ncnn / src /layer /mips /convolution_winograd_dot.h
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//
// Copyright (C) 2022 THL A29 Limited, a Tencent company. All rights reserved.
//
// Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
// in compliance with the License. You may obtain a copy of the License at
//
// https://opensource.org/licenses/BSD-3-Clause
//
// Unless required by applicable law or agreed to in writing, software distributed
// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
// CONDITIONS OF ANY KIND, either express or implied. See the License for the
// specific language governing permissions and limitations under the License.
static void convolution_winograd_dot_msa(Mat& bottom_blob_tm, int outch, const Mat& kernel_tm, Mat& top_blob_tm, const Option& opt)
{
// Mat bottom_blob_tm(tiles, 16/36/64, inch, 4u, opt.workspace_allocator);
const int tiles = bottom_blob_tm.w;
const int batch = bottom_blob_tm.h;
const int inch = bottom_blob_tm.c;
// permute
Mat bottom_blob_tm2;
if (tiles >= 4)
bottom_blob_tm2.create(4 * inch, tiles / 4 + tiles % 4, batch, 4u, opt.workspace_allocator);
else
bottom_blob_tm2.create(1 * inch, tiles, batch, 4u, opt.workspace_allocator);
#pragma omp parallel for num_threads(opt.num_threads)
for (int r = 0; r < batch; r++)
{
Mat tm2 = bottom_blob_tm2.channel(r);
// tile
int i = 0;
for (; i + 3 < tiles; i += 4)
{
float* tmpptr = tm2.row(i / 4);
const float* r0 = bottom_blob_tm;
r0 += (r * tiles + i);
for (int q = 0; q < inch; q++)
{
#if __mips_msa
__msa_st_w(__msa_ld_w(r0, 0), tmpptr, 0);
#else
tmpptr[0] = r0[0];
tmpptr[1] = r0[1];
tmpptr[2] = r0[2];
tmpptr[3] = r0[3];
#endif
r0 += bottom_blob_tm.cstep;
tmpptr += 4;
}
}
for (; i < tiles; i++)
{
float* tmpptr = tm2.row(i / 4 + i % 4);
const float* r0 = bottom_blob_tm;
r0 += (r * tiles + i);
for (int q = 0; q < inch; q++)
{
tmpptr[0] = r0[0];
r0 += bottom_blob_tm.cstep;
tmpptr += 1;
}
}
}
bottom_blob_tm = Mat();
// permute end
top_blob_tm.create(tiles, batch, outch, 4u, opt.workspace_allocator);
#if __mips_msa
int nn_outch = outch >> 3;
int remain_outch_start = nn_outch << 3;
#pragma omp parallel for num_threads(opt.num_threads)
for (int pp = 0; pp < nn_outch; pp++)
{
int p = pp * 8;
float* output0_tm = top_blob_tm.channel(p);
float* output1_tm = top_blob_tm.channel(p + 1);
float* output2_tm = top_blob_tm.channel(p + 2);
float* output3_tm = top_blob_tm.channel(p + 3);
float* output4_tm = top_blob_tm.channel(p + 4);
float* output5_tm = top_blob_tm.channel(p + 5);
float* output6_tm = top_blob_tm.channel(p + 6);
float* output7_tm = top_blob_tm.channel(p + 7);
