ncnn / src /layer /vulkan /cast_vulkan.h
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// Tencent is pleased to support the open source community by making ncnn available.
//
// Copyright (C) 2019 THL A29 Limited, a Tencent company. All rights reserved.
//
// Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
// in compliance with the License. You may obtain a copy of the License at
//
// https://opensource.org/licenses/BSD-3-Clause
//
// Unless required by applicable law or agreed to in writing, software distributed
// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
// CONDITIONS OF ANY KIND, either express or implied. See the License for the
// specific language governing permissions and limitations under the License.
#ifndef LAYER_CAST_VULKAN_H
#define LAYER_CAST_VULKAN_H
#include "cast.h"
namespace ncnn {
class Cast_vulkan : virtual public Cast
{
public:
Cast_vulkan();
virtual int create_pipeline(const Option& opt);
virtual int destroy_pipeline(const Option& opt);
using Cast::forward;
virtual int forward(const VkMat& bottom_blob, VkMat& top_blob, VkCompute& cmd, const Option& opt) const;
virtual int forward(const VkImageMat& bottom_blob, VkImageMat& top_blob, VkCompute& cmd, const Option& opt) const;
public:
Pipeline* pipeline_cast_fp32_to_fp16;
Pipeline* pipeline_cast_fp32_to_fp16_pack4;
Pipeline* pipeline_cast_fp32_to_fp16_pack8;
Pipeline* pipeline_cast_fp16_to_fp32;
Pipeline* pipeline_cast_fp16_to_fp32_pack4;
Pipeline* pipeline_cast_fp16_to_fp32_pack8;
};
} // namespace ncnn
#endif // LAYER_CAST_VULKAN_H