| #version 150 core |
|
|
| #ifndef GL_core_profile |
| # error standard macro GL_core_profile not defined |
| #endif |
|
|
| in vec4 iv4; |
|
|
| uniform float ps; |
|
|
| invariant gl_Position; |
|
|
| void main() |
| { |
| gl_Position = iv4; |
| gl_PointSize = ps; |
| gl_ClipDistance[2] = iv4.x; |
| gl_ClipVertex = iv4; |
| } |
|
|
| out float gl_ClipDistance[4]; |
|
|
| uniform foob { |
| int a[]; |
| }; |
| int a[5]; |
|
|
| in double dvarerr; |
| #extension GL_ARB_vertex_attrib_64bit: enable |
| in double dvar; |
| in dvec2 dv2var; |
| in dvec3 dv3var; |
| in dvec4 dv4var; |
| in dmat2 dmat2var; |
| in dmat3 dmat3var; |
| in dmat4 dmat4var; |
| in dmat2x3 dmat23var; |
| in dmat2x4 dmat24var; |
| in dmat3x2 dmat32var; |
| in dmat3x4 dmat34var; |
| in dmat4x2 dmat42var; |
| in dmat4x3 dmat43var; |
|
|
| #line 3000 |
| #error line of this error should be 3001 |
|
|