const Mat kernel0_tm = kernel_tm.channel(p / 8);
for (int r = 0; r < batch; r++)
{
const Mat bb2 = bottom_blob_tm2.channel(r);
int i = 0;
for (; i + 3 < tiles; i += 4)
{
const float* r0 = bb2.row(i / 4);
const float* k0 = kernel0_tm.row(r);
int nn = inch; // inch always > 0
v4f32 _sum0 = (v4f32)__msa_fill_w(0);
v4f32 _sum1 = (v4f32)__msa_fill_w(0);
v4f32 _sum2 = (v4f32)__msa_fill_w(0);
v4f32 _sum3 = (v4f32)__msa_fill_w(0);
v4f32 _sum4 = (v4f32)__msa_fill_w(0);
v4f32 _sum5 = (v4f32)__msa_fill_w(0);
v4f32 _sum6 = (v4f32)__msa_fill_w(0);
v4f32 _sum7 = (v4f32)__msa_fill_w(0);
int j = 0;
for (; j < nn; j++)
{
__builtin_prefetch(r0 + 16);
__builtin_prefetch(k0 + 32);
v4f32 _val = (v4f32)__msa_ld_w(r0, 0);
v4i32 _w0123 = __msa_ld_w(k0, 0);
v4i32 _w4567 = __msa_ld_w(k0 + 4, 0);
_sum0 = __msa_fmadd_w(_sum0, _val, (v4f32)__msa_splati_w(_w0123, 0));
_sum1 = __msa_fmadd_w(_sum1, _val, (v4f32)__msa_splati_w(_w0123, 1));
_sum2 = __msa_fmadd_w(_sum2, _val, (v4f32)__msa_splati_w(_w0123, 2));
_sum3 = __msa_fmadd_w(_sum3, _val, (v4f32)__msa_splati_w(_w0123, 3));
_sum4 = __msa_fmadd_w(_sum4, _val, (v4f32)__msa_splati_w(_w4567, 0));
_sum5 = __msa_fmadd_w(_sum5, _val, (v4f32)__msa_splati_w(_w4567, 1));
_sum6 = __msa_fmadd_w(_sum6, _val, (v4f32)__msa_splati_w(_w4567, 2));
_sum7 = __msa_fmadd_w(_sum7, _val, (v4f32)__msa_splati_w(_w4567, 3));
r0 += 4;
k0 += 8;
}
__msa_st_w((v4i32)_sum0, output0_tm, 0);
__msa_st_w((v4i32)_sum1, output1_tm, 0);
__msa_st_w((v4i32)_sum2, output2_tm, 0);
__msa_st_w((v4i32)_sum3, output3_tm, 0);
__msa_st_w((v4i32)_sum4, output4_tm, 0);
__msa_st_w((v4i32)_sum5, output5_tm, 0);
__msa_st_w((v4i32)_sum6, output6_tm, 0);
__msa_st_w((v4i32)_sum7, output7_tm, 0);
output0_tm += 4;
output1_tm += 4;
output2_tm += 4;
output3_tm += 4;
output4_tm += 4;
output5_tm += 4;
output6_tm += 4;
output7_tm += 4;
}
for (; i < tiles; i++)
{
const float* r0 = bb2.row(i / 4 + i % 4);
const float* k0 = kernel0_tm.row(r);
int nn = inch; // inch always > 0
float sum0 = 0.f;
float sum1 = 0.f;
float sum2 = 0.f;
float sum3 = 0.f;
float sum4 = 0.f;
float sum5 = 0.f;
float sum6 = 0.f;
float sum7 = 0.f;
int j = 0;
for (; j < nn; j++)
{
sum0 += r0[0] * k0[0];
sum1 += r0[0] * k0[1];
sum2 += r0[0] * k0[2];
sum3 += r0[0] * k0[3];
sum4 += r0[0] * k0[4];
sum5 += r0[0] * k0[5];
sum6 += r0[0] * k0[6];
sum7 += r0[0] * k0[7];
r0 += 1;
k0 += 8;
}
output0_tm[0] = sum0;
output1_tm[0] = sum1;
output2_tm[0] = sum2;
output3_tm[0] = sum3;
output4_tm[0] = sum4;
output5_tm[0] = sum5;
output6_tm[0] = sum6;
output7_tm[0] = sum7;
output0_tm++;
output1_tm++;
output2_tm++;
output3_tm++;
output4_tm++;
output5_tm++;
output6_tm++;
