo(const GpuInfo&);
GpuInfo& operator=(const GpuInfo&);
private:
friend int create_gpu_instance();
GpuInfoPrivate* const d;
};
NCNN_EXPORT const GpuInfo& get_gpu_info(int device_index = get_default_gpu_index());
class VkAllocator;
class VkCompute;
class Option;
class PipelineCache;
class VulkanDevicePrivate;
class NCNN_EXPORT VulkanDevice
{
public:
VulkanDevice(int device_index = get_default_gpu_index());
~VulkanDevice();
const GpuInfo& info;
VkDevice vkdevice() const;
VkShaderModule compile_shader_module(const uint32_t* spv_data, size_t spv_data_size) const;
// with fixed workgroup size
VkShaderModule compile_shader_module(const uint32_t* spv_data, size_t spv_data_size, uint32_t local_size_x, uint32_t local_size_y, uint32_t local_size_z) const;
// helper for creating pipeline
int create_descriptorset_layout(int binding_count, const int* binding_types, VkDescriptorSetLayout* descriptorset_layout) const;
int create_pipeline_layout(int push_constant_count, VkDescriptorSetLayout descriptorset_layout, VkPipelineLayout* pipeline_layout) const;
int create_pipeline(VkShaderModule shader_module, VkPipelineLayout pipeline_layout, const std::vector<vk_specialization_type>& specializations, VkPipeline* pipeline) const;
int create_descriptor_update_template(int binding_count, const int* binding_types, VkDescriptorSetLayout descriptorset_layout, VkPipelineLayout pipeline_layout, VkDescriptorUpdateTemplateKHR* descriptor_update_template) const;
uint32_t find_memory_index(uint32_t memory_type_bits, VkFlags required, VkFlags preferred, VkFlags preferred_not) const;
bool is_mappable(uint32_t memory_type_index) const;
bool is_coherent(uint32_t memory_type_index) const;
VkQueue acquire_queue(uint32_t queue_family_index) const;
void reclaim_queue(uint32_t queue_family_index, VkQueue queue) const;
// allocator on this device
VkAllocator* acquire_blob_allocator() const;
void reclaim_blob_allocator(VkAllocator* allocator) const;
VkAllocator* acquire_staging_allocator() const;
void reclaim_staging_allocator(VkAllocator* allocator) const;
// immutable sampler for texelfetch
const VkSampler* immutable_texelfetch_sampler() const;
// dummy buffer image
VkMat get_dummy_buffer() const;
VkImageMat get_dummy_image() const;
VkImageMat get_dummy_image_readonly() const;
// pipeline cache on this device
const PipelineCache* get_pipeline_cache() const;
// test image allocation
bool shape_support_image_storage(const Mat& shape) const;
// current gpu heap memory budget in MB
uint32_t get_heap_budget() const;
// utility operator
void convert_packing(const VkMat& src, VkMat& dst, int dst_elempack, VkCompute& cmd, const Option& opt) const;
void convert_packing(const VkImageMat& src, VkImageMat& dst, int dst_elempack, VkCompute& cmd, const Option& opt) const;
void convert_packing(const VkMat& src, VkImageMat& dst, int dst_elempack, VkCompute& cmd, const Option& opt) const;
void convert_packing(const VkImageMat& src, VkMat& dst, int dst_elempack, VkCompute& cmd, const Option& opt) const;
// VK_KHR_bind_memory2
PFN_vkBindBufferMemory2KHR vkBindBufferMemory2KHR;
PFN_vkBindImageMemory2KHR vkBindImageMemory2KHR;
// VK_KHR_buffer_device_address
PFN_vkGetBufferDeviceAddressKHR vkGetBufferDeviceAddressKHR;
