| #version 310 es | |
| precision highp float; | |
| layout(location=0) out float o; | |
| struct S { float f; }; | |
| buffer b1 { S s[]; }; | |
| buffer b2 { S s[]; } b2name; | |
| buffer b3 { S s[]; } b3name[]; | |
| buffer b4 { S s[]; } b4name[4]; | |
| void main() | |
| { | |
| o = s[5].f; | |
| o += b2name.s[6].f; | |
| o += b3name[3].s[7].f; | |
| o += b4name[2].s[8].f; | |
| } | |