output7_tm++;
}
}
}
nn_outch = (outch - remain_outch_start) >> 2;
#pragma omp parallel for num_threads(opt.num_threads)
for (int pp = 0; pp < nn_outch; pp++)
{
int p = remain_outch_start + pp * 4;
float* output0_tm = top_blob_tm.channel(p);
float* output1_tm = top_blob_tm.channel(p + 1);
float* output2_tm = top_blob_tm.channel(p + 2);
float* output3_tm = top_blob_tm.channel(p + 3);
const Mat kernel0_tm = kernel_tm.channel(p / 8 + (p % 8) / 4);
for (int r = 0; r < batch; r++)
{
const Mat bb2 = bottom_blob_tm2.channel(r);
int i = 0;
for (; i + 3 < tiles; i += 4)
{
const float* r0 = bb2.row(i / 4);
const float* k0 = kernel0_tm.row(r);
int nn = inch; // inch always > 0
v4f32 _sum0 = (v4f32)__msa_fill_w(0);
v4f32 _sum1 = (v4f32)__msa_fill_w(0);
v4f32 _sum2 = (v4f32)__msa_fill_w(0);
v4f32 _sum3 = (v4f32)__msa_fill_w(0);
int j = 0;
for (; j < nn; j++)
{
__builtin_prefetch(r0 + 16);
__builtin_prefetch(k0 + 16);
v4f32 _val = (v4f32)__msa_ld_w(r0, 0);
v4i32 _w0123 = __msa_ld_w(k0, 0);
_sum0 = __msa_fmadd_w(_sum0, _val, (v4f32)__msa_splati_w(_w0123, 0));
_sum1 = __msa_fmadd_w(_sum1, _val, (v4f32)__msa_splati_w(_w0123, 1));
_sum2 = __msa_fmadd_w(_sum2, _val, (v4f32)__msa_splati_w(_w0123, 2));
_sum3 = __msa_fmadd_w(_sum3, _val, (v4f32)__msa_splati_w(_w0123, 3));
r0 += 4;
k0 += 4;
}
__msa_st_w((v4i32)_sum0, output0_tm, 0);
__msa_st_w((v4i32)_sum1, output1_tm, 0);
__msa_st_w((v4i32)_sum2, output2_tm, 0);
__msa_st_w((v4i32)_sum3, output3_tm, 0);
output0_tm += 4;
output1_tm += 4;
output2_tm += 4;
output3_tm += 4;
}
for (; i < tiles; i++)
{
const float* r0 = bb2.row(i / 4 + i % 4);
const float* k0 = kernel0_tm.row(r);
int nn = inch; // inch always > 0
float sum0 = 0.f;
float sum1 = 0.f;
float sum2 = 0.f;
float sum3 = 0.f;
int j = 0;
for (; j < nn; j++)
{
sum0 += r0[0] * k0[0];
sum1 += r0[0] * k0[1];
sum2 += r0[0] * k0[2];
sum3 += r0[0] * k0[3];
r0 += 1;
k0 += 4;
}
output0_tm[0] = sum0;
output1_tm[0] = sum1;
output2_tm[0] = sum2;
output3_tm[0] = sum3;
output0_tm++;
output1_tm++;
output2_tm++;
output3_tm++;
}
}
}
remain_outch_start += nn_outch << 2;
#else
int nn_outch = outch >> 1;
int remain_outch_start = nn_outch << 1;
#pragma omp parallel for num_threads(opt.num_threads)
for (int pp = 0; pp < nn_outch; pp++)
{
int p = pp * 2;
float* output0_tm = top_blob_tm.channel(p);
float* output1_tm = top_blob_tm.channel(p + 1);
const Mat kernel0_tm = kernel_tm.channel(p / 2);
for (int r = 0; r < batch; r++)
{
const Mat bb2 = bottom_blob_tm2.channel(r);
int i = 0;
for (; i + 3 < tiles; i += 4)
{
const float* r0 = bb2.row(i / 4);
const float* k0 = kernel0_tm.row(r);
int nn = inch; // inch always > 0