PFN_vkGetBufferOpaqueCaptureAddressKHR vkGetBufferOpaqueCaptureAddressKHR;
PFN_vkGetDeviceMemoryOpaqueCaptureAddressKHR vkGetDeviceMemoryOpaqueCaptureAddressKHR;
// VK_KHR_create_renderpass2
PFN_vkCmdBeginRenderPass2KHR vkCmdBeginRenderPass2KHR;
PFN_vkCmdEndRenderPass2KHR vkCmdEndRenderPass2KHR;
PFN_vkCmdNextSubpass2KHR vkCmdNextSubpass2KHR;
PFN_vkCreateRenderPass2KHR vkCreateRenderPass2KHR;
// VK_KHR_descriptor_update_template
PFN_vkCreateDescriptorUpdateTemplateKHR vkCreateDescriptorUpdateTemplateKHR;
PFN_vkDestroyDescriptorUpdateTemplateKHR vkDestroyDescriptorUpdateTemplateKHR;
PFN_vkUpdateDescriptorSetWithTemplateKHR vkUpdateDescriptorSetWithTemplateKHR;
// VK_KHR_get_memory_requirements2
PFN_vkGetImageMemoryRequirements2KHR vkGetImageMemoryRequirements2KHR;
PFN_vkGetBufferMemoryRequirements2KHR vkGetBufferMemoryRequirements2KHR;
PFN_vkGetImageSparseMemoryRequirements2KHR vkGetImageSparseMemoryRequirements2KHR;
// VK_KHR_maintenance1
PFN_vkTrimCommandPoolKHR vkTrimCommandPoolKHR;
// VK_KHR_maintenance3
PFN_vkGetDescriptorSetLayoutSupportKHR vkGetDescriptorSetLayoutSupportKHR;
// VK_KHR_push_descriptor
PFN_vkCmdPushDescriptorSetWithTemplateKHR vkCmdPushDescriptorSetWithTemplateKHR;
PFN_vkCmdPushDescriptorSetKHR vkCmdPushDescriptorSetKHR;
// VK_KHR_sampler_ycbcr_conversion
PFN_vkCreateSamplerYcbcrConversionKHR vkCreateSamplerYcbcrConversionKHR;
PFN_vkDestroySamplerYcbcrConversionKHR vkDestroySamplerYcbcrConversionKHR;
// VK_KHR_swapchain
PFN_vkCreateSwapchainKHR vkCreateSwapchainKHR;
PFN_vkDestroySwapchainKHR vkDestroySwapchainKHR;
PFN_vkGetSwapchainImagesKHR vkGetSwapchainImagesKHR;
PFN_vkAcquireNextImageKHR vkAcquireNextImageKHR;
PFN_vkQueuePresentKHR vkQueuePresentKHR;
// VK_EXT_buffer_device_address
PFN_vkGetBufferDeviceAddressEXT vkGetBufferDeviceAddressEXT;
#if __ANDROID_API__ >= 26
// VK_ANDROID_external_memory_android_hardware_buffer
PFN_vkGetAndroidHardwareBufferPropertiesANDROID vkGetAndroidHardwareBufferPropertiesANDROID;
PFN_vkGetMemoryAndroidHardwareBufferANDROID vkGetMemoryAndroidHardwareBufferANDROID;
#endif // __ANDROID_API__ >= 26
protected:
// device extension
int init_device_extension();
private:
VulkanDevice(const VulkanDevice&);
VulkanDevice& operator=(const VulkanDevice&);
private:
VulkanDevicePrivate* const d;
};
NCNN_EXPORT VulkanDevice* get_gpu_device(int device_index = get_default_gpu_index());
// online spirv compilation
NCNN_EXPORT int compile_spirv_module(const char* comp_string, const Option& opt, std::vector<uint32_t>& spirv);
NCNN_EXPORT int compile_spirv_module(const char* comp_data, int comp_data_size, const Option& opt, std::vector<uint32_t>& spirv);
NCNN_EXPORT int compile_spirv_module(int shader_type_index, const Option& opt, std::vector<uint32_t>& spirv);
// info from spirv
class NCNN_EXPORT ShaderInfo
{
public:
int specialization_count;
int binding_count;
int push_constant_count;
// 0 = null
// 1 = storage buffer
// 2 = storage image
// 3 = combined image sampler
int binding_types[16]; // 16 is large enough I think ...
int reserved_0;
int reserved_1;
int reserved_2;
int reserved_3;
};
NCNN_EXPORT int resolve_shader_info(const uint32_t* spv_data, size_t spv_data_size, ShaderInfo& shader_info);
} // namespace ncnn
#endif // NCNN_VULKAN
#endif // NCNN_GPU_H
|