float sum00 = 0.f;
float sum01 = 0.f;
float sum02 = 0.f;
float sum03 = 0.f;
float sum10 = 0.f;
float sum11 = 0.f;
float sum12 = 0.f;
float sum13 = 0.f;
for (int j = 0; j < nn; j++)
{
__builtin_prefetch(r0 + 16);
__builtin_prefetch(k0 + 8);
float w0 = k0[0];
float w1 = k0[1];
sum00 += r0[0] * w0;
sum01 += r0[1] * w0;
sum02 += r0[2] * w0;
sum03 += r0[3] * w0;
sum10 += r0[0] * w1;
sum11 += r0[1] * w1;
sum12 += r0[2] * w1;
sum13 += r0[3] * w1;
r0 += 4;
k0 += 2;
}
output0_tm[0] = sum00;
output0_tm[1] = sum01;
output0_tm[2] = sum02;
output0_tm[3] = sum03;
output1_tm[0] = sum10;
output1_tm[1] = sum11;
output1_tm[2] = sum12;
output1_tm[3] = sum13;
output0_tm += 4;
output1_tm += 4;
}
for (; i < tiles; i++)
{
const float* r0 = bb2.row(i / 4 + i % 4);
const float* k0 = kernel0_tm.row(r);
int nn = inch; // inch always > 0
float sum00 = 0.f;
float sum10 = 0.f;
for (int j = 0; j < nn; j++)
{
__builtin_prefetch(r0 + 4);
__builtin_prefetch(k0 + 8);
float val0 = r0[0];
sum00 += val0 * k0[0];
sum10 += val0 * k0[1];
r0 += 1;
k0 += 2;
}
output0_tm[0] = sum00;
output1_tm[0] = sum10;
output0_tm++;
output1_tm++;
}
}
}
#endif
#pragma omp parallel for num_threads(opt.num_threads)
for (int p = remain_outch_start; p < outch; p++)
{
float* output0_tm = top_blob_tm.channel(p);
#if __mips_msa
const Mat kernel0_tm = kernel_tm.channel(p / 8 + (p % 8) / 4 + p % 4);
#else
const Mat kernel0_tm = kernel_tm.channel(p / 2 + p % 2);
#endif
for (int r = 0; r < batch; r++)
{
const Mat bb2 = bottom_blob_tm2.channel(r);
int i = 0;
for (; i + 3 < tiles; i += 4)
{
const float* r0 = bb2.row(i / 4);
const float* k0 = kernel0_tm.row(r);
int nn = inch; // inch always > 0
int j = 0;
#if __mips_msa
v4f32 _sum0 = (v4f32)__msa_fill_w(0);
for (; j < nn; j++)
{
_sum0 = __msa_fmadd_w(_sum0, __msa_fill_w_f32(k0[0]), (v4f32)__msa_ld_w(r0, 0));
r0 += 4;
k0++;
}
__msa_st_w((v4i32)_sum0, output0_tm, 0);
output0_tm += 4;
#else // __mips_msa
float sum0 = 0.f;
float sum1 = 0.f;
float sum2 = 0.f;
float sum3 = 0.f;
for (; j < nn; j++)
{
__builtin_prefetch(r0 + 16);
__builtin_prefetch(k0 + 4);
float w0 = k0[0];
sum0 += r0[0] * w0;
sum1 += r0[1] * w0;
sum2 += r0[2] * w0;
sum3 += r0[3] * w0;
r0 += 4;
k0++;
}
output0_tm[0] = sum0;
output0_tm[1] = sum1;
output0_tm[2] = sum2;
output0_tm[3] = sum3;
output0_tm += 4;
#endif // __mips_msa
}
for (; i < tiles; i++)
{
const float* r0 = bb2.row(i / 4 + i % 4);
const float* k0 = kernel0_tm.row(r);
int nn = inch; // inch always > 0
float sum = 0.f;
for (int j = 0; j < nn; j++)
{
float w0 = k0[0];
float val0 = r0[0];
sum += val0 * w0;
r0 += 1;
k0 += 1;
}
output0_tm[0] = sum;
output0_tm += 1;
}
}
}
}